[Angband 3.0.6 Character Dump] Name Clifford Self RB CB EB Best Sex Male Age 18 STR: 18/01 -1 +2 +3 18/41 Race Kobold Height 43 INT: 12 -1 +1 +0 12 Class Rogue Weight 71 WIS: 12 +0 -2 +0 10 Title Filcher Status 1 DEX: 17 +2 +3 +0 18/40 HP -48/247 Maximize Y CON: 14 +2 +1 +0 17 SP 20/20 Preserve Y CHR: 12 -2 -1 +0 9 Level 26 Armor [15,+45] Saving Throw Superb Cur Exp 34395 Fight (+4,+11) Stealth Superb Max Exp 34395 Melee (+10,+20) Fighting Heroic Adv Exp 35000 Shoot (+10,+21) Shooting Heroic MaxDepth 1000 ft Blows 3/turn Disarming Superb Gold 11058 Shots 1/turn Magic Device Superb Burden 134.9 lbs Perception Very Good Speed Normal Infra 80 ft Searching Excellent You come from a litter of 5 pups. Your father was a fungus farmer, and your mother was a cook. You have dark brown eyes, a dark brown hide, and small, sharp teeth. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:.......+..... Pois:............+ Nexus:............. Fear:............. Nethr:............. Lite:.........+... Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:...........+. Feath:............. Sear.:............. PLite:.........+... Infra:....+........ Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. [Last Messages] > The Quylthulg dies. > The Dark elven lord tries to cast a spell, but fails. > The Dark elven lord casts a spell, burning your eyes! > You are blind! > You have a Scroll titled "danplu blu" of Phase Door (h). > It mumbles. > You are hit by cold! > It mumbles. > You are hit by cold! > You have a Metal Cap [3] (r). > It mumbles. > You are hit by cold! > It mumbles. > You are hit by fire! > You die. [Character Equipment] a) a Main Gauche (1d5) (+6,+9) b) a Short Bow of Power (x2) (+6,+21) c) a Moonstone Ring of Strength (+3) It increases your strength by 3. It sustains your strength. d) a Gold Ring of Damage (+8) e) a Bronze Amulet of Infravision (+3) It increases your infravision by 3. f) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) Soft Studded Leather [5,+8] h) a Cloak of Protection [1,+15] It provides resistance to shards. It cannot be harmed by the elements. i) a Large Leather Shield [4,+6] j) a Hard Leather Cap of Light [2,+7] It provides resistance to light. It lights the dungeon around you. k) (nothing) l) a Pair of Hard Leather Boots of Stealth [3,+7] (+2) It increases your stealth by 2. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Black Spotted Mushroom of Restore Constitution d) 13 Rations of Food e) 5 Pieces of Elvish Waybread f) a Shimmering Potion of Speed g) 2 Purple Speckled Potions of Cure Critical Wounds h) a Scroll titled "danplu blu" of Phase Door i) 5 Scrolls titled "staip mursat" of Word of Recall {10% off} j) 33 Scrolls titled "ish comp" of Identify k) a Scroll titled "agmic wexum" of *Identify* l) a Titanium Wand of Disarming (6 charges) m) a Nickel-Plated Wand of Light (11 charges) n) 4 Runed Wands of Magic Missile (36 charges) o) 2 Hemlock Staffs of Teleportation (5 charges) p) a Carnelian Ring of Free Action It grants you immunity to paralysis. q) a Tortoise Shell Amulet of Charisma (+2) It increases your charisma by 2. It sustains your charisma. r) a Metal Cap [3,+0] s) a Cutlass (Holy Avenger) (1d7) (+10,+12) [+1] (+1) It increases your wisdom by 1. It slays demons, undead, and all evil creatures. It provides resistance to fear. It sustains your constitution. It is blessed by the gods. It grants you the ability to see invisible things. t) a Katana of Slay Dragon (3d4) (+8,+8) It slays dragons. u) 77 Arrows (1d4) (+0,+0) [Home Inventory] a) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. b) a Brown Mushroom of Restore Strength c) 9 Chartreuse Potions of Restore Strength {10% off} d) 5 Light Blue Potions of Restore Intelligence {25% off} e) 9 Red Speckled Potions of Restore Wisdom f) 4 Tangerine Potions of Restore Dexterity g) 3 Green Speckled Potions of Restore Constitution h) 8 Gloopy Green Potions of Restore Charisma i) 7 Scrolls titled "staip mursat" of Word of Recall {10% off} j) The Pair of Soft Leather Boots of Wormtongue (-8,-8) [2,+0] (+3) {cursed} It increases your intelligence and dexterity by 3. It increases your stealth and speed by 3. It makes you fall like a feather. It is cursed. It activates for phase door every 20 turns. It cannot be harmed by the elements. k) a Main Gauche of Slay Dragon (1d5) (+3,+5) It slays dragons. l) a Sabre (1d7) (+8,+7) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)