[Theme 1.1.3 Character Sheet] Name : Fendali Age 12 STR! 40 Sex : Male Height 66 INT! 40 Race : Orc Barbarian Weight 151 WIS! 40 Class : Sorceror Social Class 1 DEX! 40 Body : Player CON! 40 God : Nobody CHR! 40 + To Melee Hit -17 Level 43 Hit Points 1279/ 1307 + To Melee Damage -62 Experience 2973462 Spell Points 576/ 686 + To Ranged Hit -15 Max Exp 2973462 Sanity 800/ 800 + To Ranged Damage 7 Exp to Adv. 3465000 AC 15+127 Gold 600882 Speed Fast (+24) (Miscellaneous Abilities) Fighting : Very Bad Perception : Very Bad Blows/Round: 7 Bows/Throw : Very Bad Searching : Bad Shots/Round: 1 Saving Throw: Fair Disarming : Good Mel.dmg/Rnd: 7d4-434 Stealth : Legendary[7] Magic Device: Bad Infra-Vision: 1280 feet Tactic: coward Explor: running (Character Background) You are one of several children of a Snaga Slave from the Pits of Angband. You have shining black eyes, bright red hair, and green scabby skin. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: OFF Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Orodruin: Level 99 (4950') Cirith Ungol: Level 50 (2500') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Moria: Level 49 (2450') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 69 (3450') The Land Of Rhun: Level 40 (2000') The Withered Heath: Level 30 (1500') The Helcaraxe: Level 40 (2000') Dol Amroth: Level 35 (1750') Near Harad: Level 25 (1250') Utumno: Level 117 (5850') Your body is a Player. You are currently on level 117 of Utumno. You have defeated 1612 enemies. You destroyed the One Ring, thus weakening Sauron. You saved 33 princesses. You saved Arda and became a famed King. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 51st Yavie of the 2890th year of the third age. You have been adventuring for 8 days. adefkmnopsuxz{|@ Add Str : ..2.....4*2..3.. Add Int : ..2......*...3.. Add Wis : ..2.4....*...... Add Dex : ..2*.....*.5.... Add Con : ..2.....4*2..... Add Chr : ..2.4....*.5..4. Mul Mana : +...+........... Mul SPower: +...+........... Add Stea. : .*2....2........ Add Sear. : .......2........ Add Infra : .........*...... Add Speed : ..2*.3.......... Add Blows : .............3.. Chaotic : .............+.. Sust Str : ......+......... Sust Int : ..+....+........ Sust Wis : ..+.+........... Sust Dex : ................ Sust Con : .......+...+.... Sust Chr : ..+.+......+.... Invisible : ................ Mul life : +...+.+......... Sens Fire : ...+............ Reflect : ................ Free Act : ..+.....+.++..+. Hold Life : ..+.++.......... Imm Acid : ...+..+.*+...... Imm Elec : ...+...*.+...... Res Fire : ...++.++.+...... Imm Cold : .+*+.....+...... Res Pois : ...+.....+...... Res Fear : ...............+ Res Light : ....++.+.+...... Res Dark : ....++...+.....+ Res Blind : ..+............. Res Conf : .....+.+++.+..+. Res Sound : ........+....... Res Shard : ................ Res Neth : ......+..+.+.... Res Nexus : .........+...... Res Chaos : .....+..+..+.... Res Disen : ........+....... Auto Curse: ....+........... Lite : ....+....+...... See Invis : ..+..+...+...... Activate : .++..+.....+..+. Blessed : .............++. Cursed : .........+...... Hvy Curse : .........+...... Prm Curse : .........+...... Orc.ESP : .....+..+....... Full ESP : ..+......+...... Skills (points left: 6) . Archery -00.500 [0.000] - Sneakiness 09.640 [0.900] . Stealth 24.600 [0.400] . Disarming -00.300 [0.000] - Magic 47.300 [1.000] . Magic-Device 00.700 [1.000] . Spell-power 47.400 [0.600] . Sorcery 47.900 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Udun 08.400 [0.400] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 00.000 [0.550] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) a Mage Staff of Sorcery (1d4) (+5,+7)(60%)(60%) (+3) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 3. It increases your mana capacity and hit points by 60%. You found it lying in a vault on level 25 of The Withered Heath. d) The Light Crossbow of Brand (x3) (+5,+7) (+10) It can be activated for explosive rune every 200 turns if it is being worn. It increases your stealth by 10. It provides resistance to cold. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. e) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution , charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Orodruin. f) a Ring of Speed of the Elements (+15) It increases your dexterity and speed by 15. It provides resistance to acid, electricity, fire, cold and poison. It renders you especially vulnerable to fire. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 114 of Utumno. k) a Sorcerous Amulet of Devotion (-2,-65)(80%)(80%) (+4) {cursed} It provides light (radius 1) forever. It increases your wisdom, charisma and spell power by 4. It increases your mana capacity and hit points by 80%. It sustains your wisdom and charisma. It provides resistance to life draining, fire, light and dark. It is cursed. It can re-curse itself. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 113 of Utumno. n) The Soft Studded Leather of Nirdhrin (-48,-17) [5,+19](40%) It increases your hit points by 40%. It sustains your strength. It provides resistance to acid, fire and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 108 of Utumno. o) The Elven Cloak of Farath [4,+22] (+2 to stealth) It increases your stealth, searching and luck by 2. It sustains your intelligence and constitution. It provides immunity to electricity. It provides resistance to fire, light and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 105 of Utumno. p) The Small Mithril Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound, chaos and disenchantment. It allows you to sense the presence of orcs . It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 36 of Moria. s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire, cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 117 of Utumno. u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 101 of Utumno. x) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It can be activated for remove fear and cure poison every 5 turns if it is being worn. It increases your dexterity and charisma by 5. It sustains your constitution and charisma. It provides immunity to paralysis. It provides resistance to confusion, nether and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 28 of The Withered Heath. z) (nothing) {) The Bolt 'Hildun' (1d5) (+18,+15) (+3 attacks) It increases your strength, intelligence and attack speed by 3. It produces chaotic effects. