[Angband 3.0.5 Character Dump] Name Destroyer Self RB CB EB Best Sex Male Age 29 STR: 18/95 +4 +5 +3 18/215 Race Half-Troll Height 87 INT: 18/95 -4 -2 +2 18/55 Class Warrior Weight 303 WIS: 18/51 -2 -2 +2 18/31 Title Champion Status 1 DEX: 18/74 -4 +2 +5 18/104 HP -52/704 Maximize Y CON! 18/100 +3 +2 +0 18/150 SP 0/0 Preserve Y CHR: 18/98 -6 -1 +0 18/28 Level 37 Armor [25,+71] Saving Throw Excellent Cur Exp 775745 Fight (+23,+20) Stealth Bad Max Exp 775745 Melee (+31,+30) Fighting Legendary Adv Exp 840000 Shoot (+36,+9) Shooting Legendary MaxDepth Lev 43 Blows 7/turn Disarming Excellent Gold 267515 Shots 1/turn Magic Device Very Good Perception Poor Burden 108.9 lbs Infra 30 ft Searching Fair Your mother was a Stone-Troll Warrior. You have puke-yellow eyes, oily dark purple hair, and green leprous skin. abcdefghijkl@ abcdefghijkl@ Acid:......+++.... Blind:.........+... Elec:........+.... Confu:.........+... Fire:+.......+.+.. Sound:............. Cold:........+.... Shard:......+...... Pois:..+.......... Nexus:............. Fear:....+..+....+ Nethr:............. Lite:............. Chaos:............. Dark:........+.... Disen:....+........ abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:........+.... Feath:............. Sear.:.........+... PLite:............. Infra:............. Regen:..........+.+ Tunn.:............. Telep:............. Speed:......+...... Invis:.......+.+... Blows:+............ FrAct:....+..+..... Shots:............. HLife:............. Might:............. [Last Messages] > It was a great hit! > You hit Waldern, King of Water. > Waldern, King of Water casts a water bolt. > You miss Waldern, King of Water. <2x> > You hit Waldern, King of Water. <3x> > You miss Waldern, King of Water. > You hit Waldern, King of Water. > Waldern, King of Water hits you. > Waldern, King of Water misses you. > Waldern, King of Water hits you. <6x> > You hit Waldern, King of Water. <7x> > It was a good hit! > Waldern, King of Water gestures fluidly. > You are engulfed in a whirlpool. > You die. [Character Equipment] a) The Broken Sword 'Narsil' (3d2) (+8,+10) (+2) It increases your strength and dexterity by 2. It increases your attack speed by 2. It slays orcs and trolls. It provides resistance to fire. It is blessed by the gods. It cannot be harmed by the elements. b) a Sling of Accuracy (x2) (+13,+9) c) a Lapis Lazuli Ring of Resist Poison It provides resistance to poison. d) an Obsidian Ring of Slaying (+5,+6) e) a Brass Amulet of Weaponmastery (+3,+1) (+1) It increases your strength by 1. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. f) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {ground, lvl 36} It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. h) The Cloak of Thorongil [1,+8] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. i) a Small Metal Shield of Elvenkind [3,+9] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and dark. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+9] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) The Set of Gauntlets 'Paurhach' [2,+15] It provides resistance to fire. It speeds your regeneration. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. l) a Pair of Hard Leather Boots [3,-1] [Character Inventory] a) a Brown Potion of Speed b) 2 Crimson Potions of Restore Life Levels c) 25 Scrolls titled "gopblaa mar" of Phase Door {10% off} d) 7 Scrolls titled "fanis temval" of Teleportation e) 7 Scrolls titled "tibin evstab" of Word of Recall {75% off} f) 6 Scrolls titled "man triel" of Satisfy Hunger {10% off} g) 3 Silver Rods of Trap Location h) a Chromium Rod of Detection (charging) It cannot be harmed by electricity. i) Double Chain Mail (-2) [16,+6] j) a Dwarven Shovel of Digging (1d3) (+8,+8) (+7) It increases your tunneling by 7. It is branded with acid. k) 19 Iron Shots of Slay Demon (1d4) (+9,+7) It slays demons. [Home Inventory] a) a Brown Mushroom of Restore Strength b) a Light Green Mushroom of Restore Constitution c) a Dark Red Mushroom of Restoring d) 7 Crimson Potions of Restore Life Levels {40% off} e) a Pungent Potion of Restore Dexterity f) a Scroll titled "ood seelech" of *Identify* g) 2 Bloodstone Rings of Free Action It grants you immunity to paralysis. h) a Malachite Ring of See Invisible It grants you the ability to see invisible things. i) a Dragon Tooth Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. j) White Dragon Scale Mail (-2) [30,+7] It provides resistance to cold. It activates for breathe frost (110) every 450+d450 turns. It cannot be harmed by the elements. k) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. m) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and dark. It cannot be harmed by the elements. n) The Metal Cap of Thengel [3,+11] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. o) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed} It decreases your intelligence and wisdom by 5. It decreases your searching by 5. It provides resistance to fear. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you and is heavily cursed. It cannot be harmed by the elements. p) The Dagger 'Dethanc' (2d4) (+4,+6) It is branded with electricity. It provides resistance to lightning. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. q) The Dagger 'Nimthanc' (2d4) (+4,+6) It is branded with frost. It provides resistance to cold. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. r) The Long Sword 'Elvagil' (2d5) (+2,+7) (+2) It increases your dexterity and charisma by 2. It increases your stealth by 2. It slays orcs and trolls. It makes you fall like a feather. It grants you the ability to see invisible things. It cannot be harmed by the elements. s) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) (charging) It increases your intelligence and wisdom by 4. It slays all evil creatures. It provides resistance to light. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for identify every 10 turns. It cannot be harmed by the elements. t) 30 Seeker Arrows of Flame (4d4) (+9,+4) It is branded with fire. It cannot be harmed by fire. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)