[Angband 3.0.0 Character Dump] Name Abel Elba Self RB CB EB Best Sex Male Age 121 STR: 15 +1 -5 +0 11 Race High-Elf Height 88 INT: 13 +3 +3 +0 18/10 Class Mage Weight 207 WIS: 11 -1 +0 +0 10 Title Spellbinder Status 44 DEX: 16 +3 +1 +0 18/20 HP -5/136 Maximize Y CON: 13 +1 -2 +0 12 SP 7/34 Preserve Y CHR: 14 +5 +1 +0 18/20 Level 22 Armor [14,+26] Saving Throw Superb Cur Exp 19235 Fight (+3,+0) Stealth Very Good Max Exp 19235 Melee (+7,+6) Fighting Excellent Adv Exp 19320 Shoot (+5,+1) Shooting Excellent Blows 1/turn Disarming Excellent Gold 37354 Shots 1/turn Magic Device Heroic Perception Good Burden 95.4 lbs Infra 40 ft Searching Fair You are one of several children of a Telerin Archer. You have light grey eyes, wavy blond hair, and a fair complexion. [Last Messages] > The Wolf bites you. > You miss the Creeping gold coins. > You hit the Creeping gold coins. > The Creeping gold coins misses you. <2x> > You hit the Creeping gold coins. > The Creeping gold coins hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Creeping gold coins misses you. > You hit the Creeping gold coins. <2x> > The Creeping gold coins flees in terror! > You are surrounded by a white light. > The Baby multi-hued dragon wakes up. > The Baby multi-hued dragon breathes frost. > You die. [Character Equipment] a) The Dagger 'Narthanc' (1d4) (+4,+6) It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It does extra damage from fire. It provides resistance to fire. b) a Long Bow (x3) (+2,+1) c) a Bronze Ring of Sustain Dexterity d) a Malachite Ring of Sustain Intelligence e) a Tortoise Shell Amulet of Resist Acid f) (nothing) g) Soft Studded Leather [5,+5] h) a Cloak [1,+6] i) a Small Metal Shield [3,+4] j) a Hard Leather Cap of Light [2,+5] k) (nothing) l) a Pair of Hard Leather Boots [3,+4] [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) a Metallic Green Potion of Cure Serious Wounds f) 2 Silver Speckled Potions of Cure Critical Wounds g) a Scroll titled "greder argjo" of Remove Curse h) a Mithril-Plated Rod of Recall i) a Pewter Wand of Slow Monster (10 charges) j) a Pewter Wand of Slow Monster (7 charges) k) a Zinc Wand of Confuse Monster (12 charges) l) a Zinc Wand of Confuse Monster (8 charges) m) a Cast Iron Wand of Stinking Cloud (13 charges) n) a Nickel Wand of Magic Missile (9 charges) o) a Cypress Staff of Light (23 charges) p) a Teak Staff of Treasure Location (26 charges) q) a Mulberry Staff of Sleep Monsters (10 charges) r) a Tortoise Shell Amulet of Resist Acid s) a Pair of Soft Leather Boots [2,+3] t) a Short Sword (1d7) (+3,+5) u) 14 Arrows (1d4) (+6,+7) v) 23 Rounded Pebbles of Venom (1d2) (+4,+5) [Home Inventory] a) 4 Books of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a White Mushroom of Restore Constitution d) 2 Orange Speckled Potions of Restore Life Levels e) a Viscous Pink Potion of Restore Strength f) a Viscous Pink Potion of Restore Strength {10% off} g) 2 Yellow Potions of Restore Intelligence h) 3 Blue Speckled Potions of Restore Dexterity i) 4 Tangerine Potions of Restore Constitution j) a Hazy Potion of Restore Charisma k) a Sycamore Staff of Slow Monsters (11 charges) l) an Engagement Ring of Slow Digestion m) a Rhodonite Ring of Resist Cold n) a Bone Amulet of Infravision (+1) o) a Brass Amulet of Resist Lightning p) an Iron Crown [0,+0] [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)