[Angband 3.0.6 Character Dump] Name Arilaldan X Self RB CB EB Best Sex Male Age 56 STR: 18/78 +1 +2 +2 18/128 Race Dunadan Height 86 INT: 18/30 +2 +2 +0 18/70 Class Ranger Weight 215 WIS: 17 +2 +0 +0 18/10 Title Explorer Status 73 DEX: 18/84 +2 +1 +7 18/184 HP 410/410 Maximize Y CON: 18/64 +3 +1 +0 18/104 SP 81/81 Preserve Y CHR! 18/100 +2 +1 +2 18/150 Level 34 Armor [24,+78] Saving Throw Superb Cur Exp 580232 Fight (+18,+19) Stealth Superb Max Exp 580232 Melee (+38,+31) Fighting Legendary Adv Exp 735000 Shoot (+28,+11) Shooting Legendary MaxDepth 1550 ft Blows 5/turn Disarming Superb Gold 216335 Shots 1/turn Magic Device Superb Burden 144.0 lbs Perception Superb Speed Normal Infra 0 ft Searching Excellent You are the illegitimate but acknowledged child of a Titled Noble. You are a credit to the family. You have dark brown eyes, straight brown hair, and a very dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+++.... Blind:.........+... Elec:......+.+.... Confu:............. Fire:......+.+.... Sound:............. Cold:+.....+.+.... Shard:......+...... Pois:........+.... Nexus:......+...... Fear:.......+..... Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:+............ Stea.:........+..+. Feath:+............ Sear.:.........+... PLite:............. Infra:............. Regen:....+........ Tunn.:............. Telep:............. Speed:............. Invis:.......+.+... Blows:............. FrAct:+......+..+.. Shots:............. HLife:............. Might:.+........... [Character Equipment] a) The Broad Sword 'Arunruth' (3d5) (+20,+12) (+4) It increases your dexterity by 4. It slays orcs and demons. It provides resistance to cold. It slows your metabolism and makes you fall like a feather. It grants you immunity to paralysis. It activates for frost bolt (12d8) every 50 turns. It cannot be harmed by the elements. b) a Light Crossbow of Extra Might (x3) (+10,+11) (+1) It increases your shooting power by 1. c) an Adamantite Ring of Dexterity (+3) It increases your dexterity by 3. It sustains your dexterity. d) a Turquoise Ring of Damage (+11) e) an Azure Amulet of Regeneration It speeds your regeneration. f) The Phial of Galadriel {Novice Ranger 650' (ZWTFWTFOMG)} It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. h) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. i) a Small Leather Shield of Elvenkind [2,+13] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and poison. It cannot be harmed by the elements. j) a Metal Cap of Seeing [3,+9] (+5 to searching) It increases your searching by 5. It provides resistance to blindness. It grants you the ability to see invisible things. k) a Set of Gauntlets of Free Action [2,+9] It grants you immunity to paralysis. l) a Pair of Soft Leather Boots of Stealth [2,+9] (+2) It increases your stealth by 2. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1@b1@G1!d!k!v} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2!d!k!v, 10% off} c) 2 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3!d!k!v} d) a Book of Magic Spells [Sorcery and Evocations] {@m4@b4@G4!d!k!v} e) a Book of Magic Spells [Tenser's Transformations] {@m5@b5@G5!d!k!v} It cannot be harmed by the elements. f) 5 Smoky Potions of Cure Critical Wounds {25% off} g) 2 Yellow Potions of Healing h) a Gold-Plated Rod of Recall {@z2!d!k!v} It cannot be harmed by electricity. i) an Aluminum Rod of Curing It cannot be harmed by electricity. j) 3 Platinum Rods of Fire Bolts {@z1!d!k!v} k) a Molybdenum Rod of Fire Balls l) a Mithril-Plated Wand of Teleport Other (9 charges) m) a Tin-Plated Wand of Acid Bolts (14 charges) n) a Magnesium Wand of Dragon's Flame (1 charge) It cannot be harmed by the elements. o) 2 Mahogany Staffs of Teleportation (17 charges) p) a Beaked Axe (2d6) (+7,+5) q) a Pick of Digging (1d3) (+7,+5) (+3) It increases your tunneling by 3. It is branded with acid. r) 10 Bolts of Flame (1d5) (+7,+8) {@f1=g} It is branded with fire. It cannot be harmed by fire. [Home Inventory] a) 23 Smoky Potions of Cure Critical Wounds {25% off} b) 8 Yellow Potions of Healing c) a Vermilion Potion of *Healing* d) a Black Potion of Restore Dexterity e) a Red Potion of Restore Constitution f) a Scroll titled "lechit" of Rune of Protection g) a Cast Iron Wand of Drain Life (0 charges) h) a Walnut Staff of *Destruction* (2 charges) {Floor, 1300'} i) a Quartz Ring of Resist Poison It provides resistance to poison. j) a Ruby Ring of Accuracy (+12) k) a Brass Lantern (with 800 turns of light) {Got me to 650'} It cannot be harmed by fire. l) Blue Dragon Scale Mail (-2) [30,+9] It provides resistance to lightning. It activates for breathe lightning (100) every 450+d450 turns. It cannot be harmed by the elements. m) Metal Scale Mail of Elvenkind (-2) [13,+11] (+3 to stealth) {Floor, 650'} It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and chaos. It cannot be harmed by the elements. n) a Cloak of Protection [1,+10] It provides resistance to shards. It cannot be harmed by the elements. o) a Small Leather Shield of Resist Cold [2,+5] It provides resistance to cold. It cannot be harmed by cold. p) The Dagger 'Dethanc' (2d4) (+4,+6) It cannot be harmed by the elements. It might have hidden powers. q) The Dagger 'Narthanc' (2d4) (+5,+6) It cannot be harmed by the elements. It might have hidden powers. r) The Dagger 'Nimthanc' (2d4) (+5,+10) It is branded with frost. It provides resistance to cold. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. s) The Long Sword 'Elvagil' (2d5) (+2,+7) (+2) It increases your dexterity and charisma by 2. It increases your stealth by 2. It slays orcs and trolls. It makes you fall like a feather. It grants you the ability to see invisible things. It cannot be harmed by the elements. t) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) It increases your intelligence by 2. It slays trolls, giants, and demons. It is branded with fire and frost. It provides resistance to fire and cold. It sustains your intelligence. It slows your metabolism. It cannot be harmed by the elements. u) a Lucerne Hammer (Holy Avenger) (2d5) (+12,+6) [+1] (+1) It increases your wisdom by 1. It slays demons, undead, and all evil creatures. It provides resistance to fear. It sustains your strength. It is blessed by the gods. It grants you the ability to see invisible things. v) 25 Bolts of Frost (1d5) (+9,+8) It is branded with frost. It cannot be harmed by cold. w) 10 Mithril Arrows of Frost (3d4) (+8,+8) {@f1=g} It is branded with frost. It cannot be harmed by acid, fire, or cold. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)