[Fury 3.1.0 Character Sheet] Name : Asegord Age 170 STR: 31 Sex : Male Height 249 INT: 17 Race : Ethereal Dragon Weight 158 WIS: 40 Class : Mindcrafter Social Class 1 DEX: 19 Body : Player CON: 24 God : Yavanna Kementari CHR: 16 + To Melee Hit -30 Level 33 Hit Points 707/ 707 + To Melee Damage -109 Experience 672461 Spell Points 587/ 587 + To Ranged Hit -30 Max Exp 672461 Sanity 615/ 615 + To Ranged Damage 0 Exp to Adv. 742500 Piety 240 AC 19+142 Gold 469000 Speed Fast (+6) (Miscellaneous Abilities) Fighting : Very Bad Perception : Very Bad Blows/Round: 1 Bows/Throw : Very Bad Searching : Very Bad Shots/Round: 1 Saving Throw: Superb Disarming : Poor Mel.dmg/Rnd: nil! Stealth : Bad Magic Device: Excellent Infra-Vision: 90 feet Tactic: coward Explor: running (Character Background) You were born in the Misty Mountains, awakened by accident. Since then you have destroyed uncounted multitudes of enemies of the Dark. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Cirith Ungol: Level 50 (2500') The Old Forest: Level 25 (1250') A lost temple: Level 6 (300') Your body is a Player. You are currently in the town of Bree. You have defeated 6519 enemies. You saved Bree from a dreadful Nazgul. You saved 33 princesses. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 4th Quelle of the 2890th year of the third age. You have been adventuring for 18 days. efghijkmnosxz{@ Add Int : .........2..... Add Wis : ......6..23...+ Add Chr : ..........3.... Mul Mana : ......+........ Mul SPower: ......+........ Add Stea. : .........2..... Add Sear. : .......1....... Add Infra : .......1....... Add Speed : .........2..... Sust Str : ............... Sust Int : ............... Sust Wis : ......+.......+ Sust Dex : ............... Sust Con : ............... Sust Chr : ............... Invisible : ............... Mul life : ........+...... Sens Fire : ............... Reflect : ............... Free Act : ...........+... Hold Life : ..............+ Res Acid : .....+...+..... Res Elec : ..+..+......... Res Fire : .+...+..+...... Res Cold : ...+.+..+...... Res Pois : ........+...... Res Fear : ............... Res Light : +.............. Res Dark : +.............. Res Blind : ............... Res Conf : ..........+.... Res Sound : ............... Res Shard : ............... Res Neth : ........+...... Res Nexus : ............... Res Chaos : ............... Res Disen : ............... WraithForm: ..............+ Levitate : .....+......... See Invis : .......+....... Activate : .+++.....+..... Fly : ..............+ Dragon.ESP: +.............. Skills (points left: 0) - Combat 02.000 [0.700] . Weaponmastery 01.000 [0.700] . Barehand-combat 00.000 [1.000] - Sneakiness 07.600 [1.100] . Stealth -09.600 [0.500] . Disarming 01.000 [0.900] - Powers 29.544 [1.100] . Devices 15.300 [1.150] . Power 37.200 [0.600] . Geomancy 01.000 [0.300] . Meta 37.000 [1.000] . Innate 01.000 [0.300] . Alchemy 01.000 [0.300] . Jedi 01.000 [0.300] - Spirituality 08.200 [1.000] . Prayer 42.400 [0.900] . Mindcraft 37.900 [0.900] - Monster-lore 02.000 [0.500] . Corpse-preservation 00.800 [0.800] . Symbiosis 01.000 [0.300] . Mimicry 01.000 [0.300] . First-aid 01.000 [0.600] Abilities * Perfect casting [Character Equipment] e) a Draconic Ring of Light and Darkness Resistance (+4,+2) [+4] It provides resistance to light and dark. It allows you to sense the presence of dragons. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. f) a Ring of Flames [+16] It can be activated for ball of fire and resist fire every 50+d50 turns if it is being worn. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. g) a Ring of Lightning [+15] It can be activated for ball of lightning and resist lightning every 50+d50 turns if it is being worn. It provides resistance to electricity. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. h) a Ring of Ice [+20] It can be activated for ball of cold and resist cold every 50+d50 turns if it is being worn. It provides resistance to cold. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. i) a Ring of Spell [Vapor] It has a spell stored inside. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Random Number Generator on level 10 of Barrow-Downs. j) an Elemental Ring of Levitation It provides resistance to acid, electricity, fire and cold. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Magic shop. k) a Sorcerous Amulet of Wisdom (-2,-63)(120%) (+6) It increases your wisdom and spell power by 6. It increases your mana capacity by 120%. It sustains your wisdom. