[ToME 2.3.2 Character Sheet] Name : Girelath Age 45 STR: 37 Sex : Male Height 128 Int: 11 12 Race : Beorning Weight 214 Wis: 13 14 Class : Swordmaster Social Class 57 DEX: 22 Body : Player CON: 25 God : Manwe Sulimo CHR: 8 + To Melee Hit 50 Level 31 Hit Points -51/ 438 + To Melee Damage 44 Experience 211326 Spell Points 24/ 24 + To Ranged Hit 29 Max Exp 212686 Sanity 149/ 160 + To Ranged Damage 13 Exp to Adv. 225000 Piety -30334 AC 45+75 Gold 242254 Speed Normal (Miscellaneous Abilities) Fighting : Legendary[25]Perception : Good Blows/Round: 6 Bows/Throw : Heroic Searching : Good Shots/Round: 2 Saving Throw: Bad Disarming : Poor Mel.dmg/Rnd: 12d5+264 Stealth : Fair Magic Device: Heroic Infra-Vision: 50 feet Tactic: normal Explor: normal (Character Background) You are a descendant of Beorn to the 3rd degree. You are the adopted child of a Serf. You are a credit to the family. You have blue-gray eyes, straight blond hair, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 32 (1600') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 34 (1700') Maze: Level 25 (1250') Orc Cave: Level 22 (1100') A lost temple: Level 6 (300') Your body was a Player. You have defeated 6264 enemies. You saved Bree from a dreadful Nazgul. You saved 14 princesses. You found none of the relic pieces and failed in your quest. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 13th Quelle of the 2890th year of the third age. Your adventure lasted 27 days. Your Attributes: You are dead, killed by an Aranea on level 32 of Mirkwood. You can turn into a bear. You aggravate monsters. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. Your appetite is small. You can sense the presence of orcs. You can sense the presence of trolls. You can sense the presence of dragons. You are lucky. You reflect arrows and bolts. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to confusion. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your strength is sustained. Your constitution is sustained. Your charisma is sustained. Your strength is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your weapon has been blessed by the gods. Your weapon burns your foes. Your weapon strikes at evil with extra force. Your weapon strikes at demons with holy wrath. Your weapon is especially deadly against orcs. adefkmnopsuxz{|@ Add Str : ..5............+ Add Dex : ....3........... Add Sear. : 1............... Add Tun.. : ..............6. Slay Evil : +............... Slay Demon: +............... Slay Orc : +............... Fire Brand: +............... Sust Str : ...............+ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ..+............. Sust Chr : ..+............. Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : .......+........ Hold Life : ................ Res Acid : .......+........ Res Elec : ..++............ Res Fire : +.+............. Res Cold : ......+......... Res Pois : ....+........... Res Fear : ..+....+.......+ Res Light : +............... Res Dark : ................ Res Blind : ................ Res Conf : ..+............. Res Sound : ................ Res Shard : ................ Res Neth : ..+............. Res Nexus : ...........+.... Res Chaos : ................ Res Disen : ................ Levitate : ...........+.... Lite : +............... See Invis : .......+........ Digestion : +............... Regen : ..+............+ Xtra Shots: .+.............. Activate : ...++.+......... Aggravate : ...............+ Blessed : +............... Cursed : +.+++........... Fly : ......+......... Orc.ESP : +............... Troll.ESP : ...............+ Corruption list: Troll Blood: Troll blood flows in your veins, granting increased regeneration It also enables you to feel the presence of other troll beings But it will make your presence more noticeable and aggravating Skills (points left: 0) - Combat 37.487 [0.900] - Weaponmastery 35.079 [0.950] . Sword-mastery 35.300 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 12.900 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 11.745 [0.900] . Stealth 06.400 [0.400] . Disarming 08.500 [0.900] - Magic 02.185 [0.300] . Magic-Device 28.950 [1.150] - Spirituality 01.280 [0.400] . Prayer 01.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows One of your companion(s) has been killed. [Fates] You may find a Gold Rod Tip of Nothing on level 1. You are fated to find a Flight Arrow on level 1. You are fated to meet a Jackal on level 1. [Character Equipment] a) The Broad Sword 'Glamdring' (2d5) (+0,+5) (+1) {cursed} It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It is cursed. It cannot be harmed by acid, cold, lightning or fire. d) a Light Crossbow of Extra Shots (x3) (+14,+13) e) The Quartzite Ring of Glion (+5) {cursed} It increases your strength by 5. It sustains your constitution and charisma. It makes you completely fearless. It provides resistance to electricity, fire, confusion and nether. It speeds your regenerative powers. