[ToME 2.3.3 Character Sheet] Name : Rock Lee Age 94 Str: 26 27 Sex : Male Height 69 INT: 22 Race : Zombie RohanKnight Weight 76 WIS: 16 Class : Monk Social Class 1 DEX: 26 Body : Player CON: 24 God : Nobody Chr: 18 19 + To Melee Hit 32 Level 34 Hit Points -49/ 518 + To Melee Damage 16 Experience 1019444 Spell Points 15/ 39 + To Ranged Hit 44 Max Exp 1021243 Sanity 192/ 192 + To Ranged Damage 15 Exp to Adv. 1067500 AC 11+153 Gold 336379 Speed Fast (+71) (Miscellaneous Abilities) Fighting : Legendary[10]Perception : Fair Blows/Round: 5 Bows/Throw : Superb Searching : Fair Shots/Round: 1 Saving Throw: Very Good Disarming : Excellent Mel.dmg/Rnd: 90-720 Stealth : Bad Magic Device: Superb Infra-Vision: 10 feet Tactic: coward Explor: running (Character Background) You are the first child of a Serf. You have brown eyes, straight blond hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 42 (2100') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 36 (1800') Maze: Level 25 (1250') Orc Cave: Level 11 (550') The Old Forest: Level 14 (700') The Sandworm lair: Level 25 (1250') Your body was a Player. You have defeated 5224 enemies. You saved 41 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 13th Quelle of the 2890th year of the third age. Your adventure lasted 27 days. Your Attributes: You are dead, killed by an Undead beholder on level 42 of Mordor. You can feel the strength of the magics affecting you. You can destroy walls. You can use rohir powers. You are bleeding. You feel heroic. You are protected by a mystic shield. You will soon be recalled. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. Your appetite is small. You can sense the presence of orcs. You can sense the presence of trolls. You can sense the presence of evil beings. You are unlucky. You have a firm hold on your life force. You cannot teleport. You are completely immune to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to confusion. You are resistant to disenchantment. You are resistant to chaos. You are resistant to blasts of shards. You are resistant to nexus attacks. You are completely fearless. Your eyes are resistant to blindness. Your intelligence is sustained. Your wisdom is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your constitution is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. adefkmnopsuxz{|@ Add Str : .2.............. Add Int : ......3..2...... Add Wis : ......3..2...... Add Con : .2.............. Add Sear. : .....43......... Add Tun.. : ..............3. Add Speed : ...5...........+ Slay Evil : .............+.. Sust Str : ................ Sust Int : ......+......... Sust Wis : ......+......... Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ......+........+ Hold Life : .......+.......+ Imm Acid : ......+*........ Res Elec : .+....+......... Res Fire : .+....+......... Res Cold : .+....+........+ Res Pois : .......+.......+ Res Fear : ................ Res Light : .......+........ Res Dark : ................ Res Blind : .........+...... Res Conf : .........+...... Res Sound : ................ Res Shard : .......+........ Res Neth : ................ Res Nexus : ...........+.... Res Chaos : .........+...... Res Disen : .......+........ NoTeleport: ....+........... Levitate : ...........+.... See Invis : ......+........+ Digestion : ...............+ Regen : .+.............. Xtra Might: .+.............. Activate : .....+.......... Cursed : ..++............ Orc.ESP : .........+...... Troll.ESP : .........+...... Evil.ESP : .........+...... Corruption list: Random teleportation: Randomly teleports you around Skills (points left: 0) - Combat 20.250 [0.900] . Weaponmastery 00.600 [0.500] . Archery 00.500 [0.400] . Barehand-combat 38.800 [0.900] - Sneakiness 08.470 [0.900] . Stealth -08.000 [0.900] . Disarming 27.000 [0.900] . Dodging 38.500 [0.700] - Magic 07.890 [0.600] . Magic-Device 19.300 [1.000] . Meta 00.000 [0.500] . Temporal 00.000 [0.500] . Mind 00.000 [0.500] . Necromancy 01.000 [0.300] - Spirituality 09.490 [0.900] . Prayer 00.000 [0.500] . Mindcraft 19.300 [0.300] . Music 00.000 [0.300] - Monster-lore 01.000 [1.100] . Corpse-preservation 01.000 [0.500] . Possession 00.000 [0.100] . Symbiosis 01.700 [0.500] [Fates] You are fated to meet a Disenchanter eye on level 1. You may meet a Village idiot on level 17. You are fated to meet a Skeleton kobold on level 8. [Character Equipment] a) (nothing) d) The Short Bow of Amrod (x4) (+12,+15) (+2) It increases your strength and constitution by 2. It provides resistance to electricity, fire and cold. It speeds your regenerative powers. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Ring of Slaying (+11,+5) {cursed} It is cursed. You bought it from the Black Market. f) a Ring of Speed (+5) {cursed} It increases your speed by 5. It is cursed. You found it lying on the ground on level 25 of Heart of the Earth. k) an Amulet of Anti-Teleportation It prevents teleportation. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young multi-hued dragon on level 28 of Mirkwood. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Emperor wight on level 34 of Mordor. n) The Robe of Incanus [2,+20] (+3) It grants you the power of weigh magic if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom and searching by 3. It sustains your intelligence and wisdom. It provides immunity to paralysis. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) The Cloak of Mist 'Telivraur' [1,+17] It provides immunity to acid. It provides resistance to life draining, poison, light, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 24 of The Sandworm lair. p) (nothing) s) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness and chaos. