[ToME 2.3.2 Character Sheet] Name : Zienydd Age 44 STR: 26 Sex : Female Height 42 INT: 8 Race : Dwarf Barbarian Weight 113 WIS: 9 Class : Rogue Social Class 42 DEX: 30 Body : Player CON: 24 God : Tulkas CHR: 8 + To Melee Hit 106 Level 29 Hit Points 402/ 402 + To Melee Damage 53 Experience 87871 Spell Points 7/ 16 + To Ranged Hit 80 Max Exp 87871 Sanity 150/ 150 + To Ranged Damage 4 Exp to Adv. 131250 Piety 3512 AC 26+63 Gold 46136 Speed Fast (+10) (Miscellaneous Abilities) Fighting : Legendary[57]Perception : Very Bad Blows/Round: 8 Bows/Throw : Legendary[15]Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 16d5+424 Stealth : Bad Magic Device: Bad Infra-Vision: 50 feet Tactic: berserker Explor: running (Character Background) You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Your body is a Player. You are currently in the town of Gondolin. You have defeated 728 enemies. You saved no princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 43rd Yavie of the 2890th year of the third age. You have been adventuring for 0 days. adefkmnopsuxz{|@ Add Str : .........3...... Add Int : 3............... Add Dex : 3...2.3..3...... Add Con : .........3...... Add Tun.. : ..............2. Add Speed : 3.....3......... Slay Troll: +............... Slay Giant: +............... Sust Str : .........+...... Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : .........++..... Sust Chr : ................ Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.........+..... Hold Life : ................ Res Acid : ......+..+...... Res Elec : ........+....... Res Fire : ..+............. Res Cold : .........+...... Res Pois : ....+........... Res Fear : .........+.....+ Res Light : ..........+..... Res Dark : .........+...... Res Blind : ...............+ Res Conf : +............... Res Sound : ................ Res Shard : ......+......... Res Neth : ................ Res Nexus : .........+...... Res Chaos : +............... Res Disen : ................ Lite : .....+....+..... See Invis : +............... Digestion : .........+...... Activate : ....+.....+..... Skills (points left: 6) - Combat 30.351 [0.700] - Weaponmastery 35.025 [0.700] - Sword-mastery 30.700 [0.300] . Critical-hits 01.000 [0.500] . Axe-mastery 00.000 [0.200] . Archery 01.000 [0.000] - Sneakiness 03.500 [2.000] . Stealth -02.000 [1.500] . Disarming 01.000 [2.000] . Backstab 01.000 [1.000] . Stealing 13.000 [2.000] . Dodging 01.000 [2.000] - Magic 04.360 [0.700] . Magic-Device 00.900 [1.550] . Conveyance 03.000 [0.500] . Divination 00.000 [0.500] . Temporal 00.000 [0.500] - Spirituality 06.340 [0.700] . Prayer 01.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Trapping [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to chaos. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) a Long Bow of Accuracy (x3) (+16,+4) e) an Indestructible Serpent Ring of Fire Resistance f) a Sapphire Ring of Invisibility k) a Platinum Amulet of the Serpents [+3] (+2) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 2. It provides resistance to poison. You found it in the remains of a Mature gold dragon in the town of Gondolin . m) an Everburning Torch n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Fur Cloak [3,+9] p) a Small Leather Shield of Resist Lightning [2,+9] s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Hard Leather Boots [3,+9] z) (nothing) {) 32 Sheaf Arrows (exploding) (1d5) (+1,+6) |) a Gnomish Shovel (+2) [Character Inventory] a) a Book of Teleportation b) a Spellbook of Disarm c) 6 Potions of Heroism d) 5 Potions of Cure Serious Wounds e) 12 Scrolls of Phase Door f) 16 Scrolls of Teleportation g) 7 Scrolls of Word of Recall h) 66 Scrolls of Identify i) 7 Scrolls of Magic Mapping j) a Zinc Wand of Demon Blade[1|24] (3 charges) k) The Wand of Digging of Thrain (15 charges) l) a Cottonwood Staff of Globe of Light[3|12] (13 charges) m) a Mulberry Staff of Fiery Shield[3|5] (4 charges) n) a Willow Staff of Shake[1|13] (11 charges) o) a Platinum Ring of Confusion Resistance p) a Copper Ring of Flying q) a Flint Stone Amulet of Spell r) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Brown yeek on level 21 of Orc Cave. s) The Dagger 'Nimthanc' (E:10, L:1) (1d4) (+4,+6) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It does extra damage from frost. It provides resistance to cold and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 21 of Orc Cave. t) The Main Gauche of Azaghal (2d5) (+12,+14) It is a great bane of dragons. It provides immunity to fire. It makes you completely fearless. It allows you to sense the presence of dragons. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Cave orc on level 21 of Orc Cave. u) The Long Sword 'Durandil' (2d5) (+5,+6) (+3) It can be activated for sing a cheerful song every 3 turns if it is being worn. It increases your luck by 3. It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature bronze dragon in the town of Gondolin . v) The Mace 'Taratol' (3d4) (+12,+12) It can be wielded two-handed. It can be activated for speed (dur 20+d20) every 250 turns if it is being worn. It does extra damage from electricity. It is a great bane of dragons. It provides immunity to electricity. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young red dragon in the town of Gondolin . w) (nothing)