[Angband 3.0.6 Character Dump] Name Ydnbpof Self RB CB EB Best Sex Male Age 28 STR! 18/100 +4 +2 +0 18/160 Race Half-Troll Height 99 INT! 18/100 -4 +1 +10 18/170 Class Rogue Weight 273 WIS! 18/100 -2 -2 +11 18/170 Title ***WINNER*** Status 1 Dex! 18/100 -4 +3 +12 18/210 18/180 HP 1053/1053 Maximize Y CON! 18/100 +3 +1 +6 18/200 SP 87/346 Preserve Y CHR! 18/100 -6 -1 +2 18/50 Level 50 Armor [19,+110] Saving Throw Heroic Cur Exp 16853626 Fight (+28,+16) Stealth Heroic Max Exp 16853626 Melee (+43,+31) Fighting Legendary Adv Exp ******** Shoot (+42,+14) Shooting Legendary MaxDepth Lev 100 Blows 5/turn Disarming Heroic Gold 15848007 Shots 3/turn Magic Device Heroic Burden 268.8 lbs Perception Excellent Speed +34 Infra 180 ft Searching Excellent Your mother was a Stone-Troll Warrior. You have slime-green eyes, oily sea-weed green hair, and blue ulcerous skin. abcdefghijkl@ abcdefghijkl@ Acid:......+.++... Blind:+.....++..... Elec:.+....+++.... Confu:...+..++..... Fire:...*..+...... Sound:.+.+......... Cold:.*....+.+.... Shard:+..+......... Pois:....+........ Nexus:....+........ Fear:............. Nethr:............. Lite:..........+.. Chaos:......+...+.. Dark:........+.... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:...+......... Stea.:....+..+.+... Feath:............. Sear.:....+........ PLite:............. Infra:...+++..+.+.. Regen:............+ Tunn.:............. Telep:.........+... Speed:+.+.+.+....+. Invis:+............ Blows:............. FrAct:..........+.. Shots:.+........... HLife:............. Might:.+........... [Last Messages] > You have 15 Seeker Arrows (4d4) (+15,+15) {=g} (v). > You see a Silver Speckled Potion of Intelligence. > You destroy a Silver Speckled Potion of Intelligence. > You see no more Silver Speckled Potions of Intelligence. > You feel less Berserk. > The heroism wears off. > You feel yourself slow down. > Illegal spell choice! > The air about you becomes charged... > The Chaos hound breathes chaos. > You feel yourself yanked upwards! > The Aimless-looking merchant wakes up. > Character dump successful. > The Aimless-looking merchant wakes up. > There is a wall in the way! [Character Equipment] a) The Great Axe of Gelvalie (7d4) (+15,+15) (+4) {GWoPerplexity, '4050} It increases your dexterity by 4. It increases your speed by 4. It slays animals, orcs, giants, undead, and all evil creatures. It provides resistance to blindness and shards. It sustains your dexterity and charisma. It grants you the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. b) The Long Bow 'Dorno' (x3) (+14,+14) (+2) {Herzou, '2950} It increases your shooting speed and shooting power by 2. It provides immunity to cold. It provides resistance to lightning and sound. It sustains your dexterity. It aggravates creatures around you. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. c) a Topaz Ring of Speed (+15) {SomeWyrm, '4050} It increases your speed by 15. d) The Ring of Natur (+4) {MountofSauron. '4600} It increases your intelligence, wisdom, and dexterity by 4. It increases your infravision by 4. It provides immunity to fire. It provides resistance to confusion, sound, and shards. It sustains your intelligence, wisdom, and dexterity. It slows your metabolism. It aggravates creatures around you. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. e) a Sea Shell Amulet of Trickery (+4) It increases your dexterity by 4. It increases your stealth, searching, infravision, and speed by 4. It provides resistance to poison and nexus. It sustains your dexterity. f) The Star of Frogrod (+2) {Dracolich, '2800} It increases your intelligence by 2. It increases your infravision by 2. It sustains your intelligence. It lights the dungeon around you. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Soft Leather Armour 'Eanar' [4,+25] (+5) {LV, 3600} It increases your wisdom by 5. It increases your speed by 5. It provides resistance to acid, lightning, fire, cold, blindness, confusion, and chaos. It sustains your wisdom and charisma. It aggravates creatures around you. It activates for teleport away every 50 turns. It cannot be harmed by the elements. h) The Shadow Cloak of Orondil [6,+22] (+4) (charging) {BlueDragonPit, '3650} It increases your intelligence and constitution by 4. It increases your stealth by 4. It provides resistance to lightning, blindness, and confusion. It sustains your constitution. It activates for banishment every 500 turns. It cannot be harmed by the elements. i) The Small Leather Shield of Umendi [2,+20] (+2) {mblued, '1700} It increases your charisma by 2. It increases your infravision by 2. It provides resistance to acid, lightning, cold, and dark. It sustains your charisma. It cannot be harmed by the elements. j) The Metal Cap of Ginoeglos [3,+11] (+2) It increases your wisdom and constitution by 2. It increases your stealth by 2. It provides resistance to acid. It sustains your constitution. It grants you the power of telepathy. It activates for haste self (20+d20 turns) every 100+d100 turns. It cannot be harmed by the elements. k) The Set of Gauntlets 'Aiath' (+4,+4) [2,+12] (+3) {LV, '2750} It increases your infravision by 3. It provides resistance to light and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. l) a Pair of Soft Leather Boots of Speed [2,+7] (+9) {CaveOgre, '1750} It increases your speed by 9. