[ToME 2.3.2 Character Sheet] Name : Izowiuz Age 39 STR: 32 Sex : Male Height 50 INT: 7 Race : Dwarf Barbarian Weight 160 WIS: 16 Class : Axemaster Social Class 43 Dex: 27 28 Body : Player CON: 27 God : Manwe Sulimo CHR: 9 + To Melee Hit 58 Level 28 Hit Points 386/ 386 + To Melee Damage 37 Experience 61737 Spell Points 9/ 9 + To Ranged Hit 16 Max Exp 61737 Sanity 159/ 159 + To Ranged Damage 0 Exp to Adv. 75000 Piety -27959 AC 33+67 Gold 91611 Speed Fast (+3) (Miscellaneous Abilities) Fighting : Legendary[30]Perception : Very Good Blows/Round: 7 Bows/Throw : Superb Searching : Very Good Shots/Round: 1 Saving Throw: Fair Disarming : Poor Mel.dmg/Rnd: 14d7+259 Stealth : Fair Magic Device: Fair Infra-Vision: 50 feet Tactic: normal Explor: normal (Character Background) You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight brown hair, a two foot beard, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Maze: Level 26 (1300') Orc Cave: Level 22 (1100') Your body is a Player. You are currently in a plain of grass south of Bree. You have defeated 6767 enemies. You saved 2 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 7th Quelle of the 2890th year of the third age. You have been adventuring for 21 days. adefkmnopsuxz{|@ Add Str : ...3......4..... Add Wis : ..5............. Add Dex : 4.5.4.3......... Add Con : ..53............ Add Chr : ..5............. Add Stea. : .......4........ Add Sear. : 4......4........ Add Tun.. : ..............1. Add Speed : ......3......... Slay Orc : +............... Sust Str : ..++............ Sust Int : ................ Sust Wis : ................ Sust Dex : ..+............. Sust Con : ..++............ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : ......+......... Res Elec : ................ Res Fire : ...+............ Res Cold : .....+.......... Res Pois : ....+........... Res Fear : ..........+....+ Res Light : ................ Res Dark : ................ Res Blind : ...............+ Res Conf : ................ Res Sound : ..+............. Res Shard : ...+..+......... Res Neth : ................ Res Nexus : ......+......... Res Chaos : ................ Res Disen : ................ Auto Curse: ..+............. Regen : ..+.....+....... Activate : +...+........... Aggravate : ..+............. Cursed : ..+............. Skills (points left: 26) - Combat 33.995 [0.900] - Weaponmastery 36.233 [0.950] . Sword-mastery 00.000 [0.300] . Axe-mastery 32.500 [0.900] . Hafted-mastery 09.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 06.800 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 02.240 [0.900] . Stealth -03.000 [0.400] . Disarming 06.400 [0.900] - Magic 01.084 [0.300] . Magic-Device 05.500 [1.150] - Spirituality 10.600 [0.400] . Prayer 00.000 [0.500] . Monster-lore 04.500 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows One of your companion(s) has been killed. [Fates] You may find a Potion of Heroism on level 7. [Character Equipment] a) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4) It can be wielded two-handed. It can be activated for detect orcs every 10 turns if it is being worn. It increases your dexterity and searching by 4. It is especially deadly against orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Uruk on level 22 of Orc Cave. d) (nothing) e) The Ring 'Ellob' (+5) {cursed} It increases your wisdom, dexterity, constitution and charisma by 5. It sustains your strength, dexterity and constitution. It provides resistance to sound. It speeds your regenerative powers. It aggravates nearby creatures. It is cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark elven warrior on level 13 of Orc Cave. f) The Ring of Neith (+3) It increases your strength and constitution by 3. It sustains your strength and constitution. It provides resistance to fire and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black orc Shaman on level 19 of Orc Cave. k) an Amulet of the Serpents [+4] (+4) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 4. It provides resistance to poison. You bought it from the Black Market. m) a Brass Lantern of Warmth (with 2804 turns of light) It provides light (radius 2) when fueled. It provides resistance to cold. It cannot be harmed by fire. You bought it from the General Store. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) an Elven Cloak [4,+6] (+4 to stealth) p) a Demonshield [5,+8] s) an Iron Helm [5,+5] u) a Set of Gauntlets of Power (+3,+5) [2,+8] (+4) It increases your strength by 4. It makes you completely fearless. You bought it from the Armoury. x) a Pair of Metal Shod Boots [6,+6] z) (nothing) {) (nothing) |) a Pick (+1) [Character Inventory] a) 10 Mushrooms of Cure Serious Wounds {100% off} b) 20 Rations of Food c) 9 Flasks of oil d) 4 Scrolls of Word of Recall e) (nothing) f) (nothing) g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Gem of Ghosts b) The Box of Many Wonders c) Raal's Tormented Spirits d) Agannazar's Altruistic Assassin e) 5 Scrolls of Enchant Armour f) 9 Scrolls of Enchant Weapon To-Hit g) 17 Scrolls of Enchant Weapon To-Dam h) The Wand of Digging of Thrain (16 charges) i) a Ring of Levitation j) a Ring of Protection [+16] You bought it from the Magic shop. k) a Ring of Protection [+14] You bought it from the Magic shop. l) a Ring of Invisibility m) a Cursed Ring of Spell n) an Everburning Torch o) The Phial of Undeath (-5) It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. p) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. q) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to disenchantment. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. r) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} [The Mathom-house Inventory - Bree ] a) an Essence of Confusion