[ToME 2.1.0 Character Dump] Name : Galadrim Age 101 STR: 10 Sex : Female Height 90 INT: 18/188 Race : High-Elf Weight 240 WIS: 18 Class : Sorceror Social Class 1 DEX: 18/101 Body : Player CON: 18 CHR: 18/50 + To Melee Hit -18 Level 31 Max Hit Points 131 + To Melee Damage -9 Experience 241710 Cur Hit Points 131 + To Ranged Hit 6 Max Exp 241710 Max SP (Mana) 324 + To Ranged Damage 4 Exp to Adv. 345000 Cur SP (Mana) 324 AC 9+31 Gold 443945 Loan 0 Loan time 0 (Miscellaneous Abilities) Fighting : Very Bad Perception : Superb Blows/Round: 2 Bows/Throw : Very Good Searching : Excellent Shots/Round: 1 Saving Throw: Excellent Disarming : Excellent Wpn.dmg/Rnd: 2d4+-18 Stealth : Superb Magic Device: Superb Infra-Vision: 90 feet Tactic: normal Explor: normal (Character Background) Your mother was of the Avari. You are one of several children of a Serf. You are the black sheep of the family. You have blue eyes, straight brown hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: OFF Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 30 (1500') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 2nd Enderi of the 2890th year of the third age. It now is 13 days that you are adventuring. adefkmnopsuxz{|@ Add Str : ................ Add Int : ..+...+......... Add Wis : ..+............. Add Dex : .+.............. Add Con : ...........+.... Add Chr : ................ Mul Mana : ................ Mul SPower: +.....+......... Add Stea. : ................ Add Sear. : ......+......... Add Infra : ...........+.... Add Tun.. : ..............+. Add Speed : ................ Add Blows : ................ Chaotic : ................ Vampiric : ................ adefkmnopsuxz{|@ Slay Anim.: ................ Slay Evil : ................ Slay Und. : ................ Slay Demon: ................ Slay Orc : .+.............. Slay Troll: ................ Slay Giant: ................ Slay Drag.: ................ Kill Drag.: ................ Sharpness : ................ Impact : ................ Poison Brd: .+.............. Acid Brand: ................ Elec Brand: ................ Fire Brand: ................ Cold Brand: ................ adefkmnopsuxz{|@ Sust Str : ................ Sust Int : ................ Sust Wis : ..+............. Sust Dex : .+.............. Sust Con : ..........+..... Sust Chr : ................ Invisible : ..+............. Mul life : ................ Imm Acid : ................ Imm Elec : ................ Imm Fire : ................ Imm Cold : ................ Sens Fire : ......+......... Reflect : ................ Free Act : ..........+..... Hold Life : ................ adefkmnopsuxz{|@ Res Acid : ................ Res Elec : ..+............. Res Fire : .......+........ Res Cold : ................ Res Pois : .+.............. Res Fear : ................ Res Lite : ..+.......+....+ Res Dark : ..+........+.... Res Blind : ..+...+......... Res Conf : ..+...+......... Res Sound : ................ Res Shard : ..+............. Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ adefkmnopsuxz{|@ Aura Fire : .......+........ Aura Elec : ................ NoTeleport: ................ AntiMagic : ................ WraithForm: ................ EvilCurse : ................ Easy Know : ...+++.......... Hide Type : ................ Show Mods : +............++. Insta Art : ................ Levitate : ..+............. Lite : ..........+..... See Invis : ..+...+........+ adefkmnopsuxz{|@ Digestion : ....+........... Regen : ..+............. Xtra Might: ................ Xtra Shots: ................ Ign Acid : ..+...++.++...+. Ign Elec : ..+...+...+...+. Ign Fire : ..+..+++..+...+. Ign Cold : ..+...+...+...+. Activate : ..........+..... Drain Exp : ................ Teleport : ................ Aggravate : ................ Blessed : ................ Cursed : ......+......... Hvy Curse : ......+......... Prm Curse : ................ adefkmnopsuxz{|@ No blows : ................ Precogn. : ................ B.Breath : ................ Recharge : ................ Fly : ...+............ Mrg.Curse : ................ Climb : ................ adefkmnopsuxz{|@ Imm Neth : ................ Corruption list: Skills (points left: 0) - Combat 05.500 [0.500] - Weaponmastery 01.000 [0.500] - Archery 11.500 [0.500] . Barehand-combat 01.000 [0.500] - Sneakiness 02.530 [0.900] . Stealth 05.000 [0.500] . Disarming 05.000 [0.500] - Magic 22.760 [1.000] . Magic-Device 07.000 [1.000] . Spell-power 36.000 [0.600] . Sorcery 36.200 [0.800] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 00.000 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 08.100 [0.900] - Spirituality 01.000 [0.550] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.500] . Symbiosis 02.500 [0.500] You saved Bree from a dreadful Nazgul. You saved 30 princesses. You have defeated 3412 enemies. [Character Equipment] a) a Mage Staff of Power (1d4) (-17,-3) (+5) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 5. d) a Venomous small metal Boomerang of *Slay Orc* (1d8) (+7,+4) (+2) A short boomerang with metal blades on the forward edges. It increases your dexterity by 2. It poisons your foes. It is especially deadly against orcs. It sustains your dexterity. It provides resistance to poison. It allows you to sense the presence of orcs. e) The Ring of Gelin (+3) It increases your intelligence and wisdom by 3. It makes you invisible. It sustains your wisdom. It provides resistance to electricity, light, dark, blindness, confusion and shards. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. f) a Ring of Flying k) an Amulet of Slow Digestion m) a Dwarven Lantern n) The Filthy Rag of the Wight [1,-1] (+6 to searching) A piece of discarded cloth, smelly and dirty. Eurgh. You're not going to wear this, are you??? It increases your intelligence, searching and spell power by 6. It provides resistance to blindness and confusion. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. o) a Cloak of Mimicry [Goat] of Immolation [1,+7] It provides resistance to fire. It produces a fiery sheath. It cannot be harmed by acid. It cannot be harmed by fire. p) (nothing) s) a Golden Crown of Telepathy [0,+6] u) The Set of Leather Gloves 'Cammithrim' [1,+10] Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. These gloves glow so brightly as to light the way for their owner and cast magical bolts with great frequency. It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. x) a Pair of Metal Shod Boots of Dwarvish Endurance [6,+3] (+5 to infravision) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. It increases your constitution and infravision by 5. It provides resistance to dark. z) (nothing) {) 26 Arrows of Flame (1d4) (+10,+4) |) a Shovel of Digging (1d2) (+10,+11) (+5) A simple digging tool for shoveling away rubble and maybe even soft rock. It increases your ability to tunnel by 5. It cannot be harmed by acid, cold, lightning or fire. [Character Inventory] a) a Fireproof Tome of Knowledge It cannot be harmed by fire. b) a Fireproof Tome of Meta Spells This tome gives you deeper insights on the works of magic. It cannot be harmed by fire. c) a Fireproof Book of Beginner Cantrips A standard spellbook with one spell. The blood smudged on the cover makes you wonder how many people had it before you... It cannot be harmed by fire. d) a Book of Teleporation e) a Spellbook of Probability Travel f) a Spellbook of Recall g) a Spellbook of Essense of Speed h) a Spellbook of Recovery i) a Spellbook of Noxious Cloud j) a Spellbook of Vapor {25% off} k) 6 Sprigs of Athelas l) 10 Potions of Cure Light Wounds m) 3 Potions of Cure Critical Wounds n) 4 Potions of Healing o) a Potion of Restore Mana p) a Moonstone Rod of Nothing (75/75) q) a Silver Rod of Cheapness of Perception (100/100) This rod is used often used by court mages. It creation costs insane amount of gold but it still doesnt beat a golden rod. It can cast spells for a lesser mana cost. r) The Ring of Power of Uvatha the Horseman (+3) {cursed} s) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) A suit of armour made of overlapping hardened leather scales. It offers good protection while still being rather lightweight. A tunic and skirt sewn with thick, overlapping scales of hardened leather whose wearer moves with agility and assurance. It increases your dexterity and speed by 3. It provides resistance to acid, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. t) an Iron Helm [5,+4] u) a Dark Sword (3d7) (+2,+6) v) a Glaive (2d6) (+2,+4) w) (nothing) [Home Inventory - Bree ] a) a Parchment - Adventurer's guide to Middle Earth [Home Inventory - Minas Anor ] a) a Spellbook of Vision b) a Spellbook of Reveal Ways c) 2 Spellbooks of Identify [Home Inventory - Lothlorien ] a) a Book of Beginner Cantrips b) a Spellbook of Greater Identify {25% off} c) a Spellbook of Remove Curses d) Mordekainen's Sneaking Eye It can be activated for level teleportation. e) 2 Scrolls of Word of Recall {75% off} f) a Ring of Strength (+4) g) a Ring of Constitution (+2) h) a Ring of Nexus Resistance i) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) A suit of interlinked metal rings, with additional metal plates or scales covering vulnerable parts of the wearer. A hauberk, leggings, and sleeves of interlocking steel rings, strategically reinforced at vital locations with a second layer of chain. Magics to enhance body and mind lie within, and no door can hope to resist the wearer. It can be activated for door and trap destruction every 10 turns if it is being worn. It increases your intelligence, wisdom and constitution by 3. It provides resistance to acid, poison, confusion and sound. It cannot be harmed by acid, cold, lightning or fire. j) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) This is a bladed weapon. This blade is sinuosly curved and tipped with a harpoon like end. This blade has a large handguard and was designed as an off-hand weapon, This short but cruel blade is a favourite among Orcs. A short thrusting blade with a large guard worn by Maedhros the Tall, eldest son of Feanor, and wielded with his left hand after the loss of his right hand in the pits of Thangorodrim. It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. k) The Bastard Sword of Cuthlasa (3d4) (+6,+13) (+6) It's a bladed weapon. Long, over-the-shoulder, double-edged sword with a smaller hilt that could be wielded in one or two hands. It's called a "bastard sword" because in size, it falls between the broadsword and the two-hand sword, thus not having a family of its own. It's typically around 51 inches long. It is effective for cutting through tougher armors. It could be used for thrusting, but most wielders swung it like a bat. It can be wielded two-handed. It provides light (radius 1) forever. It increases your strength, dexterity and constitution by 6. It is a great bane of demons. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. l) a Long Bow of Extra Might (x6) (+8,+11)