[Angband 3.0.5 Character Dump] Name Eowyn Self RB CB EB Best Sex Female Age 19 STR! 18/100 +0 +5 +7 18/220 Race Human Height 67 INT! 18/100 +0 -2 +7 18/150 Class Warrior Weight 141 WIS! 18/100 +0 -2 +12 18/200 Title ***WINNER*** Status 1 DEX! 18/100 +0 +2 +16 18/280 HP 1117/1117 Maximize Y CON! 18/100 +0 +2 +11 18/230 SP 0/0 Preserve Y CHR! 18/100 +0 -1 +8 18/170 Level 50 Armor [63,+104] Saving Throw Heroic Cur Exp 8912464 Fight (+48,+42) Stealth Fair Max Exp 8912464 Melee (+70,+67) Fighting Legendary Adv Exp ******** Shoot (+57,+13) Shooting Legendary MaxDepth Lev 100 Blows 6/turn Disarming Superb Gold 11561831 Shots 1/turn Magic Device Superb Perception Fair Burden 288.7 lbs Infra 20 ft Searching Fair You are the illegitimate but acknowledged child of a Serf. You are the black sheep of the family. You have hazel eyes, straight black hair, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+++++.. Blind:..+..+....... Elec:........++... Confu:......+....+. Fire:.+.*+....+... Sound:............. Cold:+.*...+..+... Shard:............. Pois:............. Nexus:......+...... Fear:+..+..+..+..+ Nethr:...+..+....+. Lite:+............ Chaos:.....++....+. Dark:......+.+.... Disen:........+.... abcdefghijkl@ abcdefghijkl@ S.Dig:+..+......... Stea.:.......+..... Feath:..+.......... Sear.:.....+....... PLite:+.......++... Infra:.....+....... Regen:+.++......... Tunn.:............. Telep:..+..+...+... Speed:++++...+..... Invis:+.++.+...+... Blows:............. FrAct:+.++......++. Shots:............. HLife:..+...+...... Might:............. [Last Messages] > That tastes good. > You are no longer hungry. > You have 8 Rations of Food (a). > The sun has risen. > You have The Amulet of Ingwe (+3) (p). > You drop The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) (s). > You no longer have the Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) (s). > You have The Necklace of the Dwarves (+3) (q). > You drop 14 Scrolls titled "ere lech" of Identify (g). > You have no more Scrolls titled "ere lech" of Identify (g). > You drop 8 Scrolls titled "la undan satu" of Recharging (g). > You have no more Scrolls titled "la undan satu" of Recharging (g). > You drop 28 Scrolls titled "nihtri satgan" of Word of Recall (f). > You have no more Scrolls titled "nihtri satgan" of Word of Recall (f). > You have The Star of Elendil (p). [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) It increases your speed by 10. It slays trolls, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides resistance to cold, fear, and light. It is blessed by the gods, slows your metabolism, lights the dungeon around you, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+9,+13) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) The Ring of Power 'Nenya' (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. d) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. e) The Amulet of Carlammas (+2) It increases your constitution by 2. It provides resistance to fire. It activates for protection from evil every 225+d225 turns. It cannot be harmed by the elements. f) The Palantir of Westernesse (+2) It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It provides resistance to blindness and chaos. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you and drains experience. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. g) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+18] (+2) It increases your constitution by 2. It provides resistance to acid, cold, fear, dark, confusion, nexus, nether, chaos, and life draining. It sustains your constitution. It activates for heal (1000) every 444 turns. It cannot be harmed by the elements. h) The Cloak 'Holcolleth' [1,+2] (+2) It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. i) The Shield of Deflection of Gil-galad [10,+20] (+5) It increases your wisdom and charisma by 5. It provides resistance to acid, lightning, dark, and disenchantment. It sustains your wisdom, dexterity, and charisma. It lights the dungeon around you. It activates for starlight (10d8) every 100 turns. It cannot be harmed by the elements. j) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+8,+8) [5,+18] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+11] (+5) It increases your dexterity by 5. It provides resistance to confusion, nether, and chaos. It sustains your constitution. It grants you immunity to paralysis. It activates for remove fear and cure poison every 5 turns. It cannot be harmed by the elements. [Character Inventory] a) 8 Rations of Food b) 17 Cloudy Potions of Speed c) 13 Purple Speckled Potions of Healing d) a Red Speckled Potion of *Healing* e) 3 Silver Speckled Potions of Life f) 4 Scrolls titled "forzun fugop" of Banishment g) a Scroll titled "denre rox" of Mass Banishment h) a Molybdenum Rod of Recall It cannot be harmed by electricity. i) a Pewter Rod of Enlightenment j) 2 Rusty Rods of Detection It cannot be harmed by electricity. k) a Gold-Plated Rod of Healing It cannot be harmed by electricity. l) 4 Silver-Plated Rods of Teleport Other m) The Amulet of Ingwe (+3) It increases your intelligence, wisdom, and charisma by 3. It increases your infravision by 3. It provides resistance to acid, lightning, and cold. It grants you immunity to paralysis and the ability to see invisible things. It activates for dispel evil (x5) every 50+d50 turns. It cannot be harmed by the elements. n) The Necklace of the Dwarves (+3) It increases your strength and constitution by 3. It increases your infravision by 3. It provides resistance to fear. It lights the dungeon around you and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. o) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. p) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. q) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. r) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, confusion, nexus, and nether. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also is permanently cursed. It cannot be harmed by the elements. s) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It slays animals, orcs, trolls, and all evil creatures, and is especially deadly against dragons, demons, and undead. It creates earthquakes on impact. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. [Home Inventory] a) 9 Wrinkled Mushrooms of Restoring b) 3 Grey Potions of Restore Life Levels c) 2 Dark Red Potions of Enlightenment d) 4 Scrolls titled "nihtri satgan" of Word of Recall e) 32 Scrolls titled "ere lech" of Identify f) 2 Scrolls titled "ornbu snacre" of Acquirement g) 4 Runed Rods of Trap Location h) 14 Ivory Rods of Door/Stair Location i) 9 Cast Iron Rods of Disarming j) 4 Copper-Plated Wands of Teleport Other (24 charges) k) 2 Hemlock Staffs of Teleportation (11 charges) l) 2 Sycamore Staffs of Healing (3 charges) m) 2 Dogwood Staffs of Speed (8 charges) n) a Maple Staff of Holiness (3 charges) o) 2 Walnut Staffs of Banishment (5 charges) p) The Balance Dragon Scale Mail 'Mediator' (-4) [30,+25] It provides resistance to confusion, sound, shards, nexus, chaos, and disenchantment. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis, but it also aggravates creatures around you. It activates for star ball (150) every 50 turns. It cannot be harmed by the elements. q) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. r) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. s) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It increases your intelligence, dexterity, and charisma by 3. It increases your searching and speed by 3. It provides resistance to cold, light, dark, blindness, sound, and shards. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. t) The Two-Handed Flail 'Thunderfist' (4d6) (+5,+18) (+4) It increases your strength and constitution by 4. It slays animals, orcs, and trolls. It is branded with electricity and fire. It provides resistance to lightning, fire, fear, and dark. It cannot be harmed by the elements. u) The Mattock of Nain (2d8) (+12,+18) (+6 to searching) It increases your strength by 6. It increases your searching, infravision, and tunneling by 6. It slays orcs, trolls, giants, and dragons. It provides resistance to dark and disenchantment. It activates for stone to mud every 2 turns. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)