[Angband 3.0.6 Character Dump] Name Ug Self RB CB EB Best Sex Male Age 25 STR! 18/100 +4 +3 +10 18/270 Race Half-Troll Height 89 INT! 18/100 -4 -3 +5 18/80 Class Paladin Weight 237 WIS! 18/100 -2 +1 +7 18/160 Title ***WINNER*** Status 1 DEX! 18/100 -4 +0 +9 18/150 HP 1143/1143 Maximize Y CON! 18/100 +3 +2 +9 18/240 SP 224/342 Preserve Y CHR! 18/100 -6 +2 +5 18/110 Level 50 Armor [47,+146] Saving Throw Heroic Cur Exp 17127177 Fight (+58,+43) Stealth Fair Max Exp 17127177 Melee (+73,+56) Fighting Legendary Adv Exp ******** Shoot (+78,+22) Shooting Legendary MaxDepth 5000 ft Blows 7/turn Disarming Excellent Gold 3803378 Shots 2/turn Magic Device Superb Burden 321.3 lbs Perception Poor Speed +25 Infra 50 ft Searching Fair Your father was a Stone-Troll Warrior. You have slime-green eyes, mangy sea-weed green hair, and black ulcerous skin. abcdefghijkl@ abcdefghijkl@ Acid:......++*++.. Blind:.....+....... Elec:......+...... Confu:......+...... Fire:..*.+.++..... Sound:......+.+.... Cold:......++.+... Shard:............. Pois:....+........ Nexus:......+..+... Fear:..+.+...+.... Nethr:..+.......... Lite:............. Chaos:.....+..+.... Dark:.........+... Disen:.+........... abcdefghijkl@ abcdefghijkl@ S.Dig:..+.......... Stea.:.+.....+..... Feath:............. Sear.:.....+....... PLite:............. Infra:.....+....... Regen:..+.........+ Tunn.:............. Telep:.....+....... Speed:.++++..+...+. Invis:..+..+....... Blows:+............ FrAct:..+.....+.+.. Shots:.+........... HLife:............. Might:............. [Character Equipment] a) a Mace of Disruption of Extra Attacks (5d8) (+15,+13) (+2) {!k!d!v} It increases your attack speed by 2. It slays undead. b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. c) The Ring of Power 'Narya' (+6,+6) (+1) {@A6} It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. d) a Silver Ring of Speed (+15) It increases your speed by 15. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) (charging) {@A7} It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Palantir of Westernesse (+2) (charging) {@A4} It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It provides resistance to blindness and chaos. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you and drains experience. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. g) The Full Plate Armour of Isildur [25,+25] (+1) {!k!d!v} It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. h) The Shadow Cloak of Luthien [6,+20] (+2) {@A8} It increases your intelligence, wisdom, and charisma by 2. It increases your stealth and speed by 2. It provides resistance to acid, fire, and cold. It activates for restore life levels every 250 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {@A5} It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) a Pair of Soft Leather Boots of Speed [2,+11] (+9) It increases your speed by 9. [Character Inventory] a) a Holy Book of Prayers [Words of Wisdom] {@m5!d!k!v} b) a Holy Book of Prayers [Chants and Blessings] {@m6!k!d!v} c) a Holy Book of Prayers [Exorcism and Dispelling] {@m7!d!k!v} d) a Holy Book of Prayers [Ethereal Openings] {@m8!d!k!v} It cannot be harmed by the elements. e) a Holy Book of Prayers [Godly Insights] {@m9!d!k!v} It cannot be harmed by the elements. f) a Holy Book of Prayers [Holy Infusions] {@m1!d!k!v} It cannot be harmed by the elements. g) a Holy Book of Prayers [Wrath of God] {@m2!d!k!v} It cannot be harmed by the elements. h) 10 Red Speckled Potions of Speed {!*} i) 11 Yellow Speckled Potions of Healing {!*} j) 2 Dark Red Potions of *Healing* {!*} k) 4 Gloopy Green Potions of Life l) 19 Cloudy Potions of Restore Mana {!*} m) 6 Scrolls titled "satnep lechpot" of Teleportation {!*, 25% off} n) 6 Scrolls titled "snare ood" of Rune of Protection o) 9 Scrolls titled "pood fasta" of Banishment {!*} p) 9 Scrolls titled "sosa conglen" of Mass Banishment {!*} q) a Bronze Rod of Healing (charging) {@z6!d!k!v} It cannot be harmed by electricity. r) a Runed Rod of Speed {@z4!d!k!v} It cannot be harmed by electricity. s) a Gnarled Staff of the Magi t) a Spruce Staff of Banishment (0 charges) {!d!k!v!u} u) The Ring of Power 'Vilya' (+10,+10) (+3) It increases all your stats by 3. It increases your speed by 3. It cannot be harmed by the elements. It might have hidden powers. v) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It is cursed. It cannot be harmed by the elements. It might have hidden powers. w) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It cannot be harmed by the elements. It might have hidden powers. [Home Inventory] a) 19 Scrolls titled "mur abarg" of *Identify* b) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. c) The Ring of Power 'Nenya' (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. d) a Ruby Amulet of Devotion (+4) It increases your wisdom and charisma by 4. It provides resistance to fire, light, dark, and life draining. It sustains your wisdom and charisma. It lights the dungeon around you. e) The Arkenstone of Thrain {@A4} It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. f) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {@A6!d!k!v} It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {!k!d!v} It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. h) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) {!d!k!v} It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. i) The Cloak 'Colannon' [1,+15] (+3) {!d!k!v} It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. j) The Cloak 'Colluin' [1,+15] {!d!k!v} It provides resistance to acid, lightning, fire, cold, and poison. It activates for resistance (20+d20 turns) every 111 turns. It cannot be harmed by the elements. k) The Shadow Cloak of Tuor [6,+12] (+4) It increases your dexterity by 4. It increases your stealth by 4. It provides immunity to acid. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. l) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It increases your intelligence, dexterity, and charisma by 3. It increases your searching and speed by 3. It cannot be harmed by the elements. It might have hidden powers. m) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. n) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. o) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) {!d!k!v} It increases your dexterity by 5. It provides resistance to confusion, nether, and chaos. It sustains your constitution. It grants you immunity to paralysis. It activates for remove fear and cure poison every 5 turns. It cannot be harmed by the elements. p) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. q) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) It increases your speed by 10. It slays trolls, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides resistance to cold, fear, and light. It is blessed by the gods, slows your metabolism, lights the dungeon around you, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. r) a Blade of Chaos (Holy Avenger) (6d5) (+16,+19) [+4] (+2) It increases your wisdom by 2. It slays demons, undead, and all evil creatures. It provides resistance to fear and chaos. It sustains your dexterity. It is blessed by the gods. It grants you the ability to see invisible things. s) The Glaive of Pain (9d6) (+10,+30) {!k!d!v} It provides resistance to fear. It cannot be harmed by the elements. t) a Light Crossbow of the Haradrim (x3) (+13,+15) (+1) It increases your shooting speed and shooting power by 1. It cannot be harmed by acid or fire. u) 25 Seeker Bolts of Slay Evil (4d5) (+16,+16) It slays all evil creatures. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)