[Angband 3.0.6 Character Dump] Name Galahad Self RB CB EB Best Sex Male Age 62 STR! 18/100 +1 +3 +4 18/180 Race Dunadan Height 74 INT: 18/99 +2 -3 +0 18/89 Class Paladin Weight 190 WIS! 18/100 +2 +1 +0 18/130 Title Chevalier Status 1 DEX! 18/100 +2 +0 +10 18/220 HP -67/762 Maximize Y CON! 18/100 +3 +2 +3 18/180 SP 205/205 Preserve Y CHR! 18/100 +2 +2 +0 18/140 Level 38 Armor [33,+103] Saving Throw Superb Cur Exp 1662917 Fight (+48,+36) Stealth Very Good Max Exp 1662917 Melee (+60,+56) Fighting Legendary Adv Exp 1827500 Shoot (+63,+14) Shooting Legendary MaxDepth 2900 ft Blows 5/turn Disarming Excellent Gold 172310 Shots 1/turn Magic Device Superb Burden 173.5 lbs Perception Fair Speed +10 Infra 20 ft Searching Fair You are one of several children of a Serf. You are the black sheep of the family. You have brown eyes, curly brown hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.+.. Blind:.........+... Elec:......+.+.... Confu:......+...... Fire:......+.+.... Sound:......+...... Cold:......+.+.... Shard:.......+..... Pois:....+........ Nexus:....+........ Fear:+.....+...... Nethr:............. Lite:.....+...+... Chaos:............. Dark:.....+...+... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:....+........ Feath:............. Sear.:....+........ PLite:.........+... Infra:....+........ Regen:............. Tunn.:............. Telep:............. Speed:+...+......+. Invis:+....+...+... Blows:............. FrAct:..........+.. Shots:............. HLife:.....+....... Might:............. [Last Messages] > You sense the presence of evil creatures! > The Dracolich picks up a Golden Amulet of Resist Acid. > You miss the Dracolich. > You hit the Dracolich. > You miss the Dracolich. > You hit the Dracolich. > You miss the Dracolich. > The Dracolich breathes frost. > You hit the Dracolich. <4x> > It was a superb hit! > You hit the Dracolich. > It was a superb hit! > The Dracolich breathes nether. > You keep hold of your life force! > You die. [Character Equipment] a) The Lance of Eorlingas (3d8) (+12,+20) (+2) {@w0 2000'} It increases your strength and dexterity by 2. It increases your speed by 2. It slays orcs, trolls, and all evil creatures. It provides resistance to fear. It grants you the ability to see invisible things. It cannot be harmed by the elements. b) a Light Crossbow of Power (x3) (+15,+14) c) a Sapphire Ring of Constitution (+3) It increases your constitution by 3. It sustains your constitution. d) an Aquamarine Ring of Damage (+12) e) a Flint Stone Amulet of Trickery (+2) {!*} It increases your dexterity by 2. It increases your stealth, searching, infravision, and speed by 2. It provides resistance to poison and nexus. It sustains your dexterity. f) The Arkenstone of Thrain {Smaug 2900'} It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Mim} It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. h) a Cloak of Protection [1,+8] It provides resistance to shards. It cannot be harmed by the elements. i) The Large Metal Shield of Anarion [5,+20] {2000'} It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. j) a Jewel Encrusted Crown of Night and Day [0,+9] {2000'} It provides resistance to light, dark, and blindness. It lights the dungeon around you. It grants you the ability to see invisible things. It cannot be harmed by acid. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {ArP 2900'} It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) a Pair of Hard Leather Boots of Speed [3,+11] (+6) {Kavlax 2250} It increases your speed by 6. [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] {!k, 25% off} b) 3 Holy Books of Prayers [Words of Wisdom] {!k, 25% off} c) 3 Holy Books of Prayers [Chants and Blessings] {!k, 25% off} d) 3 Holy Books of Prayers [Exorcism and Dispelling] {!k} e) 2 Holy Books of Prayers [Ethereal Openings] {!k} It cannot be harmed by the elements. f) 11 Pieces of Elvish Waybread {!*} g) 6 Purple Speckled Potions of Speed {!k} h) 8 Yellow Speckled Potions of Healing {!k} i) 6 Violet Potions of Restore Life Levels j) 4 Azure Potions of Enlightenment k) a Scroll titled "yprhov proksri" of Teleportation {!*} l) 3 Scrolls titled "snik santox" of *Destruction* {!*} m) a Scroll titled "rolulk gre" of Mass Banishment n) a Silver Rod of Perception {@z2 !k!v!d!s} It cannot be harmed by electricity. o) 2 Mithril-Plated Rods of Recall {@z0 !*} It cannot be harmed by electricity. p) 4 Ivory Rods of Detection {@z3 !k!v!d!s} It cannot be harmed by electricity. q) 4 Molybdenum Rods of Disarming {@z1 !k!v!d!s} r) The Phial of Galadriel (charging) {Lagduf} It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. s) 18 Bolts of Acid (1d5) (+9,+10) {@f1 =g !k} It is branded with acid. It cannot be harmed by acid. [Home Inventory] a) a Holy Book of Prayers [Purifications and Healing] {!k} It cannot be harmed by the elements. b) 11 Scrolls titled "evsbu merhov" of *Identify* c) 2 Dogwood Staffs of Speed (1 charge) {!k} d) an Emerald Ring of Resist Poison {2000'} It provides resistance to poison. e) a Quartz Ring of See Invisible It grants you the ability to see invisible things. f) an Aquamarine Ring of Damage (+11) g) The Jewel 'Evenstar' {2300'} It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. h) Green Dragon Scale Mail (-2) [30,+9] {550ft} It provides resistance to poison. It activates for breathe poison gas (150) every 450+d450 turns. It cannot be harmed by the elements. i) The Chain Mail of Arvedui (-2) [14,+15] (+2) {2300'} It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. j) a Shield of Deflection [10,+14] It cannot be harmed by acid. k) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed} It decreases your intelligence and wisdom by 5. It decreases your searching by 5. It provides resistance to fear. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you and is heavily cursed. It cannot be harmed by the elements. l) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. m) The Set of Gauntlets 'Paurnimmen' [2,+15] It provides resistance to cold. It slows your metabolism. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. n) a Pair of Hard Leather Boots of Stability [3,+5] It provides resistance to nexus. It makes you fall like a feather. o) a Pair of Hard Leather Boots of Stealth [3,+6] (+3) It increases your stealth by 3. p) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4) {@w0 1550ft} It increases your wisdom and dexterity by 4. It slays orcs, trolls, and all evil creatures, and is especially deadly against undead. It is branded with frost. It provides resistance to cold and fear. It is blessed by the gods and slows your metabolism. It grants you immunity to paralysis. It activates for frost ball (100) every 35 turns. It cannot be harmed by the elements. q) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {@w0 !d!s!v} It increases your constitution by 3. It slays orcs, trolls, giants, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. r) The Mace 'Taratol' (3d4) (+12,+12) {ImE} It is especially deadly against dragons. It is branded with electricity. It provides immunity to lightning. It activates for haste self (20+d20 turns) every 100+d100 turns. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)