[FuryBand 3.0.0 Character Sheet] Name : Valen Age 28 STR: 38 Sex : Male Height 120 INT: 16 Race : Troll Mutant Weight 215 WIS: 25 Class : Hunter Social Class 1 DEX: 25 Body : Player CON: 30 God : Nobody CHR: 3 + To Melee Hit 31 Level 25 Death Points -9/ 95 + To Melee Damage 24 Experience 28649 Spell Points 61/ 65 + To Ranged Hit 19 Max Exp 28649 Sanity 217/ 217 + To Ranged Damage 0 Exp to Adv. 32725 AC 44+35 Gold 87244 Speed Slow (-57) (Miscellaneous Abilities) Fighting : Legendary[7] Perception : Poor Blows/Round: 6 Bows/Throw : Superb Searching : Fair Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 12d5+144 Stealth : Bad Magic Device: Bad Infra-Vision: 30 feet Tactic: normal Explor: normal (Character Background) You are the offspring of a Forest-Troll Worker. You have blue-bloodshot eyes, oily sea-weed green hair, and blue scabby skin. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Abandoned Castles: Level 5 (250') Your body was a Player. You have defeated 3917 enemies. You saved no princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 45th Yavie of the 2890th year of the third age. Your adventure lasted 2 days. Your Attributes: You are dead, killed by Grendel in a glacier southeast of The Hunter Encampment. You can drive yourself into a berserk frenzy. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You regenerate quickly. You have ESP. You are unlucky. You are surrounded with a fiery aura. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You resist cold exceptionally well. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are completely fearless. Your strength is sustained. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your digging ability is affected by your equipment. Your weapon is branded with the Sign of Chaos. Your weapon is very sharp. Your weapon burns your foes. Your weapon strikes at undead with holy wrath. abdefklmnopqstuvxz{|@ Add Wis : .2................... Add Dex : ...............1..... Add Chr : 5.................... Add Stea. : ........1............ Add Tun.. : ...................1. Chaotic : +.................... Slay Evil : .+................+.. Slay Und. : ++................... Slay Maia : .+................... Sharpness : +.................... Fire Brand: +.................... Sust Str : .+..................+ Sust Int : ..................... Sust Wis : ..................... Sust Dex : ..................... Sust Con : ..................... Sust Chr : ..................... Invisible : ..................... Mul life : ..................... Sens Fire : ..................... Reflect : ..................... Free Act : ..................... Hold Life : ..................... Res Acid : ........+............ Res Elec : ........+............ Res Fire : +.......+.+.......... Res Cold : ........+............ Res Pois : ........+............ Res Fear : .+.+................+ Res Light : ............++....... Res Dark : ............++....... Res Blind : ..................... Res Conf : ............++....... Res Sound : ..................... Res Shard : ..................... Res Neth : ..................... Res Nexus : ..................... Res Chaos : ..................... Res Disen : ..................... Aura Fire : +.................... Levitate : ....+...........+.... Lite : +.................... See Invis : .+..........++....... Regen : ....................+ Blessed : .+................... Sentient : +.................... Troll.ESP : ........+............ Maia.ESP : +.................... Animal.ESP: .+................... Skills (points left: 2) - Combat 37.200 [0.800] - Weaponmastery 27.650 [0.850] . Sword-mastery 03.000 [1.000] - Archery 00.000 [0.600] . Crossbow-mastery 01.000 [1.000] . Throwing 01.000 [1.000] . Hunter 30.000 [1.000] - Sneakiness 27.900 [0.900] . Stealth -02.000 [0.400] . Disarming 00.500 [0.900] - Powers 22.600 [0.900] - Monster-lore 00.000 [0.500] . First-aid 01.000 [0.600] Abilities * All-Around Attack * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) The Trident 'Iliondil' (E:8159, L:18) (2d5) (+24,+7) [4,+0] (+5) It can be wielded two-handed. It provides light (radius 1) forever. It is easy to throw. It increases your charisma by 5. It does extra damage from fire. It produces chaotic effects. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at undead with holy wrath. It provides resistance to fire. It allows you to sense the presence of giants. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 4 of Abandoned Castles. b) a Two-Handed Sword of Aman (4d6) (+9,+3) [+4] (+2) It must be wielded two-handed. It increases your wisdom by 2. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your strength. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It has been blessed by the gods. You found it lying in a vault on level 1 of Abandoned Castles. d) a Heavy Crossbow (x4) (+0,+0) [-4,+0] e) a Ring of Fear Resistance It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. f) a Ring of Levitation k) (nothing) l) (nothing) m) a Glowlamp It provides light (radius 2) forever. It cannot be harmed by fire. n) an Elven Metal Scale Mail (-2 to accuracy) [13,+14] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and poison. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 3 of Abandoned Castles. o) a Cloak [1,+0] p) a Tower Shield of Resist Fire [10,+2] q) (nothing) s) a Combat Helm [5,-3] It provides resistance to light, dark and confusion. It allows you to see invisible monsters. It gives telepathic powers. t) a Combat Helm [5,+0] It provides resistance to light, dark and confusion. It allows you to see invisible monsters. It gives telepathic powers. u) a Pair of Combat Gauntlets (+2,+2) [5,+0] v) a Set of Gauntlets of Agility [2,+4] (+1) x) a Pair of Hard Leather Boots of Levitation [3,+11] It allows you to levitate. You found it lying in a vault on level 3 of Abandoned Castles. z) (nothing) {) 19 Bolts of Slay Evil (1d5) (+3,+3) |) a Pick (+1) It increases your ability to tunnel by 1. [Character Inventory] a) 5 Rations of Cram b) a Jar of Honey c) 3 Potions of Heroism d) a Scroll of Word of Recall e) 11 Scrolls of Identify f) a Scroll of *Enchant Weapon* g) 4 Scrolls of Blessing h) a Wand of Heal Monster[1|20] (5 charges) i) a Staff of Reveal Ways[1|25] (3 charges) j) a Soft Studded Leather of Resist Acid [5,+10] k) a Large Leather Shield of Resist Lightning [4,+5] l) a Bearded Axe (1d6) (+4,+2) m) a Rapier (2d4) (+2,+1) n) a Broad Sword (4d3) (+4,+2) o) a Long Sword (3d4) (+3,+7) p) a Vibrosword (5d5) (+4,+4) It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. q) 38 Bolts (1d5) (+0,+0) r) a Young white dragon corpse s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing)