[Sangband 0.9.9, beta 20 Character Dump] Jack Age : 29 Str: 10 15 the Dark Robber Height : 3 ft, 5 in INT: 18/20 Weight : 75 lb WIS: 11 Gender : Male DEX: 18/30 Race : Hobbit Slayer of a level 21 Con: 18 18/10 Realm : Necromancy Fire vortex CHR: 6 Max Hitpoints 121 Power 35 Max Mana 16 Cur Hitpoints -3 Score 48 Cur Mana 14 (Melee) Unspent Exp 21 (Missile) Blows per round 2 Gold 9977 Shots per round 1 Average Damage 15 + to Skill 0 (Wrestling) Max Depth Lev 12 Deadliness (%) 0 (Character Abilities) Melee : Very Good Saving Throw: Very Good Magic Device: Very Good Shooting : Superb Stealth : Excellent Dodging : Good Throwing : Heroic Perception : Superb Fame : Spoken of Digging : Poor Disarming : Superb Infra-Vision: 30 feet Speed : -10 Armour : 35 Kills : 610 Time Elapsed: 4 days, 12 hours, 7 minutes (450545 turns) [Character Attributes] abcdefghijkl@ Stat Intrnl abcdefghijkl@ Adjust Currnt Stlth:............. Str: 17 ............2 15 10 Invis:............. INT: 17 ............3 18/20 Aware:..1.......... WIS: 10 ............1 11 Disar:............. DEX: 16 ............5 18/30 Devic:............. Con: 17 ............2 18/10 18 Speed:............. CHR: 9 ............3 6 abcdefghijkl@ abcdefghijkl@ Infra:............3 NFuel:............. Tunnl:............1 Steal:............. Save :............. NoMag:............. Mana :............. Telep:............. Light:.....2....... Aggra:............. Drain:............. Curse:............. abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid :............. Light:............. Food :............. Elec :............. Dark :............. Feath:............. Fire :...+......... Sound:............. Shine:............. Cold :............. Shard:............. Regen:............. Pois :............. Nexus:............. ESP :............. Fear :............. Nethr:............. SeeIn:............. Blind:............. Chaos:............. FrAct:............. Confu:............. Disen:............. HLife:............. [Last Messages] You have a Wand of Sleep Monster {unknown} (o). Autosaving the game... done. The Clay golem wakes up. The Clay golem hits you. <2x> You grab the Clay golem. You miss the Clay golem. The Clay golem hits you. The Clay golem misses you. You squeeze the Clay golem. You slam the Clay golem. The Clay golem hits you. <2x> You miss the Clay golem. <2x> The Clay golem hits you. <2x> You squeeze the Clay golem. You slam the Clay golem. You throw the Clay golem to the ground! The Gnome mage wakes up. You dodge the Clay golem. The Clay golem hits you. The Gnome mage casts a stinking cloud. The Clay golem resists a lot. You are poisoned! You miss the Clay golem. You grab the Clay golem. The Clay golem hits you. The Clay golem misses you. You miss the Clay golem. You grab the Clay golem. The Clay golem hits you. <2x> You are no longer poisoned. You miss the Clay golem. You grab the Clay golem. The Clay golem hits you. You dodge the Clay golem. The Gnome mage blinks away. The Clay golem hits you. <2x> The Gnome mage casts a stinking cloud. The Clay golem resists a lot. You are poisoned! You miss the Clay golem. You slam the Clay golem. You have destroyed the Clay golem. Orfax, Son of Boldor drains power from your muscles! You resist the effects! The Gnome mage blinks away. Target Aborted. Target Selected. You drop 7 boulders {@v7 =g} (t). You have no more boulders {@v7 =g} (t). Orfax, Son of Boldor cries out in pain. You are no longer poisoned. Orfax, Son of Boldor commands you to return. You feel yourself grow stronger! Orfax, Son of Boldor drains power from your muscles! You feel yourself moving slower! Orfax, Son of Boldor misses you. You dodge Orfax, Son of Boldor. Orfax, Son of Boldor moons you!!! <2x> Orfax, Son of Boldor drains power from your muscles! It gestures in shadow. Darkness surrounds you. Orfax, Son of Boldor hits you. <2x> Low hitpoint warning! *** LOW