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. m) The Pearl 'Nimphelos' (+1) It grants you the power of dazzle if it is being worn. It provides light (radius 3) forever. It increases your searching and infravision by 1. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) The Great Eagle Down Coat 'Hiregin' (-33,-47) [9,+15](40%) It increases your hit points by 40%. It provides resistance to fire, cold, poison and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 25 of Cirith Ungol. o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) a Pair of Metal Shod Boots of Free Action [6,+13] It provides immunity to paralysis. You found it lying on the ground on level 33 of Mirkwood. z) a Death sword (36 hp) {) (nothing) [Character Inventory] a) a Forest Tome of Yavanna b) Curunir's Alteration Manual (charging) {!! Res S&L/200 !k!d!v!s} It can be activated for restore stats and life levels every 200 turns. You found it in the remains of a Patriarch on level 50 of Cirith Ungol. c) a Parchment titled ``Secrets of the Gnomish Wizards'' {!! Sat H/100 !d!s!v!k} It can be activated for satisfy hunger every 100 turns. You found it lying on the ground on level 10 of Barrow-Downs. d) a Parchment titled ''Famous Last Words'' {!! Gen/500 !k!d!s!v} It can be activated for genocide every 500 turns. You found it lying on the ground on level 10 of Barrow-Downs. e) 13 Lembases f) 4 Scrolls of Word of Recall {25% off} g) a Golden Rod of Simplicity of Recall (125/125) {!! !k!d!s!v} h) a Staff of Disarm[2|10] (11 charges) (+11 to searching) i) a Staff of Identify[1|16] (3 charges) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Book of Tidal Wave b) a Book of Vapor {!k!d!v!s} c) Pandora's Box It can be activated for summon pet every 101 turns. You found it lying on the ground on level 4 of A lost temple. d) Saruman's Unfinished Works It can be activated for confusion. You found it lying on the ground on level 2 of A lost temple. e) The Gram of Lore It can be activated for cure poison every 100 turns. You found it in the remains of a Random Number Generator on level 10 of Barrow-Downs. f) The Tome of Collected Strange Magic It can be activated for high stat loss. You found it lying on the ground on level 10 of Barrow-Downs. g) The Tome of Elven Household Magic It can be activated for satisfy hunger every 100 turns. You found it lying on the ground on level 6 of A lost temple. h) The Perfect Symbiote It can be activated for teleport (range 100) every 100 turns. You found it in the remains of a Patriarch on level 50 of Cirith Ungol. i) 6 Sprigs of Athelas j) The Ring of Power of Uvatha the Horseman (+2) It increases your wisdom by 2. It makes you invisible. It sustains your wisdom. It provides immunity to paralysis. It provides resistance to cold and confusion. It slows your metabolism. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . k) The Ring 'Quennin' (+2) It increases your stealth and searching by 2. It sustains your intelligence, wisdom, constitution and charisma. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 14 of Mirkwood. l) The Necklace of Girion [10,+0] (+5) It can be activated for grow mushrooms every 50+d50 turns if it is being worn. It increases your charisma by 5. It sustains your charisma. It provides resistance to poison and nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Angamaite of Umbar on level 22 of Mirkwood. m) The Amulet 'Pelaran' (-8) {cursed} It can be activated for venom breathing every 40+d60 turns if it is being worn. It decreases your strength and dexterity by 8. It provides resistance to poison, sound and nexus. It drains experience. It induces random teleportation. It aggravates nearby creatures. It fills you with the Black Breath. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. n) The Amulet of Faramir (+18,+0) [+8] (+5) It can be activated for word of recall every 200 turns if it is being worn. It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Meng Huo, the King of Southerings on level 10 of Barrow-Downs. o) a Great Eagle Down Coat of the Maiar [9,+9] It grants you the power of berserk if it is being worn. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold and blindness. It allows you to sense the presence of trolls, giants and evil beings. