[FAangband 0.1.0 Character Dump] Name : Agha III Age 15 STR: 14 Sex : Female Height 62 INT: 6 Race : Druadan Weight 125 WIS: 18/50 Class : Druid Social Class 29 Dex: 9 10 CON: 17 Chr: 5 7 Max Hit Points 111 Level 16 Max SP (Mana) 33 Cur Hit Points 111 Experience 2534 Cur SP (Mana) 33 Max Exp 2534 (Fighting) Exp to Adv. 3000 (Shooting) Blows/Round 2 Gold 159 Shots/Round 1.0 + to Skill -1 + to Skill -1 Deadliness (%) 0 Base AC/+ To AC 13/ 4 Deadliness (%) 5 (Character Abilities) Fighting : Good Stealth : Very Good Disarming : Mediocre Bows/Throw : Poor Perception : Good Magic Device: Fair Saving Throw: Excellent Searching : Fair Infra-Vision: 0 feet (Character Background) You are the only child of a Druadan Shaman. You have glowing red eyes, plaited steel-grey hair, and darkly-tanned skin. [Specialty Abilities] Power Strike [Character Equipment] a) (nothing) b) a Short Bow (x2) (+0,+1) c) (nothing) d) (nothing) e) (nothing) f) a Brass Lantern (with 14171 turns of light) g) Hard Leather Armour (-1) [6,+0] h) a Cloak [1,+4] i) (nothing) j) a Metal Cap [3,-1] k) (nothing) l) a Pair of Hard Leather Boots of Free Action [3,+1] [Quiver] 0) (nothing) 1) (nothing) 2) (nothing) 3) (nothing) 4) (nothing) 5) (nothing) 6) (nothing) 7) (nothing) 8) (nothing) 9) (nothing) [Character Inventory] a) a Stone of Nature Lore [Call of the Wild] b) a Stone of Nature Lore [Communion with Nature] c) a Stone of Nature Lore [Gifts of Nature] d) a Scroll titled "czrabjor jo" of Teleport Level e) a Scroll titled "erkvom aksso" of Word of Recall f) an Ivory Rod of Light g) a Cedar Staff of Perception (10 charges) [Birth and Cheat Options] Adult: Use point based character generation : yes (adult_point_based) Adult: Use Autoroller if rolling for stats : yes (adult_auto_roller) Adult: Artifacts preserved & no special feelings : yes (adult_preserve) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)