[Angband 3.0.6 Character Dump] Name Hra Peikko Self RB CB EB Best Sex Male Age 24 STR! 18/100 +4 -1 +4 18/170 Race Half-Troll Height 91 INT: 18/99 -4 -3 +0 18/29 Class Priest Weight 367 WIS! 18/100 -2 +3 +3 18/140 Title Bishop Status 1 DEX! 18/100 -4 -1 +2 18/70 HP 708/708 Maximize Y CON! 18/100 +3 +0 +6 18/190 SP 176/241 Preserve Y CHR! 18/100 -6 +2 +3 18/90 Level 40 Armor [30,+92] Saving Throw Superb Cur Exp 1607608 Fight (+24,+21) Stealth Excellent Max Exp 1607608 Melee (+46,+46) Fighting Legendary Adv Exp 1750000 Shoot (+34,+19) Shooting Heroic MaxDepth Lev 46 Blows 3/turn Disarming Excellent Gold 882599 Shots 1/turn Magic Device Superb Burden 172.5 lbs Perception Poor Speed +16 Infra 30 ft Searching Poor Your mother was a Stone-Troll Warrior. You have puke-yellow eyes, oily sea-weed green hair, and blue scabby skin. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:............. Elec:......+.+.... Confu:......+..+... Fire:......+.+.... Sound:......+...... Cold:+.....+.+.... Shard:............. Pois:........+.... Nexus:............. Fear:+.....+...... Nethr:.......+..... Lite:+............ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:+...+........ Stea.:.......++..+. Feath:............. Sear.:............. PLite:+............ Infra:............. Regen:+...........+ Tunn.:............. Telep:............. Speed:+.+.......... Invis:+............ Blows:............. FrAct:+.........+.. Shots:............. HLife:....+........ Might:............. [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) {Floor 34} It increases your speed by 10. It slays trolls, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides resistance to cold, fear, and light. It is blessed by the gods, slows your metabolism, lights the dungeon around you, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. b) a Long Bow of Power (x3) (+10,+19) c) a Quartzite Ring of Speed (+6) {Trollpit} It increases your speed by 6. d) a Ruby Ring of Constitution (+4) It increases your constitution by 4. It sustains your constitution. e) a Brass Amulet of Sustenance It provides resistance to life draining. It sustains all your stats. It slows your metabolism. It cannot be harmed by the elements. f) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. h) a Cloak of Aman [1,+20] (+3 to stealth) It increases your stealth by 3. It provides resistance to nether. It cannot be harmed by the elements. i) a Small Metal Shield of Elvenkind [3,+19] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and poison. It cannot be harmed by the elements. j) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {Ulfast 17} It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. l) a Pair of Hard Leather Boots of Stealth [3,+8] (+3) It increases your stealth by 3. [Character Inventory] a) 4 Holy Books of Prayers [Beginners Handbook] b) 4 Holy Books of Prayers [Words of Wisdom] c) 3 Holy Books of Prayers [Chants and Blessings] d) 4 Holy Books of Prayers [Exorcism and Dispelling] e) a Holy Book of Prayers [Ethereal Openings] It cannot be harmed by the elements. f) a Holy Book of Prayers [Godly Insights] It cannot be harmed by the elements. g) a Holy Book of Prayers [Wrath of God] {Floor 11} It cannot be harmed by the elements. h) 17 Dark Green Potions of Speed i) 4 Pink Speckled Potions of Cure Critical Wounds j) a Tangerine Potion of Healing k) a Scroll titled "ner uni ite" of *Identify* l) an Aluminium Wand of Dragon's Frost (0 charges) It cannot be harmed by the elements. m) a Mulberry Staff of Speed (0 charges) n) a Set of Leather Gloves of Agility [1,+15] (+1) It increases your dexterity by 1. o) a Halberd of *Slay Giant* (3d5) (+10,+9) (+1) It increases your strength by 1. It slays giants. It sustains your strength. p) an Orcish Pick of Earthquakes (1d3) (+16,+22) (+7) It increases your strength by 7. It increases your tunneling by 7. It is branded with acid. It creates earthquakes on impact. q) 9 Arrows of Wounding (1d4) (+10,+18) r) 15 Arrows of Venom (1d4) (+12,+6) It is branded with poison. s) 9 Arrows of Flame (1d4) (+9,+9) It is branded with fire. It cannot be harmed by fire. t) 32 Arrows of Slay Animal (1d4) (+6,+9) It slays animals. [Home Inventory] a) 24 Tangerine Potions of Healing b) 3 Gold Speckled Potions of *Healing* c) 22 Black Potions of Restore Mana d) 7 Scrolls titled "ner uni ite" of *Identify* e) a Scroll titled "dalfklis hyd" of Banishment f) 12 Ivory Wands of Clone Monster (64 charges) g) 3 Mulberry Staffs of Speed (18 charges) h) a Quartzite Ring of Speed (+6) It increases your speed by 6. i) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. j) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. k) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. l) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. m) The Cloak 'Holcolleth' [1,+4] (+2) It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. n) a Cloak of Protection [1,+20] It provides resistance to shards. It cannot be harmed by the elements. o) a Small Metal Shield of Elvenkind [3,+17] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and nexus. It cannot be harmed by the elements. p) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. q) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4) It increases your wisdom and dexterity by 4. It slays orcs, trolls, and all evil creatures, and is especially deadly against undead. It is branded with frost. It provides resistance to cold and fear. It is blessed by the gods and slows your metabolism. It grants you immunity to paralysis. It activates for frost ball (100) every 35 turns. It cannot be harmed by the elements. r) The Beaked Axe of Hurin (3d6) (+12,+15) (+2) It increases your strength and constitution by 2. It cannot be harmed by the elements. It might have hidden powers. s) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) It increases your constitution by 3. It cannot be harmed by the elements. It might have hidden powers. t) The Lance of Eorlingas (3d8) (+13,+21) (+2) It increases your strength and dexterity by 2. It increases your speed by 2. It slays orcs, trolls, and all evil creatures. It provides resistance to fear. It grants you the ability to see invisible things. It cannot be harmed by the elements. u) 29 Bolts of Venom (1d5) (+7,+6) It is branded with poison. v) 19 Arrows of Slay Evil (1d4) (+4,+6) It slays all evil creatures. w) 23 Seeker Arrows of Slay Evil (4d4) (+5,+11) It slays all evil creatures. x) 34 Mithril Shots of Slay Evil (2d4) (+19,+16) It slays all evil creatures. It cannot be harmed by acid. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)