[ToME 2.3.3(CVS) Character Sheet] Name : Opalius Age 170 STR: 37 Sex : Male Height 95 INT: 19 Race : Spectre High-Elf Weight 165 WIS: 24 Class : Swordmaster Social Class 92 DEX: 40 Body : Player CON: 25 God : Manwe Sulimo CHR: 24 + To Melee Hit 91 Level 31 Hit Points 356/ 379 + To Melee Damage 65 Experience 383275 Spell Points 39/ 39 + To Ranged Hit 41 Max Exp 383275 Sanity 253/ 253 + To Ranged Damage 6 Exp to Adv. 420000 Piety 6987 AC 53+91 Gold 102948 Speed Fast (+20) (Miscellaneous Abilities) Fighting : Legendary[47]Perception : Bad Blows/Round: 9 Bows/Throw : Superb Searching : Bad Shots/Round: 1 Saving Throw: Superb Disarming : Bad Mel.dmg/Rnd: 36d5+585 Stealth : Legendary[2] Magic Device: Legendary[5] Infra-Vision: 120 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Telerin Prince. You have light blue eyes, straight black hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 29 (1450') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') The Sandworm lair: Level 30 (1500') A lost temple: Level 13 (650') Your body is a Player. You are currently in the town of Bree. You have defeated 1776 enemies. You saved 28 princesses. You found 1 of the relic pieces and failed in your quest. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 9th Quelle of the 2890th year of the third age. You have been adventuring for 23 days. adefkmnopsuxz{|@ Add Str : ....2.5..3...... Add Int : .1.1.2.......... Add Wis : .....2.......... Add Dex : ........43...... Add Con : ...12....3...... Add Chr : .....2.......... Add Stea. : ......5....1.... Add Sear. : ...1............ Add Infra : ......5......... Add Tun.. : ......5.......6. Add Speed : *.9............+ Slay Evil : +............... Slay Und. : +............... Slay Troll: +............... Cold Brand: +............... Sust Str : ....+...++...... Sust Int : ................ Sust Wis : ...+............ Sust Dex : ........++...... Sust Con : ....+...+++..... Sust Chr : ................ Invisible : .....+..+....... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +...+...+.+..... Hold Life : ........+......+ Res Acid : ......+..+...... Res Elec : ......+......... Res Fire : .+....+......... Res Cold : +........+.....+ Res Pois : ......+........+ Res Fear : +...+....+.....+ Res Light : +.........+....+ Res Dark : .........+...... Res Blind : .....+.......... Res Conf : .+.............. Res Sound : ................ Res Shard : .......+........ Res Neth : ...............+ Res Nexus : ...+.....+...... Res Chaos : .+.............. Res Disen : ....+........... Aura Fire : ........+....... Auto Curse: ........+....... Levitate : ........+......+ Lite : +.........+..... See Invis : +..............+ Digestion : +..+.....+.....+ Regen : +............... Activate : +.........+..... Blessed : +............... Hvy Curse : ........+....... Fly : ...+............ Demon.ESP : .+.............. Animal.ESP: ......+......... Skills (points left: 0) - Combat 18.587 [0.900] - Weaponmastery 38.781 [0.950] . Sword-mastery 35.300 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 03.300 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 07.035 [0.900] . Stealth 22.800 [0.500] . Disarming 01.600 [0.900] - Magic 01.567 [0.300] . Magic-Device 34.850 [1.150] - Spirituality 33.100 [0.500] . Prayer 02.500 [0.500] . Mindcraft 01.000 [0.300] - Monster-lore 00.000 [0.500] . Symbiosis 01.000 [0.300] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10) It can be activated for ball of cold (100) every 300 turns if it is being worn. It provides light (radius 1) forever. It increases your speed by 10. It does extra damage from frost. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to cold and light. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 20 of Orc Cave. d) a Small Metal Boomerang of *Slay Demon* (3d4) (+7,+6) (+1) It increases your intelligence by 1. It is a great bane of demons. It provides resistance to fire and chaos. It allows you to sense the presence of demons. It was given to you as a reward. e) a Ring of Speed (+9) {100% off} It increases your speed by 9. You stole it from the Rare Jewelry Shop. f) The Ring of Earwe (+1 to searching) It increases your intelligence , constitution and searching by 1. It sustains your wisdom. It provides resistance to nexus. It allows you to fly. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. k) an Amulet of Weaponmastery (+4,+5) [+4] (+2) It increases your strength and constitution by 2. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You bought it from the Rare Jewelry Shop. m) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 2. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. o) a Feathers Cloak of Protection [1,+15] It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Demonshield of Gothmog [13,+13] (+4) {cursed} It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 29 of The Sandworm lair. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Soft Leather Boots of Stealth [2,+13] (+1 to stealth) It increases your stealth by 1. You bought it from the Footwear Shop. z) (nothing) {) (nothing) |) a Pick of Digging (+6) [Character Inventory] a) The Skull of Vecna {@A1!d!v!k} It can be activated for heal 700 hit points every 100 turns. You found it lying on the ground on level 29 of The Sandworm lair. b) a Potion of Cure Insanity c) 16 Potions of Cure Critical Wounds d) 18 Scrolls of Teleportation e) 36 Scrolls of Word of Recall {@r3!k!v!d} f) 85 Scrolls of Identify {@r1!k!v!d} g) 46 Scrolls of Satisfy Hunger {@r2!k!v!d} h) an Iron Rod of the Istari of Trap Location (100/100) {@z1!k!v!d} It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You stole it from the Black Market. i) The Wand of Digging of Thrain (21 charges) {@a1!k!v!d} j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Clay Tablets of Antiquity It can be activated for cure insanity every 200 turns. You found it in the remains of an Imp on level 19 of Orc Cave. b) 2 Potions of Cure Insanity c) 9 Potions of Healing d) a Potion of Life e) a Scroll of *Remove Curse* f) 42 Scrolls of Magic Mapping g) a Rod Tip of Recall (80 Mana to cast) {100% off} h) a Rod Tip of Disarming (50 Mana to cast) {25% off} i) a Rod Tip of Trap Location (8 Mana to cast) j) a Ring of Damage (+16) You bought it from the Black Market. k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. l) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) [Home Inventory - Lothlorien ] a) a Silver Rod of Nothing (100/100) b) a Rod Tip of Detection (80 Mana to cast) c) a Rod Tip of Slow Monster (25 Mana to cast) d) a Wand of Stone Prison[1|11] (7 charges) e) a Wand of Essence of Speed[1|13] (5 charges) f) a Wand of Essence of Speed[1|10] (6 charges) g) a Wand of Essence of Speed[1|14] h) a Staff of Recovery[1|10] (8 charges)