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1@b1!d!k!v} b) a Book of Magic Spells [Conjurings and Tricks] {@m2@b2!d!k!v} c) a Book of Magic Spells [Incantations and Illusions] {@m3@b3!d!k!v} d) a Book of Magic Spells [Sorcery and Evocations] {@m4@b4!d!k!v} e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@b5!d!k!v} It cannot be harmed by the elements. f) a Book of Magic Spells [Mordenkainen's Escapes] {@m7@b7!d!k!v, 10% off} It cannot be harmed by the elements. g) a Book of Magic Spells [Tenser's Transformations] {@m8@b8!d!k!v} It cannot be harmed by the elements. h) 9 Clotted Red Potions of Speed {40% off} i) 31 Purple Speckled Potions of Healing {75% off} j) 12 Dark Blue Potions of *Healing* {10% off} k) 5 Puce Potions of Life l) 4 Green Potions of Enlightenment m) 16 Scrolls titled "agshu unsne ip" of Teleportation n) 15 Scrolls titled "wunnes bindok" of Protection from Evil o) 9 Scrolls titled "turswed bytnin" of *Destruction* p) 4 Lead Rods of Detection {@z1!d!k!v} It cannot be harmed by electricity. q) 4 Molybdenum Rods of Teleport Other {@z2!d!k!v} r) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, confusion, nexus, and nether. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also is permanently cursed. It cannot be harmed by the elements. s) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It slays animals, orcs, trolls, and all evil creatures, and is especially deadly against dragons, demons, and undead. It creates earthquakes on impact. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. t) 17 Arrows of Slay Evil (1d4) (+15,+15) {=g} It slays all evil creatures. u) 6 Seeker Arrows of Slay Evil (4d4) (+15,+15) {=g} It slays all evil creatures. v) 15 Seeker Arrows (4d4) (+15,+15) {=g} [Home Inventory] a) 13 Clotted Red Potions of Speed {40% off} b) 32 Scrolls titled "zunod rokiv" of *Identify* c) 6 Scrolls titled "toxpet rea" of Rune of Protection d) 18 Scrolls titled "dencon" of Banishment e) 15 Scrolls titled "evs whonfor" of Mass Banishment f) a Moonstone Ring of Slaying (+8,+9) {BM, clvl24} g) The Ring 'Magal' (+5) It increases your strength and constitution by 5. It increases your infravision by 5. It provides resistance to fire, nether, and disenchantment. It sustains your strength. It grants you the ability to see invisible things, but it also aggravates creatures around you. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. h) The Ring of Bellar (+6) {MiniVault, '4700} It increases your intelligence and charisma by 6. It increases your searching and infravision by 6. It provides resistance to acid, lightning, fire, light, dark, confusion, nexus, disenchantment, and life draining. It sustains your strength, intelligence, and charisma. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you. It activates for large lightning ball (250) every 20+d20 turns. It cannot be harmed by the elements. i) The Amulet of Aldolion (+2) {Dracolich, '4000} It increases your strength by 2. It provides immunity to cold. It provides resistance to confusion and sound. It sustains your strength. It grants you immunity to paralysis. It activates for dispel evil (x5) every 50+d50 turns. It cannot be harmed by the elements. j) The Elfstone 'Hilya' (+3) {GiantPit, '3300} It increases your intelligence, wisdom, and constitution by 3. It sustains your intelligence and constitution. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. k) The Arkenstone 'Eltholwe' (+4) {Demilich, '3900} It increases your intelligence by 4. It increases your stealth by 4. It sustains your intelligence. It lights the dungeon around you. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. l) The Metal Scale Mail of Curon (-2) [13,+13] (+4) {OrcPit, '4750} It increases your strength by 4. It increases your infravision by 4. It provides immunity to acid. It provides resistance to lightning, poison, blindness, confusion, and life draining. It sustains your strength. It slows your metabolism. It cannot be harmed by the elements. m) The Hard Studded Leather of Ereleb (-1) [7,+31] (+5) {WhiteDragonPit, '4800} It increases your intelligence and constitution by 5. It increases your searching by 5. It provides immunity to cold. It provides resistance to acid, lightning, fire, light, confusion, sound, chaos, and life draining. It sustains your intelligence and constitution. It slows your metabolism. It grants you the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. n) The Hard Studded Leather 'Tolalion' (-1) [7,+10] (+2) {Troll Pit, '1950} It increases your stealth and speed by 2. It provides immunity to lightning. It provides resistance to acid, fire, and life draining. It cannot be harmed by the elements. o) The Metal Cap of Umarecth [3,+10] (+3) {LV, '2550} It increases your wisdom by 3. It increases your speed by 3. It provides resistance to light and blindness. It cannot be harmed by the elements. p) The Iron Helm of Valithlot [5,+11] {Vecna, '4550} It provides resistance to blindness and life draining. It grants you the power of telepathy and the ability to see invisible things. It activates for drain life (90) every 40 turns. It cannot be harmed by the elements. q) The Iron Helm 'Nientir' [5,+10] It provides resistance to blindness and sound. It grants you the power of telepathy. It cannot be harmed by the elements. r) The Bastard Sword of Nionduin (6d4) (+15,+15) [+1] (+4) {Floor, '2500} It increases your constitution and charisma by 4. It slays orcs and all evil creatures, and is especially deadly against dragons. It sustains your constitution and charisma. It lights the dungeon around you. It grants you the ability to see invisible things. It cannot be harmed by the elements. s) The Ball-and-Chain of Gelromir (2d4) (+15,+15) (+3) {Cherub, '1950} It increases your intelligence and constitution by 3. It increases your attack speed by 3. It provides immunity to acid. It sustains your constitution. It makes you fall like a feather. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): yes (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)