[ToME 2.3.3 Character Sheet] Name : Killa Age 109 STR: 16 Sex : Male Height 56 INT: 15 Race : Wood-Elf Weight 101 WIS: 13 Class : Archer Social Class 42 DEX: 24 Body : Player CON: 14 God : Eru Iluvatar CHR: 12 + To Melee Hit 10 Level 28 Hit Points -21/ 171 + To Melee Damage 13 Experience 77259 Spell Points 18/ 18 + To Ranged Hit 37 Max Exp 80855 Sanity 145/ 145 + To Ranged Damage 21 Exp to Adv. 80000 Piety -326 AC 14+61 Gold 45173 Speed Fast (+4) (Miscellaneous Abilities) Fighting : Good Perception : Very Bad Blows/Round: 1 Bows/Throw : Legendary[15]Searching : Very Bad Shots/Round: 3 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 13 Stealth : Bad Magic Device: Superb Infra-Vision: 40 feet Tactic: furious Explor: running (Character Background) You are one of several children of a Nandorin Archer. You have light grey eyes, wavy blond hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 25 (1250') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 35 (1750') Illusory Castle: Level 35 (1750') Maze: Level 25 (1250') Orc Cave: Level 21 (1050') The Old Forest: Level 13 (650') A lost temple: Level 6 (300') Your body was a Player. You have defeated 2400 enemies. You saved 23 princesses. You found none of the relic pieces and failed in your quest. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 3rd Enderi of the 2890th year of the third age. Your adventure lasted 14 days. Your Attributes: You are dead, killed by a Dread on level 35 of Heart of the Earth. Your eyes are sensitive to infrared light. Your appetite is small. You can sense the presence of orcs. You can sense the presence of trolls. You can sense the presence of evil beings. You can sense the presence of good beings. You are unlucky. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are completely fearless. Your eyes are resistant to blindness. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your stealth is affected by your equipment. adefkmnopsuxz{|@ Add Int : .........2...... Add Wis : .........2...... Mul Mana : ...............+ Add Stea. : ...........3.... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : .......+........ Res Elec : .......+........ Res Fire : .......++....... Res Cold : ......++........ Res Pois : .......+........ Res Fear : .........+...... Res Light : ...............+ Res Dark : ................ Res Blind : .........+...... Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Digestion : ....+........... Xtra Might: ...............+ Activate : .......+........ Orc.ESP : .........+...... Troll.ESP : .........+...... Evil.ESP : .........+...... Good.ESP : .......+........ Skills (points left: 6) - Combat 32.240 [0.800] . Weaponmastery -01.500 [0.500] - Archery 34.112 [0.850] . Sling-mastery 00.000 [0.500] . Bow-mastery 32.500 [0.500] . Crossbow-mastery 00.000 [0.500] . Boomerang-mastery 00.000 [0.500] - Sneakiness 02.205 [0.900] . Stealth 06.200 [0.400] . Disarming 06.900 [0.900] - Magic 00.998 [0.200] . Magic-Device 20.300 [1.100] . Necromancy 01.000 [0.300] - Spirituality 05.520 [0.400] . Prayer 00.000 [0.500] . Mindcraft 13.000 [0.400] . Monster-lore 00.000 [0.500] Abilities * Ammo creation * Tree walking [Character Equipment] a) (nothing) d) a Long Bow of Power (x3) (+11,+21) You found it lying on the floor of a special level. e) a Ring of Protection [+12] You bought it from the Magic shop. f) (nothing) k) an Amulet of Slow Digestion It slows your metabolism. You bought it from the Magic shop. m) a Dwarven Lantern It provides light (radius 2) forever. It cannot be harmed by fire. n) a Soft Studded Leather of Resist Cold [5,+10] It provides resistance to cold . It cannot be harmed by cold. It was given to you as a reward. o) The Cloak 'Colluin' [1,+20] It can be activated for resistance (20+d20 turns) every 111 turns if it is being worn. It provides resistance to acid, electricity, fire, cold and poison. It allows you to sense the presence of good beings. