[Angband 3.0.6 Character Dump] Name PULIN Self RB CB EB Best Sex Male Age 115 STR! 18/100 +1 +2 +20 18/330 Race High-Elf Height 84 INT! 18/100 +3 +2 +14 18/290 Class Ranger Weight 158 WIS! 18/100 -1 +0 +20 18/290 Title Ranger Lord Status 38 DEX! 18/100 +3 +1 +14 18/280 HP 960/990 Maximize Y CON! 18/100 +1 +1 +12 18/240 SP 376/376 Preserve Y CHR! 18/100 +5 +1 +21 18/370 Level 50 Armor [62,+148] Saving Throw Legendary Cur Exp 25740159 Fight (+60,+53) Stealth Superb Max Exp 25740159 Melee (+73,+70) Fighting Legendary Adv Exp ******** Shoot (+77,+17) Shooting Legendary MaxDepth Lev 100 Blows 5/turn Disarming Superb Gold 7960070 Shots 1/turn Magic Device Legendary Burden 200.7 lbs Perception Superb Speed +18 Infra 60 ft Searching Excellent You are the only child of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:...*..+++.+.. Blind:.+++.....+... Elec:++.*..+.+.... Confu:............. Fire:+..*..++..... Sound:.........+... Cold:..**+.++.+... Shard:.........+... Pois:...+......... Nexus:............. Fear:...+.......+. Nethr:+..+......... Lite:.+.......+..+ Chaos:............. Dark:.+..+.+.++... Disen:...+..+.+.... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......+..... Feath:..+.......... Sear.:.....+...+... PLite:+.......++... Infra:.....+....... Regen:..++......... Tunn.:............. Telep:..++......... Speed:+.++...+.+.+. Invis:..++.....+..+ Blows:............. FrAct:..+......++.. Shots:............. HLife:+.+.+........ Might:.+........... [Character Equipment] a) The Ball-and-Chain of Fundin Bluecloak (4d4) (+13,+17) [+10] (+4) It increases your strength and wisdom by 4. It increases your speed by 4. It slays undead and all evil creatures. It provides resistance to lightning, fire, nether, and life draining. It lights the dungeon around you. It activates for dispel evil (x5) every 100+d100 turns. It cannot be harmed by the elements. b) The Heavy Crossbow of Umbar (x4) (+17,+17) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, light, dark, and blindness. It aggravates creatures around you. It activates for a magical arrow (150) every 20+d20 turns. It cannot be harmed by the elements. c) The Ring of Power 'Nenya' (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. d) The Ring of Power 'The One Ring' (+15,+15) (+5) {cursed} It increases all your stats by 5. It increases your speed by 5. It provides immunity to acid, lightning, fire, and cold. It provides resistance to poison, fear, blindness, nether, and disenchantment. It sustains all your stats. It speeds your regeneration. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you, drains experience, and is permanently cursed. It activates for bizarre things every 30+d30 turns. It cannot be harmed by the elements. e) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. f) The Palantir of Westernesse (+2) It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. h) The Shadow Cloak of Luthien [6,+20] (+2) It increases your intelligence, wisdom, and charisma by 2. It increases your stealth and speed by 2. It provides resistance to acid, fire, and cold. It activates for restore life levels every 250 turns. It cannot be harmed by the elements. i) The Shield of Deflection of Gil-galad [10,+20] (+5) It increases your wisdom and charisma by 5. It provides resistance to acid, lightning, dark, and disenchantment. It sustains your wisdom, dexterity, and charisma. It lights the dungeon around you. It activates for starlight (10d8) every 100 turns. It cannot be harmed by the elements. j) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It increases your intelligence, dexterity, and charisma by 3. It increases your searching and speed by 3. It provides resistance to cold, light, dark, blindness, sound, and shards. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. [Character Inventory] a) 5 Books of Magic Spells [Magic for Beginners] {10% off} b) 4 Books of Magic Spells [Conjurings and Tricks] {40% off} c) 4 Books of Magic Spells [Incantations and Illusions] {25% off} d) 6 Books of Magic Spells [Sorcery and Evocations] {25% off} e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. g) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. h) a Book of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. i) a Book of Magic Spells [Kelek's Grimoire of Power] It cannot be harmed by the elements. j) 6 Scrolls titled "comptrol riip" of *Identify* k) a Scroll titled "wergder man" of Banishment l) 3 Zinc Rods of Curing (1 charging) It cannot be harmed by electricity. m) 4 Chromium Rods of Healing (3 charging) It cannot be harmed by electricity. n) a Steel-Plated Rod of Restoration It cannot be harmed by electricity. o) a Sycamore Staff of Curing p) a Spruce Staff of Holiness [Home Inventory] a) 65 Books of Magic Spells [Magic for Beginners] {10% off} b) 22 Books of Magic Spells [Conjurings and Tricks] {40% off} c) 12 Books of Magic Spells [Incantations and Illusions] {25% off} d) 11 Books of Magic Spells [Sorcery and Evocations] {25% off} e) 15 Pungent Potions of Healing f) 9 Purple Potions of *Healing* g) 2 Puce Potions of Life h) 8 Metallic Purple Potions of Restore Mana i) 16 Scrolls titled "comptrol riip" of *Identify* j) 3 Scrolls titled "bjorglen urur" of *Remove Curse* k) a Scroll titled "nes wahkho dan" of *Destruction* l) 2 Scrolls titled "wergder man" of Banishment m) 4 Sycamore Staffs of Curing (2 charges) n) 5 Balsa Staffs of Healing (6 charges) o) 2 Mahogany Staffs of Power (2 charges) p) a Locust Staff of Banishment (4 charges) q) The Ring of Tulkas (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to fear. It activates for haste self (75+d75 turns) every 150+d150 turns. It cannot be harmed by the elements. r) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. s) The Arkenstone of Thrain It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. t) The Small Metal Shield of Thorin [3,+18] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. v) The Blade of Chaos 'Doomcaller' (6d5) (+18,+28) [-50] It slays animals, trolls, demons, and all evil creatures, and is especially deadly against dragons. It is branded with frost. It provides resistance to acid, lightning, fire, cold, and chaos. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. w) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4) It increases your wisdom and dexterity by 4. It cannot be harmed by the elements. It might have hidden powers. x) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) It increases your dexterity and charisma by 3. It is branded with fire and frost. It provides resistance to fire, cold, and light. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It activates for word of recall every 200 turns. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)