[Angband 3.0.6 Character Dump] Name Mr Psycho I Self RB CB EB Best Sex Male Age 22 STR: 18/98 -2 +5 +3 18/158 Race Hobbit Height 32 INT: 18/51 +2 -2 +2 18/71 Class Warrior Weight 62 WIS: 18/96 +1 -2 +2 18/106 Title Champion Status 39 DEX: 18/96 +3 +2 +3 18/176 HP -251/597 Maximize Y CON! 18/100 +2 +2 +0 18/140 SP 0/0 Preserve Y CHR: 18/93 +1 -1 +0 18/93 Level 38 Armor [21,+93] Saving Throw Superb Cur Exp 932696 Fight (+21,+22) Stealth Very Good Max Exp 932696 Melee (+28,+29) Fighting Legendary Adv Exp 935000 Shoot (+30,+10) Shooting Legendary MaxDepth Lev 38 Blows 8/turn Disarming Superb Gold 1013502 Shots 2/turn Magic Device Superb Burden 150.8 lbs Perception Poor Speed +3 Infra 80 ft Searching Fair You are the only child of a Hobbit Warrior. You are the black sheep of the family. You have blue-gray eyes, curly black hair, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+...+.. Blind:.........+... Elec:............. Confu:............. Fire:........+.... Sound:............. Cold:............. Shard:......++..... Pois:............. Nexus:............. Fear:............+ Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:+............ Stea.:............. Feath:..........+.. Sear.:............. PLite:............. Infra:....+........ Regen:+............ Tunn.:............. Telep:.........+... Speed:......+...... Invis:.....+....... Blows:+............ FrAct:...........+. Shots:.+........... HLife:............+ Might:............. [Last Messages] > You hit the Drolem. <4x> > You miss the Drolem. <2x> > You hit the Drolem. > The Enchantress casts a spell, burning your eyes! > You are unaffected! > The Drolem creates a mesmerising illusion. > You are confused! > You are confused. > There is a wall in the way! > The Drolem claws you. <2x> > The Drolem misses you. > The Drolem bites you. > The Drolem breathes gas. > The Enchantress screams in pain. > You die. [Character Equipment] a) The Short Sword 'Dagmor' (1d7) (+7,+7) (+2) {@w0!k!d} It increases your attack speed by 2. It slays animals. It is branded with poison. It slows your metabolism and speeds your regeneration. It cannot be harmed by the elements. b) a Long Bow of Extra Shots (x3) (+9,+10) (+1) It increases your shooting speed by 1. c) a Topaz Ring of Strength (+3) It increases your strength by 3. It sustains your strength. d) a Diamond Ring of Damage (+11) e) a Coral Amulet of Infravision (+4) It increases your infravision by 4. f) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. h) a Cloak of Protection [1,+12] It provides resistance to shards. It cannot be harmed by the elements. i) a Small Leather Shield of Resist Fire [2,+13] It provides resistance to fire. It cannot be harmed by fire. j) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. k) The Set of Gauntlets 'Paurnen' [2,+13] It provides resistance to acid. It makes you fall like a feather. It activates for acid bolt (5d8) every 5+d5 turns. It cannot be harmed by the elements. l) a Pair of Hard Leather Boots of Free Action [3,+8] It grants you immunity to paralysis. [Character Inventory] a) 6 Rations of Food b) 4 Pink Potions of Speed c) 7 Blue Potions of Heroism d) 15 Misty Potions of Cure Critical Wounds e) 9 Scrolls titled "stafor therre" of Phase Door f) a Scroll titled "mungmik ash" of Identify g) 5 Scrolls titled "temner ursun" of Holy Chant h) 5 Iron Rods of Trap Location (1 charging) {!k@z0} i) a Zirconium Rod of Recall It cannot be harmed by electricity. j) 3 Titanium Rods of Illumination {@z3} k) a Silver Rod of Detection It cannot be harmed by electricity. l) 6 Nickel Rods of Light {@z1} m) 6 Nickel-Plated Rods of Fire Bolts {@z2!d!k} n) 9 Gold-Plated Rods of Frost Bolts {@z4!d!k} o) 2 Mithril-Plated Rods of Lightning Balls (1 charging) p) 2 Steel Rods of Cold Balls q) 2 Mistletoe Staffs of Teleportation (11 charges) r) a Gnarled Staff of Perception (18 charges) s) a Large Metal Shield [5,+4] t) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. u) 32 Arrows of Slay Demon (1d4) (+11,+7) It slays demons. v) 29 Arrows (1d4) (+4,+6) [Home Inventory] a) 2 White Mushrooms of Restoring b) 9 Pink Potions of Speed c) 13 Black Potions of Berserk Strength d) 19 Magenta Potions of Healing e) 99 Scrolls titled "stafor therre" of Phase Door f) 12 Scrolls titled "blumi anmung" of *Identify* g) 19 Scrolls titled "wexvom tabnih" of Recharging h) a Rusty Rod of Sleep Monster i) a Tin Rod of Acid Bolts j) a Molybdenum Wand of Drain Life (5 charges) k) an Iron Wand of Dragon's Frost (2 charges) It cannot be harmed by the elements. l) 2 Runed Staffs of Speed (11 charges) m) 8 Teak Staffs of Probing (48 charges) n) a Hickory Staff of *Destruction* (2 charges) o) 2 Quartzite Rings of Protection [+14] p) 2 Adamantite Rings of Dexterity (+2) It increases your dexterity by 2. It sustains your dexterity. q) a Platinum Ring of Accuracy (+11) r) a Diamond Ring of Damage (+11) s) a Granite Ring of Lightning [+12] (charging) It provides resistance to lightning. It activates for electricity resistance (20+d20 turns) and electricity ball (85) every 50+d50 turns. It cannot be harmed by electricity. t) Double Chain Mail of Resistance (-2) [16,+11] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. u) a Pair of Metal Shod Boots of Speed [6,+8] (+1) It increases your speed by 1. v) The Sabre 'Careth Asdriag' (1d7) (+8,+7) (+1) {@w0!k!d} It increases your attack speed by 1. It slays animals, orcs, trolls, giants, and dragons. It cannot be harmed by the elements. w) a Glaive of Westernesse (2d6) (+10,+12) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. x) a Heavy Crossbow of Power (x4) (+12,+22) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)