[ToME 2.3.3 Character Sheet] Name : Afiw Age 51 STR: 18/40 Sex : Male Height 42 Int: 8 9 Race : Petty-Dwarf Weight 103 WIS: 18/74 Class : Dark-Priest Social Class 14 DEX: 18/120 Body : Player CON: 18/159 God : Melkor Bauglir CHR: 18/50 + To Melee Hit 22 Level 30 Hit Points 448/ 448 + To Melee Damage 44 Experience 150593 Spell Points 55/ 55 + To Ranged Hit 25 Max Exp 150593 Sanity 257/ 260 + To Ranged Damage 4 Exp to Adv. 155000 Piety 15792 AC 25+76 Gold 302429 Speed Fast (+10) (Miscellaneous Abilities) Fighting : Legendary[2] Perception : Very Bad Blows/Round: 9 Bows/Throw : Excellent Searching : Very Bad Shots/Round: 2 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 18d7+396 Stealth : Bad Magic Device: Heroic Infra-Vision: 80 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Petty-Dwarf Slave. You are a credit to the family. You have dark brown eyes, straight brown hair, a three foot beard, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: OFF Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 21 (1050') The Old Forest: Level 25 (1250') A lost temple: Level 18 (900') Your opponents are behaving stupidly. Your body is a Player. You are currently in the town of Lothlorien. You have defeated 2761 enemies. You saved 33 princesses. You found 3 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 51st Yavie of the 2890th year of the third age. You have been adventuring for 8 days. adefkmnopsuxz{|@ Add Str : .........3.....+ Add Int : ...............+ Add Wis : ...............+ Add Dex : 2...1.3..3.5.... Add Con : 2...1....34....+ Add Chr : ....1......5...+ Add Infra : ...3............ Add Tun.. : ..............2. Add Speed : 2....13......... Add Blows : 2............... Slay Anim.: +............... Slay Orc : +............... Slay Troll: +............... Slay Giant: +............... Slay Drag.: +............... Sust Str : ...+.....+...... Sust Int : ................ Sust Wis : ...+............ Sust Dex : .........+...... Sust Con : .........+++.... Sust Chr : ....+......+.... Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : .......+...+.... Hold Life : .....+.......... Res Acid : ......++.+...... Res Elec : ....+........... Res Fire : ...............+ Res Cold : .........++..... Res Pois : ................ Res Fear : .......+.+...... Res Light : ................ Res Dark : .........+.....+ Res Blind : ................ Res Conf : ...........+.... Res Sound : ................ Res Shard : ......+......... Res Neth : ....+.+....+.... Res Nexus : ...+.....+...... Res Chaos : ...........+.... Res Disen : ....+..........+ Lite : .....+.......... See Invis : ...+++.+........ Digestion : .........+...... Regen : ..........+..... Xtra Shots: .+.............. Activate : .....+....++.... Cursed : .......+........ Animal.ESP: +............... Skills (points left: 37) - Combat 21.250 [0.700] . Weaponmastery 34.600 [0.700] - Sneakiness 01.500 [0.900] . Stealth 01.000 [0.400] . Disarming 00.300 [0.900] - Magic 04.312 [0.900] . Magic-Device 30.900 [1.050] . Spell-power 00.000 [0.800] . Udun 00.000 [0.400] . Necromancy 34.400 [0.800] - Spirituality 06.000 [1.000] . Prayer 22.000 [1.400] . Mindcraft 01.300 [0.400] - Monster-lore 00.500 [0.500] . Corpse-preservation 01.000 [1.000] . Symbiosis 01.700 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Perfect casting * Spread blows [Fates] You are fated to meet Bloodfang, the Wolf on level 1. You are fated to find The Dagger 'Dethanc' on level 1. You are fated to die on level 1. [Character Equipment] a) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed) It increases your dexterity, constitution, speed and attack speed by 2 . It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is especially deadly against natural creatures. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) a Long Bow of Extra Shots (x3) (+9,+4) It fires missiles excessively fast. It was given to you as a reward. e) a Ring of Damage (+17) You bought it from the Black Market. f) The Ring of Esseris (+3 to infravision) It increases your infravision by 3 . It sustains your strength and wisdom. It provides resistance to nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. k) The Amulet of Eorinas (+1) It increases your dexterity, constitution and charisma by 1. It sustains your charisma. It provides resistance to electricity, nether and disenchantment. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient white dragon on level 32 of Mirkwood. m) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak of Thorongil [1,+10] {cursed} It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It is cursed. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Small Metal Shield of Reflection [3,+8] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It can be activated for remove fear and cure poison every 5 turns if it is being worn. It increases your dexterity and charisma by 5. It sustains your constitution and charisma. It provides immunity to paralysis. It provides resistance to confusion, nether and chaos. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) (nothing) {) 16 Flight Arrows (1d3) (+4,+6) |) a Shovel of Digging (+2) It increases your ability to tunnel by 2. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) a Spellbook of Curse b) Jor's Compendium of Strange Behaviour {teleport} It can be activated for teleport (range 100) every 100 turns. You found it in the remains of a Half-orc on level 21 of Orc Cave. c) 12 Potions of Cure Critical Wounds d) 12 Potions of Restore Life Levels {25% off} e) 12 Scrolls of Teleportation f) 6 Scrolls of Word of Recall {75% off} g) 28 Scrolls of Identify {@r1} h) 12 Scrolls of Satisfy Hunger {25% off} i) a Moonstone Rod of Simplicity of Disarming (75/75) {@z3} j) a Wand of Teleport Away[7|21] (4 charges) k) a Staff of Teleportation[4|23] (11 charges) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Potion of Speed b) a Potion of Restore Strength c) a Ring of Damage (+8) You bought it from the Jewelry Shop. d) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. [Home Inventory - Lothlorien ] a) 5 Potions of Cure Critical Insanity b) a Potion of Speed c) 2 Potions of Healing d) 2 Potions of Enlightenment e) a Moonstone Rod of Nothing (75/75) f) a Staff of Teleportation[2|20] (13 charges) g) The Ring 'Earsil' (+2 to searching) It increases your dexterity and searching by 2. It makes you invisible. It sustains your dexterity and constitution. It provides resistance to dark, confusion and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 22 of Mirkwood. h) a Ring of Extra Attacks (+2 attacks) {100% off} It increases your attack speed by 2. You stole it from the Jewelry Shop. i) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. j) The Small Metal Shield 'Eanya' [3,+5] It sustains your strength, intelligence and constitution. It provides resistance to dark and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Novice mindcrafter on level 22 of Mirkwood. k) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level.