[Theme 1.1.3 Character Sheet] Name : Naur Age 79 STR: 40 Sex : Male Height 87 INT! 40 Race : Dunadan Weight 212 WIS! 40 Class : Sorceror Social Class 1 DEX: 40 Body : Player CON: 40 God : Manwe Sulimo CHR! 40 + To Melee Hit -38 Level 39 Hit Points 840/ 952 + To Melee Damage -6 Experience 1850692 Spell Points 110/ 1026 + To Ranged Hit -6 Max Exp 1850692 Sanity 726/ 726 + To Ranged Damage 12 Exp to Adv. 2100000 Piety 2564 AC 35+146 Gold 640894 Speed Fast (+21) (Miscellaneous Abilities) Fighting : Very Bad Perception : Fair Blows/Round: 4 Bows/Throw : Very Bad Searching : Good Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 4d4-24 Stealth : Bad Magic Device: Bad Infra-Vision: 1310 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Serf. You are the black sheep of the family. You have dark brown eyes, straight black hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Orodruin: Level 99 (4950') Submerged Ruins: Level 50 (2500') Cirith Ungol: Level 50 (2500') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 52 (2600') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Moria: Level 35 (1750') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 40 (2000') The Withered Heath: Level 30 (1500') The Helcaraxe: Level 40 (2000') Dol Amroth: Level 35 (1750') Near Harad: Level 25 (1250') Utumno: Level 104 (5200') Your body is a Player. You are currently on level 103 of Utumno. You have defeated 1303 enemies. You destroyed the One Ring, thus weakening Sauron. You saved 24 princesses. You saved Arda and became a famed King. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 45th Yavie of the 2890th year of the third age. You have been adventuring for 2 days. adefkmnopsuxz{|@ Add Str : ...........3..6. Add Dex : .4.....3........ Add Con : ..........43.... Add Chr : .......3........ Mul Mana : ..+............. Mul SPower: ..+............. Add Stea. : .......3........ Add Sear. : .......3......6. Add Infra : ..............6. Add Tun.. : ..............6. Add Speed : .4.7.3.....3.... Slay Orc : ..............+. Slay Troll: ..............+. Slay Giant: ..............+. Slay Drag.: ..............+. Acid Brand: ..............+. Sust Str : ....+........... Sust Int : ................ Sust Wis : ................ Sust Dex : ....+........... Sust Con : ....+.....+....+ Sust Chr : ................ Invisible : .......+........ Mul life : ....+.+......... Sens Fire : ................ Reflect : ................ Free Act : ....+........... Hold Life : ....+++......... Res Acid : .+......+.....+. Imm Elec : .+....*.+....... Res Fire : .+......+....... Res Cold : .+......+.+..... Res Pois : ......+......... Res Fear : ...........+.... Res Light : .....+..+....... Res Dark : .....++.+.....+. Res Blind : ................ Res Conf : .....+..+....... Res Sound : ......+......... Res Shard : ................ Res Neth : ....+........... Res Nexus : ......+......... Res Chaos : .....+.......... Res Disen : ......+....+..+. Levitate : ...............+ Lite : ....+........... See Invis : .....+.......... Digestion : ....+........... Regen : ....+.....+....+ Activate : .....+.+..+...+. Climb : ...........+..+. Orc.ESP : .....+........+. Skills (points left: 6) . Archery 01.000 [0.000] - Sneakiness 07.200 [0.900] . Stealth 18.000 [0.400] . Disarming 00.400 [0.000] - Magic 43.620 [1.000] . Magic-Device 01.500 [1.000] . Spell-power 43.800 [0.600] . Sorcery 43.700 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Udun 07.200 [0.400] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 15.300 [0.900] - Spirituality 03.500 [0.550] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You are fated to find a Slime Mold on level 2. [Character Equipment] a) a Mage Staff of Sorcery (1d4) (-16,+4)(60%)(60%) (+3) d) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) It increases your dexterity and speed by 4. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 23 of The Withered Heath. e) a Ring of Wizardry(40%) (+2) It can be used to store a spell. It increases your spell power by 2. It increases your mana capacity by 40%. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 103 of Utumno. f) a Ring of Speed (+7) k) The Blue Stone 'Coimir'(40%) (+2) It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It can be used to store a spell. It increases your luck by 2. It increases your hit points by 40%. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining and nether. It allows you to breathe underwater. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 70 of The Sacred Land Of Mountains. n) The Splint Mail of Fuiaras (-46,-30) [19,+9](20%) It increases your hit points by 20%. It provides immunity to electricity. It provides resistance to life draining, poison, dark, sound, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 36 of Moria. o) The Elven Cloak of Peregrin Took [4,+16] (+3) It can be activated for satisfy hunger every 100 turns if it is being worn. It increases your dexterity, charisma, stealth, searching and luck by 3. It makes you invisible. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Orodruin. p) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, light, dark and confusion . It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 46 of Moria. s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 70 of The Sacred Land Of Mountains. x) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength, constitution and speed by 3. It makes you completely fearless. It provides resistance to disenchantment. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 70 of The Sacred Land Of Mountains. z) (nothing) {) (nothing) |) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Orodruin. [Character Inventory] a) an Indestructible Tome of Magical Energy {!k!v!d!s} b) 2 Indestructible Tomes of the Eternal Flame {@m4@b4 !k!v!d!s} c) an Indestructible Tome of the Blowing Wind {@m1@b1 !k!v!d!s} d) an Indestructible Tome of the Impenetrable Earth {!k!v!d!s} e) a Fireproof Tome of the Everrunning Wave {!k!v!d!s} f) an Indestructible Tome of Translocation {@m2@b2 !k!v!d!s} g) a Fireproof Tome of the Tree {@m5@b5 !k!v!d!s} h) a Fireproof Tome of Knowledge {@m3@b3 !k!v!d!s} i) an Indestructible Tome of the Time {!k!v!d!s} j) a Fireproof Tome of Meta Spells {!k!v!d!s} k) a Fireproof Unholy Tome of the Hellflame {!k!v!d!s} l) 5 Potions of *Healing* {!k} m) a Potion of Life n) an Indestructible Scroll of *Destruction* o) a Silver Rod of the Istari of Nothing (200/200) p) a Silver Rod of the Istari of Nothing (200/200) q) a Mithril Rod of the Istari of Disarming (36/320) r) a Staff of Genocide[1|13] (0 charges) s) a Draconic Ring of Speed (+2,+1) [+1] (+6) t) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 103 of Utumno. u) The Anchor of Space-Time v) The Silmaril of the Seas (+2) It can be activated for word of recall every 200 turns if it is being worn. It grants you the power of banish evil if it is being worn. It provides light (radius 5) forever. It increases your intelligence by 2. It provides resistance to light, dark, nether, nexus and chaos. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It drains life and experience. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 103 of Utumno. w) The Dragon Helm of Dor-Lomin [8,+20] (+4) It can be activated for rays of fear in every direction if it is being worn. It provides light (radius 1) forever. It increases your strength, dexterity and constitution by 4. It provides resistance to acid, electricity, fire, cold, light and blindness. It allows you to see invisible monsters. It allows you to sense the presence of dragons and thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Orodruin. [Home Inventory - Minas Anor ] a) The Ring of Hirdhor (+5) It increases your strength and dexterity by 5. It sustains your dexterity. It provides resistance to electricity, light, dark, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Prince Imrahil the Proud on level 35 of Dol Amroth. b) a Lucky Amulet of Resistance (+5) It increases your luck by 5. It provides resistance to acid, electricity, fire and cold. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 44 of Moria. c) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom , charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 70 of Dol Guldur. d) The Amulet 'Erirn' (+5) It increases your wisdom and searching by 5. It sustains your wisdom and charisma. It provides resistance to cold, nexus and chaos. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulfang the Black on level 40 of The Land Of Rhun. e) The Amulet of Faramir (+18,+0) [+8] (+5) It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. f) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength, dexterity and speed by 2. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, confusion and sound. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. h) The Metal Brigandine Armour 'Manglorot' (-3 to accuracy) [19,+9] It provides immunity to acid and fire. It makes you completely fearless. It provides resistance to electricity. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 36 of Moria. i) The Metal Brigandine Armour of Imlarin (-3 to accuracy) [19,+13] It sustains your strength. It provides immunity to acid. It provides resistance to life draining, light and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 46 of Moria. j) The Galvorn Plate Mail of Eol (-4 to accuracy) [40,+20] (+2) It can be activated for heal 1000 hit points every 888 turns if it is being worn. It increases your constitution by 2. It sustains your constitution. It makes you completely fearless. It provides resistance to life draining , acid, cold, dark, confusion, nether, nexus and chaos. It allows you to sense the presence of undead. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Orodruin. k) an Elven Cloak of Stealth [4,+15] (+6 to stealth) l) The Small Leather Shield of Halmar [2,+12] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, light and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lokkak, the Ogre Chieftain in a shallow water area. m) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to poison and blindness. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. n) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. o) The Steel Helm of Lobedrim [6,+9] It provides light (radius 2) forever. It sustains your strength and constitution. It makes you completely fearless. It provides resistance to life draining, acid, cold, poison, dark, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 46 of Moria. p) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 37 of Moria. q) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 46 of Moria. r) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Withered Heath. s) The Sceptre of Numenor (-3 to speed) It can be activated for dispel good (level*5) every 300+d300 turns if it is being worn. It can be used to store a spell. It decreases your strength, constitution, charisma, speed and luck by 3. It renders you incorporeal. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ibun, Son of Mim on level 88 of Orodruin. t) The Key of Thorin u) The Mage Staff of Forochel (3d4) (-12,-8)(60%) (+3 to infravision) It can be wielded two-handed. It increases your intelligence, wisdom, infravision and spell power by 3. It increases your mana capacity by 60%. It sustains your intelligence and wisdom. It provides immunity to cold. It provides resistance to blindness. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. v) a Mage Staff of Sorcery (1d4) (-59,-60)(60%)(60%) (+3) w) a Mage Staff of Sorcery (1d4) (-19,-57)(40%)(40%) (+2)