[FuryBand 2.0.0 Character Sheet] Name : Mr Magoo Age 154 STR: 15 Sex : Male Height 196 INT: 39 Race : Cold Hound Weight 32 WIS: 24 Class : Master Social Class 1 DEX: 28 Body : Player CON: 31 God : Nobody CHR: 19 + To Melee Hit -3 Level 31 Hit Points 225/ 225 + To Melee Damage -9 Experience 338480 Spell Points 1155/ 1155 + To Ranged Hit -3 Max Exp 338480 Sanity 253/ 253 + To Ranged Damage 0 Exp to Adv. 420000 AC 4+40 Gold 421094 Speed Fast (+11) (Miscellaneous Abilities) Fighting : Bad Perception : Very Bad Blows/Round: 1 Bows/Throw : Very Bad Searching : Bad Shots/Round: 1 Saving Throw: Superb Disarming : Good Mel.dmg/Rnd: 0-5 Stealth : Bad Magic Device: Bad Infra-Vision: 70 feet Tactic: coward Explor: running (Character Background) You were born in Barad-dur, awakened by an unsuspecting traveler. Since then you have destroyed no enemies of the Dark. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') Your body is a Player. You are currently in the town of Caras Galadhon. You have defeated 2305 enemies. You saved 32 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 45th Yavie of the 2890th year of the third age. You have been adventuring for 2 days. efkmnosxyz{@ Add Int : .2..22...... Add Wis : .....2...... Add Dex : ..5......... Mul Mana : ....+....... Add Stea. : .....2...... Add Sear. : ...12....... Add Infra : ...1........ Add Speed : .....2.....+ Sust Str : ............ Sust Int : .+.......... Sust Wis : ............ Sust Dex : ............ Sust Con : ............ Sust Chr : ............ Invisible : +........... Mul life : ............ Sens Fire : ....+....... Reflect : ............ Free Act : ............ Hold Life : ............ Res Acid : .....+...... Res Elec : ............ Res Fire : ............ Res Cold : ...........+ Res Pois : ..+......... Res Fear : ............ Res Light : ............ Res Dark : ............ Res Blind : ....+....... Res Conf : ....+....... Res Sound : ............ Res Shard : ............ Res Neth : ............ Res Nexus : ............ Res Chaos : ............ Res Disen : ............ See Invis : ...++....... Activate : ..+..+...... Skills (points left: 0) . Barehand-combat 03.000 [2.600] - Sneakiness 03.700 [0.900] . Stealth -10.000 [0.400] . Disarming 01.000 [0.000] - Powers 35.800 [1.000] . Devices 01.500 [1.000] . Power 35.400 [0.600] . Mastery 35.300 [0.700] . Energy 01.800 [0.900] . Fire 01.000 [1.000] . Water 01.000 [1.000] . Air 01.000 [1.000] . Earth 01.000 [1.000] . Meta 01.000 [1.000] . Movement 01.000 [1.000] . Knowledge 01.000 [1.000] . Temporal 01.000 [1.000] . Mind 01.000 [1.000] . Nature 01.000 [1.000] . Maiaology 01.000 [0.300] . Runecraft 00.000 [0.900] . Innate 00.000 [0.900] - Spirituality 32.800 [0.550] . Prayer 00.000 [0.500] - Monster-lore 01.500 [0.500] . Symbiosis 01.000 [0.300] . First-aid 01.000 [0.600] Abilities * Perfect casting [Fates] You may meet a Village idiot on level 1. [Character Equipment] e) a Ring of Invisibility It makes you invisible. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 17 of Orc Cave. f) a Ring of Intelligence (+2) It increases your intelligence by 2. It sustains your intelligence. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Snotling Shaman on level 20 of Orc Cave. k) an Amulet of the Serpents [+2] (+5) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 5. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young white dragon on level 28 of Mirkwood. m) The Pearl 'Nimphelos' (+1) It grants you the power of dazzle if it is being worn. It provides light (radius 3) forever. It increases your searching and infravision by 1. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Poor, the Thief on level 26 of Mirkwood. n) The Filthy Rag of the Wight [1,+6](40%) (+2 to searching) It increases your intelligence and searching by 2. It increases your mana capacity by 40%. It provides resistance to blindness and confusion. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. s) a Maiahorn [2,+5] x) (nothing) y) (nothing) z) (nothing) {) (nothing) [Character Inventory] a) The Gram of Lore {teleport 100 100} It can be activated for teleport (range 100) every 100 turns. You found it in the remains of a Sand-dweller on level 15 of Mirkwood. b) The Shard of Pottery that is Not Junk {genocide 500} It can be activated for genocide every 500 turns. You found it in the remains of a Random Number Generator on level 14 of Orc Cave. c) 4 Lembases d) 23 Potions of Cure Critical Wounds e) a Potion of Healing f) 2 Potions of Restore Mana g) a Ring of Nexus Resistance It provides resistance to nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young green dragon on level 31 of Mirkwood. h) a Ring of Spell i) a Metal Cap of Intelligence [3,+6] (+2) It increases your intelligence by 2. It sustains your intelligence. It was given to you as a reward. j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Pinch of Longbottom Leaf b) a Potion of Restore Strength c) 2 Potions of Restore Constitution d) a Potion of Restore Charisma e) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. f) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to disenchantment. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. g) The Short Sword 'Gilettar' (1d7) (+3,+7) (+2) It increases your attack speed by 2. It is especially deadly against natural creatures. It provides resistance to disenchantment. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. h) The Parchment - Map of Thror [Home Inventory - Caras Galadhon ] a) a Silver Rod of Nothing (100/100) b) The Wand of Digging of Thrain (240 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. c) The Amulet of Faramir (+18,+0) [+8] (+5) It can be activated for word of recall every 200 turns if it is being worn. It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. e) The Long Bow of Legolas (x6) (+17,+19) (+3) It increases your dexterity, stealth and infravision by 3. It provides immunity to paralysis. It allows you to sense the presence of orcs. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. f) The Harp of Thorin (+2 to stealth) It can be activated for mass charm every 750 turns if it is being worn. It grants you the power of remove fear if it is being worn. It increases your charisma, stealth, infravision, ability to tunnel and luck by 2. It sustains your charisma. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. g) It's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of It on level 20 of Mirkwood.