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 46 of Cirith Ungol. p) a Jedi Robe of Resistance [6,+10] It makes you completely fearless. It provides resistance to acid, electricity, fire, cold and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 10 of Barrow-Downs. q) a Metal Cap of Seeing [3,+9] (+4 to searching) It increases your searching by 4. It provides resistance to blindness. It allows you to see invisible monsters. It was given to you as a reward. r) The Long Bow of Legolas (x6) (+17,+19) (+3) It increases your dexterity, stealth and infravision by 3. It provides immunity to paralysis. It allows you to sense the presence of orcs. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. s) Vort the Kobold Queen's corpse t) Meng Huo, the King of Southerings's corpse u) Brodda, the Easterling's corpse v) Hobbes the Tiger's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Hobbes the Tiger on level 14 of The Old Forest. w) Zogwarg Queen's skeleton It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Zogwarg Queen on level 14 of The Old Forest. x) The Parchment - Map of Thror It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. [Home Inventory - Caras Galadhon ] a) a Book of Ice Ball b) a Book of Ent's Potion c) The Box of Horrors It can be activated for Ruination. You found it in the remains of a Random Number Generator on level 15 of Mirkwood. d) The Gem of Venom It can be activated for mass genocide every 1000 turns. You found it in the remains of a Random Number Generator on level 15 of Mirkwood. e) The Gem of Rage It can be activated for light area (dam 2d15) every 100 turns . You found it in the remains of a Dark elven warlock on level 31 of Mirkwood. f) The Gem of Chaos It can be activated for stat loss. You found it in the remains of a Druid on level 14 of Mirkwood. g) The Pendulum of Immortality It can be activated for hallucination every 10 turns. You found it in the remains of an Illusionist on level 12 of Mirkwood. h) The Box of Wizardry It can be activated for curing every 110 turns. You found it lying on the ground on level 26 of Mirkwood. i) The Box of Many Wonders It can be activated for paralyze. You found it in the remains of a Random Number Generator on level 15 of Mirkwood. j) The Clay Tablets of Antiquity It can be activated for poison. You found it in the remains of a Random Number Generator on level 15 of Mirkwood. k) The Horn of Ages It can be activated for light area (dam 2d15) every 100 turns . You found it in the remains of a Dark elven warlock on level 31 of Mirkwood. l) Gandalf's Portable Pandemonium It can be activated for acquirement every 3000 turns. You found it in the remains of a Random Number Generator on level 15 of Mirkwood. m) 2 Potions of Cure Serious Insanity n) 99 Potions of Water Curing {quest} o) a Scroll of Remove Curse p) a Rod Tip of Disarming (50 Mana to cast) q) a Staff of Remove Curses[1|17] (10 charges) r) The Chain Mail of Peregrin Took (+3,+5) [14,+11] (+2) It can be activated for rays of fear in every direction if it is being worn. It provides light (radius 1) forever. It increases your strength by 2. It sustains your strength. It makes you completely fearless. It allows you to sense the presence of trolls. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Bronze drake on level 33 of Mirkwood. s) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) t) The Rapier 'Forasgil' (2d4) (+12,+19) u) The Spiked Dagger 'Lonaxe' (2d4) (-8,+8) (+1) [The Museum Inventory - Caras Galadhon ] a) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching) {cursed} It increases your intelligence and searching by 2. It increases your mana capacity by 40%. It provides resistance to blindness and confusion. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. b) The Hand and a Half Sword 'Calris' (5d4) (-20,+20) (+5) {cursed} It can be wielded two-handed. It increases your constitution by 5. It is a great bane of dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to disenchantment. It allows you to sense the presence of dragons and demons. It drains life. It aggravates nearby creatures. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 30 of Mirkwood. c) The Dark Sword 'Mormegil' (E:67, L:3) (6d7) (+0,+0) [-20] (+2 to speed) {curs} It generates an antimagic field. It increases your speed and attack speed by 2. It does extra damage from fire. It is especially deadly against dragons. It provides immunity to fire. It makes you completely fearless. It provides resistance to chaos and disenchantment. It drains mana, life and experience. It aggravates nearby creatures. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Bronze drake on level 33 of Mirkwood.