[Angband 3.0.6 Character Dump] Name Run away! Run away! Self RB CB EB Best Sex Male Age 123 STR: 18/99 +1 -5 +0 18/59 Race High-Elf Height 80 INT! 18/100 +3 +3 +6 18/220 Class Mage Weight 213 WIS: 18/99 -1 +0 +2 18/109 Title Warlock Status 74 DEX! 18/100 +3 +1 +3 18/170 HP -26/381 Maximize Y CON: 18/93 +1 -2 +0 18/83 SP 179/289 Preserve Y CHR: 18/99 +5 +1 +0 18/159 Level 36 Armor [25,+136] Saving Throw Heroic Cur Exp 1047384 Fight (+12,+3) Stealth Superb Max Exp 1047384 Melee (+34,+28) Fighting Heroic Adv Exp 1265000 Shoot (+12,+0) Shooting Superb MaxDepth 2300 ft Blows 4/turn Disarming Superb Gold 612068 Shots 0/turn Magic Device Legendary Burden 171.5 lbs Perception Excellent Speed +13 Infra 50 ft Searching Fair You are the only child of a Noldorin Warrior. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:.........+... Elec:........+.... Confu:.........+... Fire:........+.... Sound:............. Cold:+.......+.... Shard:......+...... Pois:...+......... Nexus:...........+. Fear:+............ Nethr:............. Lite:+...........+ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:+............ Stea.:.......+..... Feath:...........+. Sear.:.........+... PLite:+............ Infra:....+........ Regen:+............ Tunn.:............. Telep:............. Speed:+.....+...... Invis:+........+..+ Blows:............. FrAct:+............ Shots:............. HLife:............. Might:............. [Last Messages] > The Ancient bronze dragon bites you. > The Zombified orc misses you. <3x> > You hit the Ancient bronze dragon. <4x> > It was a good hit! > You have slain the Ancient bronze dragon. > You feel something roll beneath your feet. <3x> > You hit the Zombified orc. > You have destroyed the Zombified orc. > The Ethereal dragon breathes darkness. > The Energy hound dies. > The Mature multi-hued dragon grunts with pain. > The Cloud giant cries out in pain. > The Mature bronze dragon cries out in pain. > You die. > Illegal object choice (tag)! <4x> [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) It increases your speed by 10. It slays trolls, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides resistance to cold, fear, and light. It is blessed by the gods, slows your metabolism, lights the dungeon around you, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. b) (nothing) c) a Marble Ring of Intelligence (+4) It increases your intelligence by 4. It sustains your intelligence. d) a Carnelian Ring of Resist Poison It provides resistance to poison. e) a Coral Amulet of Infravision (+1) It increases your infravision by 1. f) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. h) a Cloak of Stealth [1,+9] (+3 to stealth) It increases your stealth by 3. i) The Large Metal Shield of Anarion [5,+20] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) (nothing) l) a Pair of Hard Leather Boots of Stability [3,+10] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) 3 Books of Magic Spells [Conjurings and Tricks] c) 3 Books of Magic Spells [Incantations and Illusions] d) 3 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. g) 3 Viscous Pink Potions of Healing h) 6 Metallic Red Potions of Restore Mana i) a Scroll titled "snikpet od pay" of Phase Door j) a Brass Rod of Recall {10% off} It cannot be harmed by electricity. k) 2 Silver-Plated Rods of Detection (1 charging) It cannot be harmed by electricity. l) 7 Platinum Rods of Fire Bolts (3 charging) m) 10 Zirconium Wands of Teleport Other (43 charges) n) a Tin Wand of Acid Bolts (13 charges) o) a Brass Wand of Wonder (9 charges) It cannot be harmed by the elements. p) a Sycamore Staff of Detect Evil (16 charges) q) 5 Maple Staffs of Curing (15 charges) r) a Garnet Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. s) an Azurite Ring of Sustain Intelligence It sustains your intelligence. t) a Bloodstone Ring of Sustain Wisdom It sustains your wisdom. u) an Adamantite Ring of Free Action It grants you immunity to paralysis. v) 2 Daggers (1d4) (+7,+4) w) a Heavy Crossbow (x4) (+7,+1) [Home Inventory] a) 6 Books of Magic Spells [Magic for Beginners] b) 9 Books of Magic Spells [Conjurings and Tricks] c) 8 Books of Magic Spells [Incantations and Illusions] d) 8 Books of Magic Spells [Sorcery and Evocations] e) 5 Books of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) 2 Tangerine Potions of *Healing* g) 12 Scrolls titled "dalf oodx sefo" of *Identify* h) a Scroll titled "gan agpot con" of *Remove Curse* i) 3 Scrolls titled "greo snoish" of *Destruction* j) an Emerald Ring of Strength (+5) It increases your strength by 5. It sustains your strength. k) 2 Malachite Rings of Constitution (+4) It increases your constitution by 4. It sustains your constitution. l) an Onyx Ring of Damage (+12) m) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. n) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. o) The Dagger 'Dethanc' (2d4) (+4,+6) It is branded with electricity. It provides resistance to lightning. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. p) The Dagger 'Narthanc' (2d4) (+4,+6) It is branded with fire. It provides resistance to fire. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. q) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It increases your searching by 1. It slays orcs, demons, and all evil creatures. It is branded with fire. It provides resistance to fire and light. It is blessed by the gods, slows your metabolism, and lights the dungeon around you. It cannot be harmed by the elements. r) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2) It increases your dexterity by 2. It increases your attack speed by 2. It slays animals, undead, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. s) The Trident of Wrath (3d8) (+16,+18) (+2) It increases your strength and dexterity by 2. It slays all evil creatures, and is especially deadly against undead. It is branded with poison. It provides resistance to light and dark. It is blessed by the gods. It grants you the ability to see invisible things. It cannot be harmed by the elements. t) The Beaked Axe of Theoden (2d6) (+9,+10) (+3) It increases your wisdom and constitution by 3. It slays dragons. It slows your metabolism. It grants you the power of telepathy. It activates for drain life (120) every 40 turns. It cannot be harmed by the elements. u) The Mace 'Taratol' (3d4) (+11,+10) It is especially deadly against dragons. It is branded with electricity. It provides immunity to lightning. It activates for haste self (20+d20 turns) every 100+d100 turns. It cannot be harmed by the elements. v) a Pick of Earthquakes (1d3) (+13,+10) (+3) It increases your strength by 3. It increases your tunneling by 3. It is branded with acid. It creates earthquakes on impact. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)