[EyAngband 0.5.2 Character Dump] Name Lady Rilla V CB Base RB EB Stat Sex Female Age 104 STR: (+0) 10 +0 +2 12 Race Planetar Height 0 INT: (+1) 8 +1 +0 9 Class Bard Weight 0 WIS: (-1) 9 +2 +0 11 Title Minstrel Status 92 DEX: (+1) 12 +0 +2 14 HP 181/181 CON: (+0) 10 +0 +2 12 SP 176/176 Max Depth 22 CHR: (+2) 17 +2 +5 24 Level 25 Armor [14,+37] Infra 30 ft Saving Throw Superb Cur Exp 34128 Stealth Fair Max Exp 34128 Melee (+11, 1d4) Racial Ability Fighting Heroic Adv Exp 35875 Blows 3/turn Spear of Light Shooting Legendary (dam. 9d8) Throwing Superb Gold 10756 Shoot (+19) Every 25 Turns Disarming Very Good Burden 98.8/90 Shots 1/turn Bypass Trap Fair Magic Device Superb You are of the blessed host of heaven. You have been Perception Excellent sent to earth to bring forth justice, and shall not Digging Bad rest until you have succeeded. Alchemy Excellent [Resists & Abilities] No Blind:.........+..... Regen:+.............. Speed:............... Free Actn:+.........+.... Telepathy:............... Mana:............... Hold Life:............... See Invis:+........+...+. Health:............... Bravery:.............+. Invisible:............... Spl. Dur:............... No Dsease:+.............. Luck:............... Spl. Dam:............... No Stun:............... Stealth:............... Spl. Inf:............... No Poison:............... Percptn.:.........+..... Taint:............... No Cut:............... Infra-vsn:.........+..... Disrupt:............... No Conf:............... Tunneling:............... Drn Items:............... S. Digest:............... Blows:............... Drn Exp:............... Fthr Fall:+............+. Shots:............... Teleport:............... Light:.....*.......+. Might:............... Aggravate:............... Resistances: Acid :45% +............+. Dises:20% .............+. Nethr:19% .............+. Elec :45% +............+. Light:52% .............+. Chaos:2% .............+. Fire :55% +..+....+....+. Dark :15% .............+. Disen:3% .............+. Cold :55% +..+..+......+. Sound:25% .............+. Time :3% .............+. Water:20% .............+. Shard:40% .......+.....+. Mana :3% .............+. Poisn:20% .............+. Nexus:11% .............+. abcdefghijklm@* abcdefghijklm@* abcdefghijklm@* |}=="~(()]]]/ |}=="~(()]]]/ |}=="~(()]]]/ [Character Equipment] a) a Dagger (Defender) (+2, 1d4) [+1] It was lying on the floor on dungeon level 7 b) a Short Bow of Distance (+10, x2, 12) It was lying on the floor on dungeon level 17 c) a Quartz Ring of Dexterity (+2) d) a Rhodonite Ring of Resist Fire and Cold {10% off} e) a Driftwood Amulet of Charisma (+1) f) The Phial of Galadriel It was dropped by Golfimbul, the hill orc chief on dungeon level 16 g) Hard Leather Armour of Resist Cold [4,+5] It was dropped by Nod, the goblin assassin on dungeon level 18 h) a Fur Cloak of Protection [2,+8] It was a reward for your exploits on dungeon level 16 i) a Small Leather Shield of Resist Fire [2,+3] It was lying on the floor on dungeon level 6 j) a Metal Cap of Seeing [2,+6] (+3) It was lying on the floor on dungeon level 19 k) The Set of Gauntlets 'Cambeleg' (+8 to hit) [2,+10] (+2) It was a reward for your exploits on dungeon level 20 l) a Pair of Hard Leather Boots [2,+3] m) a Lute (+4) [Character Inventory] a) 4 Dark Blue Mushrooms of Cure Poison b) 9 Rations of Food {10% off} c) 2 Grey Speckled Potions of Speed d) 2 Magenta Potions of Cure Serious Wounds e) 4 Blue Speckled Potions of Cure Critical Wounds f) 2 Scrolls titled "sneere dokel" of Teleportation g) a Silver Rod of Trap Location h) 2 Copper-Plated Rods of Door/Stair Location i) 2 Dog Talismans of Light j) a Birch Staff of Teleportation (5 charges) k) a Dogwood Staff of Perception (12 charges) l) a Cottonwood Staff of Magic Mapping (5 charges) m) a Walnut Staff of Detect Evil (6 charges) n) a Lyre (+1) o) a Horn (+2) p) a Flute (+1) q) a Drum (+2) r) a Harp (+2) s) 19 Arrows (+0, 1d4, +0) {=g} [Home Inventory] a) 27 Rations of Food {10% off} b) 11 Lantern Oils c) 2 Gloopy Green Potions of Healing d) 4 Crimson Potions of Cure Disease e) a Viscous Pink Potion of Restore Intelligence {10% off} f) a White Potion of Restore Wisdom {25% off} g) a Pink Potion of Restore Dexterity h) an Orange Speckled Potion of Restore Charisma {75% off} i) 9 Scrolls titled "sanu refri" of Word of Recall j) 2 Scrolls titled "app nihwah" of *Identify* k) 2 Scrolls titled "haip therbyt" of Remove Curse l) a Scroll titled "ganvly arzeti" of Recharging m) a Tin-Plated Wand of Call Monster (12 charges) n) a Bronze Ring of Resist Acid and Electricity o) a Sapphire Ring of Constitution (+2) p) a Topaz Ring of Accuracy (+7) q) a Crystal Amulet of Resist Acid r) a Pick (+0, 4d2) (+1) {@w0} s) a Rapier of Slay Faery (+4, 1d9) (+1 wis) It was a reward for your exploits on dungeon level 10 t) 49 Arrows (+0, 1d4, +0) {=g} u) 13 Silver-Tipped Arrows (1d4) {good} [Discarded/Sold Artifacts] No artifacts have been discarded or sold [Uniques] Farmer Maggot has been killed in the town Snarl, the small kobold has been killed on level 1 Squish has been killed on level 1 Fang, Farmer Maggot's dog has been killed on level 7 Grip, Farmer Maggot's dog has been killed on level 7 Smeagol has been killed on level 13 Mughash the kobold lord has been killed on level 10 Lagduf, the snaga has been killed on level 14 Grishnakh, the hill orc has been killed on level 18 Golfimbul, the hill orc chief has been killed on level 16 Ufthak of Cirith Ungol has been killed on level 13 Nod, the goblin assassin has been killed on level 18 Sangahyando of Umbar has been killed on level 21 Total: 13 uniques killed [Options] Birth options: Allow purchase of stats using points : yes (birth_point_based) Allow specification of minimal stats : no (birth_auto_roller) Preserve artifacts when leaving level : yes (birth_preserve) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Generate better (harder) levels : no (birth_autoscum) No level feelings : no (birth_no_feelings) Pre-shop for some basic items : yes (birth_start_kit) Monsters act smarter in groups : no (birth_smart_packs) Monsters exploit players weaknesses : no (birth_smart_cheat) Monsters chase current location : yes (birth_flow_by_sound) Monsters chase recent locations : yes (birth_flow_by_smell) Generate hitpoints randomly : yes (birth_random_hp) All levels will be generated as small : no (birth_force_small_lev) Easy mode : no (birth_easy_mode) Nightmare mode : no (birth_nightmare_mode) Retain squelch settings : no (birth_retain_squelch) Allow specification of stat weighings : no (birth_weighted_roller) Cheat options: Peek into object creation : no (cheat_peek) Peek into monster creation : no (cheat_hear) Peek into dungeon creation : no (cheat_room) Know complete monster info : no (cheat_know) Allow player to avoid death : no (cheat_live) No automatic saves upon death : no (cheat_no_save) Allow access to debug mode : no (cheat_debug) Activate wizard mode : no (cheat_wizard) No respawning monsters : no (cheat_no_respawn)