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Ranger chieftain on level 38 of Mordor. u) (nothing) x) a Pair of Metal Shod Boots of Stability [6,+8] It provides resistance to nexus. It allows you to levitate. It was given to you as a reward. z) a Silent watcher (1052 hp) {) 33 Silver Arrows (3d4) (+4,+7) |) a Magical Dwarven Shovel (+3) [Character Inventory] a) The Demonshield of Gothmog [13,+13] (+4) b) Baalzebub's Tormented Box It can be activated for blindness. You found it in the remains of a Dread on level 42 of Mordor. c) Raal's Black Candle It can be activated for curing every 110 turns. You found it lying on the ground on level 36 of Mordor. d) 17 Potions of Heroism e) 5 Potions of Cure Critical Wounds f) a Potion of Charisma g) 2 Scrolls of Teleportation h) a Fireproof Scroll of Reset Recall i) 30 Scrolls of Magic Mapping j) 12 Scrolls of Satisfy Hunger k) a Silver Rod of the Istari of Acid Balls (200/200) l) a Silver Rod of Charging of Lightning Bolts (100/100) It regenerates its mana faster. You bought it from the Black Market. m) a Silver Rod of Simplicity of Recall (31/100) n) a Wand of Ice Storm[2|30] (6 charges) o) a Fireproof Staff of Healing[3|30] (0 charges) p) a Leather Scale Mail of Resist Fire (-1 to accuracy) [11,+2] q) an Executioner's Sword (4d5) (+5,+7) r) a Sickle of Slay Animal (2d3) (+7,+10) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Eye of Vecna It can be activated for teleport (range 100) every 100 turns. You found it lying on the ground on level 25 of The Sandworm lair. b) Jor's Book of Impossible Occurences It can be activated for teleport (range 100) every 100 turns. You found it in the remains of an Emperor wight on level 34 of Mordor. c) an Ultimate Mimic (304 hp) d) a Sprig of Athelas e) 5 Potions of Cure Light Insanity f) 51 Scrolls of Identify g) 21 Scrolls of *Identify* h) 3 Scrolls of *Remove Curse* i) 5 Scrolls of Reset Recall j) 26 Scrolls of Satisfy Hunger k) a Silver Rod of Nothing (100/100) l) a Staff of Remove Curses[1|16] (3 charges) m) a Staff of Identify[2|15] (14 charges) n) a Staff of Genocide[1|8] (4 charges) o) a Ring of Protection [+15] p) The Amulet of Coion (+4 to stealth) It increases your stealth by 4. It sustains your strength and constitution. It provides resistance to acid, cold and blindness. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient bronze dragon on level 34 of Mordor. q) The Phial of Undeath (-5) It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It carries an ancient Morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Mughash, the Kobold Lord on level 25 of Mirkwood. r) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. s) a Snakeskin Cloak of Aman [1,+26] (+2 to stealth) It increases your stealth by 2. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 25 of The Sandworm lair. t) a Feathers Cloak of Aman [1,+17] (+1 to stealth) It increases your stealth by 1. It provides resistance to nether. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. v) The Two-Handed Sword of Narist (3d6) (+11,-4) (+2) It must be wielded two-handed. It increases your constitution by 2. It does extra damage from electricity and fire. It produces chaotic effects. It is very sharp and can make your foes bleed. It is especially deadly against dragons. It is a great bane of demons. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Golgarach, the Living Rock on level 36 of Heart of the Earth. w) The Three Piece Rod 'Arthad' (3d3) (+23,-1) It poisons your foes. It produces chaotic effects. It drains life from your foes. It can cause earthquakes. It is a great bane of dragons. It is especially deadly against giants. It strikes at demons with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Elite uruk on level 32 of Mirkwood. x) The Wooden Boomerang of Obeleb (1d8) (+12,+5) It does extra damage from electricity and frost. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against giants. It strikes at undead with holy wrath. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient black dragon in the town of Gondolin . [Home Inventory - Gondolin ] a) a Demonhorn of Regeneration [2,+8] {100% off} It provides light (radius 2) forever. It speeds your regenerative powers. You stole it from the Black Market. b) 5 Scrolls of Identify c) a Staff of Remove Curses[1|15] (8 charges) {25% off} d) a Ring of Flying It allows you to fly. You found it lying on the ground on level 23 of Mirkwood. e) an Amulet of Weaponmastery (+2,+2) [+2] (+1) It increases your strength and constitution by 1. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You found it in the remains of a Half-orc on level 38 of Mordor. f) The Mage Staff of Hiloth (1d4) (-4,+0) (+5) It can be wielded two-handed. It provides light (radius 1) forever. It can be used to store a spell. It increases your spell power by 5. It sustains your wisdom. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark naga on level 38 of Mordor. [Home Inventory - Lothlorien ] a) a Ring of Levitation b) a Ring of Protection [+12] [The Mathom-house Inventory - Bree ] a) The Gem of Wisdom It can be activated for confusion. You found it in the remains of a Ranger chieftain on level 38 of Mordor. b) Tenser's Alteration Manual It can be activated for decreasing Wisdom. You found it lying on the ground on level 24 of The Sandworm lair. c) Valdarbon's Automatic Alchemist It can be activated for aggravate. You found it lying on the ground on level 24 of The Sandworm lair. d) Raal's Tormented Spirits It can be activated for Ruination. You found it in the remains of a Ranger chieftain on level 38 of Mordor. e) The Grail of Kenault It can be activated for create hunger. You found it in the remains of a Black ooze on level 26 of The Sandworm lair. f) The Cunning Plan of Zog It can be activated for decreasing Dexterity. You found it lying in a vault on level 24 of The Sandworm lair. g) a Parchment titled ''Famous Last Words'' It can be activated for cuts. You found it in the remains of a Novice mage on level 16 of Mirkwood. h) Bill the Stone Troll's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bill the Stone Troll in the town of Bree . i) Tom the Stone Troll's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Tom the Stone Troll in the town of Bree .