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 30 of Heart of the Earth. f) an Indestructible Ring of Lightning [+15] {cursed} It can be activated for ball of lightning and resist lightning every 50+d50 turns if it is being worn. It provides resistance to electricity. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Jewelry Shop. k) an Amulet of the Serpents [+3] (+3) {cursed} It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 3. It provides resistance to poison. It is cursed. You stole it from the Black Market. m) The Phial of Galadriel (+4) n) a White Dragon Scale Mail (-2 to accuracy) [30,+9] It can be activated for breathe frost (110) every 90+d90 turns if it is being worn. It provides resistance to cold. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. o) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Small Leather Shield of Reflection [2,+15] s) a Dwarven Iron Helm [5,+8] (+2 to infravision) u) a Set of Cesti [5,+2] x) a Pair of Soft Leather Boots of Levitation [2,+11] It provides resistance to nexus. It allows you to levitate. You bought it from the Footwear Shop. z) (nothing) {) 16 Seeker Bolts (4d5) (+0,+1) |) a Gnomish Shovel of Digging (+6) [Character Inventory] a) The Gem of Ice (charging) It can be activated for mass genocide every 1000 turns. You found it in the remains of a Novice mage on level 12 of Orc Cave. b) 35 Rations of Food c) a Morphic Oil of Serpent d) a Hazy Potion of Cure Insanity e) a Red Potion of Speed f) 15 Black Potions of Cure Critical Wounds g) a Copper Rod of Illumination (20/20) h) a Copper Rod of Simplicity of Perception (20/20) You found it in the remains of a Green glutton ghost on level 25 of Mirkwood. i) a Moonstone Rod of Nothing (75/75) j) a Moonstone Rod of Nothing (75/75) k) a Silver Rod of Recall (100/100) l) an Ivory Staff of Recovery[3|10] (10 charges) m) a Hemlock Staff of Healing[2|27] (5 charges) n) a Banyan Staff of Vision[1|14] (7 charges) o) a Main Gauche of Slay Animal (1d5) (+6,+8) p) a Chaotic Long Sword (2d5) (+2,+8) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Tome of Elven Household Magic It can be activated for cure blindness every 100 turns. You found it lying on the ground on level 1 of Barrow-Downs. b) a Wooden Rod of Nothing (10/10) c) a Copper Rod of Nothing (20/20) d) a Staff of Remove Curses[1|15] (6 charges) e) a Cleaver of the Thunderlords (2d4) (+7,+3) (+2 to searching) [Home Inventory - Lothlorien ] a) The Gem of Knowledge It can be activated for high stat loss. You found it in the remains of a Spirit naga on level 16 of Mirkwood. b) Raal's Voodoo Doll of Revenge It can be activated for summon pet every 101 turns. You found it lying in a vault on level 27 of Mirkwood. c) Tenser's Torch of Spontaneous Combustion It can be activated for darkness. You found it in the remains of a Dark elven mage on level 14 of Orc Cave. d) 6 Sprigs of Athelas e) 99 Potions of Water Curing {quest} f) a Wooden Rod of Simplicity of Nothing (10/10) g) a Moonstone Rod of Probing (75/75) h) a Silver Rod of Charging of Nothing (100/100) i) The Wand of Digging of Thrain (21 charges) j) The Ring of Power of Uvatha the Horseman (+4 to infravision) It increases your intelligence, charisma and infravision by 4. It makes you invisible. It sustains your charisma. It provides resistance to fire and shards. It allows you to levitate. It slows your metabolism. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . k) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lugdush, the Uruk on level 22 of Orc Cave. l) The Pair of Soft Leather Boots of Bandi [2,+3] It provides resistance to light, dark, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Brown yeek Archer on level 13 of Mirkwood. m) a Climbing Set [The Mathom-house Inventory - Bree ] a) Kenault's Cantrip Generator It can be activated for blindness. You found it lying on the ground on level 1 of Barrow-Downs. b) The Pendulum of Orcus It can be activated for aggravate. You found it lying on the ground on level 1 of Barrow-Downs. c) The Wand Construction Kit It can be activated for cure blindness every 100 turns. You found it lying on the ground on level 1 of Barrow-Downs. d) Raistlin's Ready Ranger It can be activated for cuts. You found it in the remains of a Dark elven mage on level 10 of Barrow-Downs. e) Jor's Book of Impossible Occurences It can be activated for hallucination every 10 turns. You found it lying on the ground on level 3 of A lost temple.