HITPOINT WARNING! *** Orfax, Son of Boldor insults your mother! Orfax, Son of Boldor humiliates you! You grab Orfax, Son of Boldor. You miss Orfax. Orfax, Son of Boldor hits you. *** LOW HITPOINT WARNING! *** Orfax, Son of Boldor hits you. *** LOW HITPOINT WARNING! *** Orfax, Son of Boldor makes obscene gestures! Orfax, Son of Boldor defiles you! It casts a stinking cloud! Orfax, Son of Boldor grunts with pain. *** LOW HITPOINT WARNING! *** You are poisoned! Orfax, Son of Boldor hits you. *** LOW HITPOINT WARNING! *** Orfax, Son of Boldor hits you. *** LOW HITPOINT WARNING! *** You have been stunned. Orfax, Son of Boldor makes obscene gestures! Orfax, Son of Boldor gives you the finger! Orfax, Son of Boldor hits you. *** LOW HITPOINT WARNING! *** Orfax, Son of Boldor hits you! *** LOW HITPOINT WARNING! *** Orfax, Son of Boldor moons you!!! Orfax, Son of Boldor gives you the finger! *** LOW HITPOINT WARNING! *** You are no longer stunned. It casts a stinking cloud! Orfax, Son of Boldor grunts with pain. *** LOW HITPOINT WARNING! *** Orfax, Son of Boldor hits you! You die. [Skills] Swordsmanship : 25% Clubbing : 4% (max 6%) Jousting : 12% Archery - Slings : 25% Throwing : 25% Wrestling : 25% Karate : 25% Spellcasting : 25% Magical Power : 25% Wizardry : 25% Nature Lore : 25% Blood Dominion : 25% Magical Device : 25% Burglary : 25% Perception : 25% Stealth : 25% Disarming : 25% Dodging : 25% Spell Resistance : 25% Weaponsmithing : 25% Bowmaking : 25% Armor Forging : 24% Alchemy : 24% Magical Infusion : 25% You have joined the Burglar's Guild. [Quests] To fulfill your task, you must kill 9 Disenchanter bats on dungeon level 14. Defeated 8 piles of Creeping copper coins on level 3 Defeated 20 Novice paladins on level 5 Defeated 7 piles of Creeping gold coins on level 8 Defeated 13 Fire vortices on level 11 [Character Equipment] a Sling (x2) (+0,+0) a Ring of Awareness (+1) a Ring of Resist Fire a Brass Lantern (lit) [2] Light source (radius 2) Soft Studded Leather [5,+3] a Cloak [1,+4] a Hard Leather Cap [2,+3] a Pouch (holding 31 essences of 8 types) 19 Lead Shots (2d2) (+0,+0) {@f1} a Stone Pebble (1d2) (-6,-5) {cursed} Cursed. a Lead Shot (2d2) (+3,+3) 24 Lead Shots (2d2) (+3,+3) [Character Inventory] a Tome of Necromancy [Beginner's Curses] {@m1, 25% off} Does 2d9 thrown damage a Tome of Necromancy [Darker Elements] {@m2} Does 4d8 thrown damage a Book of Magic Spells [Apprentice Magic] 7 Rations of Food 3 Flasks of oil 12 Potions of Cure Critical Wounds {90% off} 10 Scrolls of Phase Door 10 Scrolls of Teleportation a Scroll of Teleport Level {50% off} a Scroll of Word of Recall a Scroll of Recharging 4 Scrolls of Monster Confusion a Rod of Door/Stair Location {@z2} 2 Rods of Lightning Bolts (1 charging) {@z5 Wormtongue} a Wand of Sleep Monster (13 charges) a Wand of Stinking Cloud (6 charges) a Wand of Confuse Monster (10 charges) a Vorpal Rapier (1d6) (+5,+5) Vorpal. a blank Parchment (Paper) a boulder {@v0 =g} Does 3d17 thrown damage [Home Inventory] 3 Tomes of Necromancy [Beginner's Curses] {@m1, 25% off} Does 2d9 thrown damage 2 Mushrooms of Mana 4 Flasks of oil a Potion of Invisibility 2 Potions of Speed 6 Scrolls of Teleport Level {50% off} a Wand of Acid Bolts (13 charges) a Wand of Lightning Bolts (15 charges) a Staff of Perception (14 charges) Unusually durable a Staff of Perception (13 charges) Unusually durable a Broad Sword of Slay Troll (2d5) (+1,+5) {Bullroarer} a Quarterstaff of Slay Troll (3d2) (+3,+10) [8,+0] {Wormtongue} 5 empty Bottles (Glass) an empty Bottle (Crystal) Unusually durable 28 blank Parchments (Paper) a chunk of Copper 28 boulders {@v8 =g} Does 2d14 thrown damage 4 boulders {@v0 =g} Does 3d17 thrown damage 7 boulders {@v9 =g} Does 3d13 thrown damage [Special Advantages and Disadvantages] You were rolled up 453568241 times before being accepted. You played without connected stairs.