[FuryBand 2.5.0 Character Sheet] Name : Reid Age 65 STR: 26 Sex : Male Height 81 INT: 33 Race : Spectre Human Weight 179 WIS: 31 Class : Jedi Social Class 36 DEX: 29 Body : Player CON: 24 God : Nobody CHR: 14 + To Melee Hit 79 Level 38 Hit Points 401/ 401 + To Melee Damage 38 Experience 1274718 Spell Points 365/ 365 + To Ranged Hit 28 Max Exp 1274718 Sanity 442/ 442 + To Ranged Damage 0 Exp to Adv. 1530000 AC 62+120 Gold 396168 Speed Fast (+2) (Miscellaneous Abilities) Fighting : Legendary[37]Perception : Good Blows/Round: 9 Bows/Throw : Superb Searching : Good Shots/Round: 1 Saving Throw: Very Good Disarming : Fair Mel.dmg/Rnd: 81d9+342 Stealth : Legendary[5] Magic Device: Superb Infra-Vision: 30 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Yeoman. You are a well liked child. You have blue-gray eyes, wavy brown hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') Your body is a Player. You are currently in the town of Caras Galadhon. You have defeated 3700 enemies. You saved 26 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 1st Enderi of the 2890th year of the third age. You have been adventuring for 12 days. adefkmnopsuxz{|@ Add Int : .......2.2...... Add Wis : .......2.2...... Add Con : ......1......... Mul Mana : +............... Mul SPower: +............... Add Stea. : ....5..2........ Add Sear. : .....4...2...... Add Speed : .......2........ Slay Drag.: +............... Sharpness : +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ....+........... Sust Con : ................ Sust Chr : ................ Invisible : +............... Mul life : ................ Sens Fire : ................ Reflect : +............... Free Act : ...........+.... Hold Life : ...............+ Res Acid : ......++..+..... Res Elec : ......+......... Res Fire : +.....+......... Res Cold : +.....+........+ Res Pois : ...............+ Res Fear : +............... Res Light : ................ Res Dark : ................ Res Blind : .........+...... Res Conf : ....+.+......... Res Sound : ......+......... Res Shard : ................ Res Neth : ...............+ Res Nexus : ......+......... Res Chaos : ................ Res Disen : ................ AntiMagic : ...............+ See Invis : .........+.....+ Digestion : +..............+ Activate : ....++.+.++..... Blessed : +............... Precogn. : ...............+ Fly : ...............+ Sentient : +............... Animal.ESP: ...............+ Nlive.ESP : ...............+ Spider ESP: ...............+ Skills (points left: 12) - Combat 32.824 [0.800] - Weaponmastery 31.311 [0.850] . Sword-mastery 30.000 [1.000] . Archery 00.800 [0.600] - Sneakiness 03.945 [0.900] . Stealth 22.000 [1.000] . Disarming 03.000 [0.900] . Backstab 02.000 [1.000] . Stealing 01.000 [0.500] - Powers 30.910 [1.000] . Devices 16.750 [1.150] - Jedi 04.000 [1.000] . Dark 30.000 [1.000] . Light -03.000 [1.000] - Spirituality 16.500 [0.400] . Prayer 00.000 [0.500] - Monster-lore 01.500 [0.500] . First-aid 01.000 [0.600] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) a Doublended Lightsaber (E:618397, L:33) (9d9) (+21,+12) [15,+0](40%) (+2) d) (nothing) e) a Ring of Protection [+13] It cannot be harmed by acid, cold, lightning or fire. You bought it from the Magic shop. f) a Ring of Protection [+14] It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Uruk on level 16 of Orc Cave. k) The Amulet of Faramir (+18,+0) [+8] (+5) It can be activated for word of recall every 200 turns if it is being worn. It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Snaga on level 21 of Orc Cave. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It prevents stuns. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. n) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) a Large Mithril Shield [8,+17] s) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence, wisdom and searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Set of Gauntlets 'Paurnen' [2,+15] It can be activated for acid bolt (5d8) every 5+d5 turns if it is being worn. It can be used to store a spell. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lotho Sackville-Baggins, Betrayer of the Shire on level 22 of Orc Cave. x) a Pair of Metal Shod Boots of Free Action [6,+7] z) (nothing) {) (nothing) |) Portable hole [Character Inventory] a) Pandora's Box {0 au} It can be activated for cure insanity every 200 turns. You found it in the remains of a Gug on level 26 of Mirkwood. b) The Thirteenth Eye of Sauron It can be activated for cure cuts every 100 turns. You found it in the remains of a Random Number Generator on level 11 of Orc Cave. c) The Boulder of Entmoot It can be activated for heal 700 hit points every 100 turns. You found it in the remains of a Silver naga on level 16 of Orc Cave. d) 99 Potions of Water Curing {quest} e) 2 Scrolls of Teleportation f) a Scroll of Word of Recall g) a Scroll of Satisfy Hunger h) a Wand of Charm[1|22] (10 charges) i) a Wooden Torch (with 1671 turns of light) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Caras Galadhon ] a) The Tome of Elven Household Magic (charging) It can be activated for acquirement every 3000 turns. You found it in the remains of a Random Number Generator on level 10 of Orc Cave. b) The Seventeenth Eye of Sauron It can be activated for cure confusion every 500 turns. You found it in the remains of a Random Number Generator on level 10 of Orc Cave. c) a Potion of Restore Wisdom d) 2 Scrolls of Remove Curse {25% off} e) a Radiant Ring of Strength (+2) f) a Ring of Strength (+4) g) a Ring of Dexterity (+1) h) a Glowing Ring of Constitution (+2) i) a Ring of Nexus Resistance j) an Everburning Torch k) The Short Willow Bow of Amrod (x4) (+12,+15) (+2) l) The Parchment - Map of Thror