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Fluithuin the Ogress, Consort of Morgoth on level 108 of Utumno. |) The Rod of Annuminas (+4) It can be activated for rune of protection every 400 turns if it is being worn. It can be used to store a spell. It increases your charisma and luck by 4. It provides immunity to paralysis. It provides resistance to confusion. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Tarrasque on level 92 of Orodruin. [Character Inventory] a) a Fireproof Tome of Magical Energy {!k!v!d!s} b) a Fireproof Tome of the Eternal Flame {@m4@b4 !k!v!d!s} c) a Fireproof Tome of the Blowing Wind {@m1@b1 !k!v!d!s} d) a Fireproof Tome of the Impenetrable Earth {!k!v!d!s} e) a Fireproof Tome of the Everrunning Wave {!k!v!d!s} It cannot be harmed by fire. You found it lying in a vault on level 28 of The Withered Heath. f) a Fireproof Tome of Translocation {@m2@b2 !k!v!d!s} g) a Fireproof Tome of the Tree {@m5@b5 !k!v!d!s} h) an Indestructible Tome of Knowledge {@m3@b3 !k!v!d!s} i) an Indestructible Tome of the Time {!k!v!d!s} j) an Indestructible Tome of Meta Spells {!k!v!d!s} k) an Indestructible Unholy Tome of the Hellflame {!k!v!d!s} l) 2 Potions of *Healing* m) 6 Potions of Restore Mana {!k} n) a Golden Rod of the Istari of Disarming (128/250) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it lying in a vault on level 29 of The Withered Heath. o) a Golden Rod of the Istari of Nothing (128/250) p) a Mithril Rod of Quickness of Nothing (160/160) q) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 117 of Utumno. r) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 28 of The Withered Heath. s) The Galvorn Plate Mail of Eol (-4 to accuracy) [40,+20] (+2) It can be activated for heal 1000 hit points every 888 turns if it is being worn. It increases your constitution by 2. It sustains your constitution. It makes you completely fearless. It provides resistance to life draining, acid, cold, dark, confusion, nether, nexus and chaos. It allows you to sense the presence of undead. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 108 of Utumno. t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Minas Anor ] a) 4 Potions of Healing {!k} b) The Ring of Durin (+2) It grants you the power of midas touch if it is being worn. It increases your strength, constitution and charisma by 2. It sustains your strength, constitution and charisma. It provides resistance to life draining, acid, cold, dark, nether and chaos. It allows you to sense the presence of evil beings. It drains experience. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Necromancer of Dol Guldur on level 70 of Dol Guldur. c) The Amulet of Ingwe (+3) It can be activated for dispel evil (level*5) every 300+d300 turns if it is being worn. It increases your intelligence, wisdom, charisma, searching and infravision by 3. It provides immunity to paralysis. It provides resistance to acid, electricity and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 69 of The Sacred Land Of Mountains. d) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Itangast the Fire Drake on level 105 of Utumno. e) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength, dexterity and speed by 2. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 36 of Moria. f) a Metal Brigandine Armour of Resistance (-3 to accuracy) [19,+13] g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It can be activated for genocide every 500 turns if it is being worn. It increases your strength and charisma by 4. It provides resistance to acid, electricity, fire, cold, dark, nexus and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gothmog, the High Captain of Balrogs on level 101 of Utumno. h) The Robe 'Hyathloth' [2,+16] It sustains your strength, intelligence and charisma. It provides immunity to fire. It provides resistance to life draining, cold, light, confusion, sound, chaos and disenchantment . It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 36 of Moria. i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. j) The Cloak 'Holcolleth' [1,+5] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 28 of The Withered Heath. k) The Dragon Shield of Uinwe [8,+19] It sustains your constitution and charisma. It provides resistance to poison, dark, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 28 of The Withered Heath. l) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 105 of Utumno. m) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 42 of Moria. n) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence, wisdom and searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 35 of Moria. o) The Set of Gauntlets 'Paurnen' [2,+15] It can be activated for acid bolt (5d8) every 5+d5 turns if it is being worn. It can be used to store a spell. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 36 of Moria. p) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) It increases your dexterity and speed by 4. It provides resistance to acid, electricity , fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 28 of The Withered Heath. q) The Sceptre of Numenor (-3 to speed) It can be activated for dispel good (level*5) every 300+d300 turns if it is being worn. It can be used to store a spell. It decreases your strength, constitution, charisma, speed and luck by 3. It renders you incorporeal. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 105 of Utumno. r) The Key of Thorin [Home Inventory - Caras Galadhon ] a) 8 Potions of Restore Mana b) a Golden Rod of the Istari of Nothing (250/250) c) The Amulet of Faramir (+18,+0) [+8] (+5) It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 28 of The Withered Heath. d) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 29 of The Withered Heath. e) a Snakeskin Cloak of Air [1,+10] f) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 28 of The Withered Heath. g) The Short Bow of Amrod (x4) (+12,+15) (+2) It increases your strength and constitution by 2. It provides resistance to electricity, fire and cold. It speeds your regenerative powers. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 29 of The Withered Heath. h) a Mage Staff of Sorcery (1d4) (-61,-50)(60%)(60%) (+3)