[Angband 3.0.6 Character Dump] Name Son of JonJon Self RB CB EB Best Sex Male Age 57 STR! 18/100 -1 -5 +4 18/80 Race Gnome Height 42 INT! 18/100 +2 +3 +9 18/240 Class Mage Weight 88 WIS! 18/100 +0 +0 +6 18/160 Title Sorcerer Status 37 DEX! 18/100 +2 +1 +6 18/190 HP 669/669 Maximize Y CON! 18/100 +1 -2 +10 18/190 SP 337/337 Preserve Y CHR! 18/100 -2 +1 +3 18/120 Level 42 Armor [13,+85] Saving Throw Heroic Cur Exp 2342138 Fight (+9,-3) Stealth Superb Max Exp 2342138 Melee (+13,+1) Fighting Superb Adv Exp 2790000 Shoot (+27,+7) Shooting Heroic MaxDepth 2150 ft Blows 4/turn Disarming Superb Gold 1036185 Shots 1/turn Magic Device Legendary Burden 102.1 lbs Perception Excellent Speed +3 Infra 40 ft Searching Good You are one of several children of a Gnome Prankster. You are a credit to the family. You have hazel eyes, straight red hair, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......++*.... Blind:.........+... Elec:......+...... Confu:.........+... Fire:......++..... Sound:........+.... Cold:......++..... Shard:............. Pois:............. Nexus:............. Fear:........+.... Nethr:............. Lite:+.....+...... Chaos:........+.... Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:......+....+. Feath:...........+. Sear.:.........+... PLite:+............ Infra:............. Regen:....+........ Tunn.:............. Telep:............. Speed:...........+. Invis:+........+... Blows:............. FrAct:.......++...+ Shots:............. HLife:............. Might:............. [Character Equipment] a) The Quarterstaff 'Eriril' (1d9) (+4,+4) (+4) {IntWisLightInvis} It increases your intelligence and wisdom by 4. It slays all evil creatures. It provides resistance to light. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for identify every 10 turns. It cannot be harmed by the elements. b) a Long Bow of Accuracy (x3) (+18,+7) c) a Turquoise Ring of Constitution (+3) It increases your constitution by 3. It sustains your constitution. d) a Turquoise Ring of Constitution (+3) It increases your constitution by 3. It sustains your constitution. e) a Bronze Amulet of Regeneration It speeds your regeneration. f) The Phial of Galadriel It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. g) a Robe of Elvenkind [2,+10] (+2 to stealth) {StlthAcidLtngFiCoLight} It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and light. It cannot be harmed by the elements. h) The Cloak of Thingol [1,+18] (+3) It increases your dexterity and charisma by 3. It provides resistance to acid, fire, and cold. It grants you immunity to paralysis. It activates for recharge item I every 70 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) (nothing) l) The Pair of Soft Leather Boots of Wormtongue (-8,-8) [2,+8] (+3) It increases your intelligence and dexterity by 3. It increases your stealth and speed by 3. It makes you fall like a feather. It activates for phase door every 20 turns. It cannot be harmed by the elements. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. g) a Book of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. h) 30 Light Blue Mushrooms of Cure Serious Wounds i) 9 Clotted Red Potions of Speed j) 7 Vermilion Potions of Healing k) 13 Orange Speckled Potions of Restore Mana l) a Metallic Red Potion of Restore Life Levels m) 6 Scrolls titled "nessnik whon" of Teleportation n) a Scroll titled "dalfsri pet" of *Destruction* o) a Tungsten Rod of Recall It cannot be harmed by electricity. p) a Steel Wand of Annihilation (3 charges) {10% off} It cannot be harmed by the elements. q) 22 Arrows of Slay Evil (1d4) (+10,+12) It slays all evil creatures. r) 20 Arrows of Frost (1d4) (+4,+5) It is branded with frost. It cannot be harmed by cold. [Home Inventory] a) 2 Violet Mushrooms of Restore Constitution b) 4 Light Blue Potions of Restore Intelligence c) a Light Blue Potion of Restore Intelligence {10% off} d) a Gold Potion of Restore Constitution {40% off} e) 15 Scrolls titled "shusol hydshu" of *Identify* f) 2 Scrolls titled "fidsun oxhe" of *Remove Curse* g) an Obsidian Ring of Intelligence (+6) It increases your intelligence by 6. It sustains your intelligence. h) Metal Brigandine Armour of Elvenkind (-3) [19,+7] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. It might have hidden powers. i) The Large Leather Shield of Celegorm [4,+19] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. k) a Pair of Soft Leather Boots of Stability [2,+15] It provides resistance to nexus. It makes you fall like a feather. l) The Glaive of Pain (9d6) (+0,+30) It provides resistance to fear. It cannot be harmed by the elements. m) 19 Arrows of Lightning (1d4) (+7,+10) It is branded with electricity. It cannot be harmed by electricity. n) 22 Arrows (1d4) (+4,+5) o) 18 Arrows (1d4) (+5,+4) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)