[Angband 3.0.6 Character Dump] Name Roshla II Self RB CB EB Best Sex Female Age 12 STR! 18/100 +2 +2 +9 18/230 Race Half-Orc Height 60 INT! 18/100 -1 +1 +5 18/150 Class Rogue Weight 116 WIS! 18/100 +0 -2 +7 18/150 Title ***WINNER*** Status 21 Dex! 18/100 +0 +3 +8 18/210 18/175 HP 1064/1064 Maximize Y CON! 18/100 +1 +1 +8 18/200 SP 93/282 Preserve Y CHR! 18/100 -4 -1 +5 18/100 Level 50 Armor [42,+135] Saving Throw Heroic Cur Exp 16662751 Fight (+56,+49) Stealth Very Good Max Exp 16662751 Melee (+78,+74) Fighting Legendary Adv Exp ******** Shoot (+76,+22) Shooting Legendary MaxDepth Lev 100 Blows 5/turn Disarming Heroic Gold 15202483 Shots 2/turn Magic Device Heroic Burden 283.1 lbs Perception Very Good Speed +27 Infra 30 ft Searching Excellent Your father was an Orc, but it is unacknowledged. You are the adopted child of a Townsman. You are a credit to the family. You have brown eyes, straight brown hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.*.+.. Blind:..+......+... Elec:......+...... Confu:......+..+... Fire:...*+.+...... Sound:......+.+.... Cold:+.*...+...... Shard:.......+..... Pois:....+........ Nexus:......+....+. Fear:+..++...+.... Nethr:...+......... Lite:+....+....... Chaos:........+.... Dark:.....+......+ Disen:.+........... abcdefghijkl@ abcdefghijkl@ S.Dig:+..+......... Stea.:.+........... Feath:..+.......... Sear.:.........+... PLite:+............ Infra:............. Regen:+.++......... Tunn.:............. Telep:..+.......... Speed:+++++......+. Invis:+.++.+...+... Blows:............. FrAct:+.++....+.+.. Shots:.+........... HLife:..+..+....... Might:............. [Last Messages] > You have destroyed the Shade. > You feel something roll beneath your feet. > The Wolf wakes up. > You hear a door burst open! > The Knight Templar wakes up. > You feel yourself yanked upwards! > There is a wall in the way! <2x> > You hit the Squint-eyed rogue. > You have slain the Squint-eyed rogue. > You hit the Singing, happy drunk. > It was a great hit! > You have slain the Singing, happy drunk. > You have found 19 gold pieces worth of copper. > You hit the Mean-looking mercenary. > You have slain the Mean-looking mercenary. [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) {!d!k!v Troll, Level} It increases your speed by 10. It slays trolls, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides resistance to cold, fear, and light. It is blessed by the gods, slows your metabolism, lights the dungeon around you, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) {Greater Wyrm, Level 75} It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. c) The Ring of Power 'Nenya' (+8,+8) (+2) {Wolfhound, Level 91} It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. d) The Ring of Power 'Narya' (+6,+6) (+1) {Lesser Vault, Level 70} It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) (charging) {Lesser Vault, Level 6} It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. h) a Cloak of Protection [1,+15] It provides resistance to shards. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+24] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+11] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+8,+8) [5,+18] (+4) {Level 53, Sauraman} It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) The Pair of Hard Leather Boots of Feanor [3,+20] (+15) {Lesser Vault, Level} It increases your speed by 15. It provides resistance to nexus. It activates for haste self (20+d20 turns) every 200 turns. It cannot be harmed by the elements. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1@p1@b1@G1!d!k!v, 25% off} b) a Book of Magic Spells [Conjurings and Tricks] {@m2@p2@b2@G2!d!k!v} c) a Book of Magic Spells [Incantations and Illusions] {@m3@p3@b3@G3!d!k!v} d) a Book of Magic Spells [Sorcery and Evocations] {@m4@p4@b4@G4!d!k!v} e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@p5@b5@G5!d!k!v} It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6@p6@b6@G6!d!k!v} It cannot be harmed by the elements. g) a Book of Magic Spells [Mordenkainen's Escapes] {@m7@p7@b7@G7!d!k!v} It cannot be harmed by the elements. h) a Book of Magic Spells [Tenser's Transformations] {@m8@p8@b8@G8!d!k!v} It cannot be harmed by the elements. i) 3 Dark Blue Mushrooms of Restoring j) 8 Smoky Potions of *Healing* k) 2 Dark Red Potions of Life l) 9 Scrolls titled "mic appyerg" of Teleportation m) 2 Scrolls titled "eng micer" of Mass Banishment n) 5 Ivory Rods of Teleport Other o) a Bamboo Staff of Power (0 charges) {!d!k!v} p) a Maple Staff of *Destruction* (0 charges) {!d!k!v} q) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, confusion, nexus, and nether. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also is permanently cursed. It cannot be harmed by the elements. r) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It slays animals, orcs, trolls, and all evil creatures, and is especially deadly against dragons, demons, and undead. It creates earthquakes on impact. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. s) 20 Seeker Arrows of Wounding (4d4) (+16,+14) t) 27 Seeker Arrows of Venom (4d4) (+12,+13) It is branded with poison. u) 56 Seeker Arrows of Flame (4d4) (+10,+12) {@f1=g} It is branded with fire. It cannot be harmed by fire. [Home Inventory] a) 10 Blue Speckled Potions of Healing b) 15 Scrolls titled "mic appyerg" of Teleportation c) 15 Scrolls titled "micpet toxnelg" of *Identify* d) an Obsidian Ring of Damage (+14) {Black Market} e) an Emerald Ring of Speed (+9) It increases your speed by 9. f) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. g) The Ring of Tulkas (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to fear. It activates for haste self (75+d75 turns) every 150+d150 turns. It cannot be harmed by the elements. h) an Amber Amulet of the Magi [+6] (+4) {Black Market} It increases your intelligence by 4. It increases your searching by 4. It provides resistance to confusion. It sustains your intelligence. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. i) The Amulet of Ingwe (+3) {Lesser Vault, Level 70} It increases your intelligence, wisdom, and charisma by 3. It increases your infravision by 3. It provides resistance to acid, lightning, and cold. It grants you immunity to paralysis and the ability to see invisible things. It activates for dispel evil (x5) every 50+d50 turns. It cannot be harmed by the elements. j) a Sea Shell Amulet of Weaponmastery (+3,+3) (+2) {Angel of Death, Level 70} It increases your strength by 2. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. k) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. l) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. m) The Cloak 'Colannon' [1,+13] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. n) The Cloak of Thingol [1,+18] (+3) It increases your dexterity and charisma by 3. It provides resistance to acid, fire, and cold. It grants you immunity to paralysis. It activates for recharge item I every 70 turns. It cannot be harmed by the elements. o) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. p) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. q) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. r) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) {Floor, Level 48} It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. s) The Short Bow of Amras (x2) (+12,+15) (+1 to speed) It increases your intelligence, wisdom, and dexterity by 1. It increases your speed, shooting speed, and shooting power by 1. It provides resistance to lightning, fire, and cold. It slows your metabolism. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)