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Small Metal Shield of Resist Fire [3,+5] {cursed} s) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It makes you completely fearless. It provides resistance to blindness. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) a Set of Leather Gloves [1,+4] x) a Pair of Soft Leather Boots of Stealth [2,+7] (+3 to stealth) {cursed} z) (nothing) {) (nothing) |) (nothing) [Character Inventory] a) Baalzebub's Tormented Box b) a Mushroom of Cure Serious Wounds c) 4 Mushrooms of Cure Serious Wounds {100% off} d) 5 Potions of Cure Critical Wounds e) 8 Scrolls of Teleportation f) 2 Fireproof Scrolls of Word of Recall {25% off} It cannot be harmed by fire. You bought it from the Alchemy shop. g) a Scroll of Word of Recall h) 7 Scrolls of Identify i) 8 Scrolls of Satisfy Hunger j) a Ring of Protection [+15] You bought it from the Magic shop. k) a Fiery Katana (3d4) (+8,+5) l) 10 Arrows 'Banaen' (1d4) (+15,+7) {90% off} It does extra damage from fire. It is especially deadly against dragons. It strikes at undead with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. m) 25 Arrows of Acid (1d4) (+5,+5) {90% off} It does extra damage from acid. It cannot be harmed by acid. You made it yourself. n) 17 Arrows of Venom (1d4) (+5,+4) {90% off} It poisons your foes. You made it yourself. o) 24 Arrows of Flame (1d4) (+5,+6) {90% off} It does extra damage from fire. It cannot be harmed by fire. You made it yourself. p) 4 Arrows (exploding) (1d4) (+6,+1) {90% off} q) 22 Arrows of Wounding (1d4) (+20,+10) r) 2 Flight Arrows (1d3) (+0,+0) s) 8 Seeker Arrows of Slay Evil (4d4) (+9,+4) {90% off} It fights against evil with holy fury. You made it yourself. t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) an Everburning Torch b) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} c) 21 Arrows of Slay Dragon (1d4) (+3,+5) {90% off} It is especially deadly against dragons. You made it yourself. d) 26 Arrows (exploding) (1d4) (+4,+4) {90% off} e) 14 Arrows (exploding) (1d4) (+3,+5) {90% off} f) 19 Arrows (exploding) (1d4) (+4,+1) {90% off} g) 14 Arrows (exploding) (1d4) (+3,+1) {90% off} [Home Inventory - Lothlorien ] a) The Tome of Elven Household Magic It can be activated for cure confusion every 500 turns. You found it in the remains of a Dark elven mage on level 10 of Barrow-Downs. b) 2 Potions of Restore Life Levels c) 6 Scrolls of Teleportation d) 2 Scrolls of *Identify* e) a Ring of Invisibility It makes you invisible. You found it in the remains of Smeagol on level 3 of Barrow-Downs. f) a Venomous Battle Axe (Defender) (2d8) (+6,+9) [+7] (+4 to stealth) g) a Pick (+1) It increases your ability to tunnel by 1. h) a Long Bow of Accuracy (x3) (+18,+7) i) 24 Arrows 'Belach' (1d4) (+20,+4) {90% off} It does extra damage from acid and fire. It poisons your foes. It is a great bane of dragons. It is a great bane of demons. It is a great bane of undead. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. j) 17 Arrows of Slay Dragon (1d4) (+6,+5) k) 16 Arrows 'Banaen' (1d4) (+15,+7) {90% off} It does extra damage from fire. It is especially deadly against dragons. It strikes at undead with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. l) 23 Arrows of Flame (1d4) (+9,+8) {90% off} It does extra damage from fire. It cannot be harmed by fire. You made it yourself. m) 16 Arrows of Flame (1d4) (+9,+6) {90% off} It does extra damage from fire. It cannot be harmed by fire. You made it yourself. n) 12 Arrows of Wounding (1d4) (+9,+5) o) 20 Arrows (exploding) (1d4) (+6,+1) {90% off} p) 17 Arrows of Wounding (1d4) (+2,+9) {90% off} You made it yourself. q) 7 Arrows (1d4) (+6,+3) {90% off} r) 12 Arrows (1d4) (+2,+5) {90% off} s) 15 Arrows (1d4) (+0,+0) t) a Parchment - Adventurer's Guide to Middle-earth