[Sangband 0.9.9, beta 19 Character Dump] # ##### # ,,, $$$ ,,, ,,=$ "$$$$$" $=,, ,$$ $$$ $$, *> <*> <* $$ $$$ $$ "$$ $$$ $$" "$$ $$$ $$" *#########*#########* *#########*#########* You were rolled up 632576 times before being accepted. Garion Age : 24 STR! 18/210 the Night Lord Height : 6 ft, 0 in INT! 18/*** Weight : 160 lb WIS! 18/180 Gender : Male DEX! 18/180 Race : Human Slayer of CON! 18/210 Realm : Necromancy Morgoth, Lord of CHR! 18/160 Darkness Max Hitpoints 882 Power 100 Max Mana 457 Cur Hitpoints 882 Score 6861 Cur Mana 457 (Melee) Unspent Exp 1949680 (Missile) Blows per round 6 Gold 11388900 Shots per round 2 + to Skill 11 + to Skill 19 Deadliness (%) 117 Max Depth 5000 ft Deadliness (%) 119 (Character Abilities) Melee : Very Good Saving Throw: Legendary Magic Device: Heroic Shooting : Excellent Stealth : Fair Dodging : Superb Throwing : Very Good Perception : Legendary Fame : Immortal Digging : Fair Disarming : Legendary Infra-Vision: 0 feet Speed : +28 Armour : 159 Kills : 11764 Time Elapsed: 32 days, 0 hours, 34 minutes (3202419 turns) [Character Attributes] abcdefghijkl@ Stat Intrnl abcdefghijkl@ Adjust Stlth:3............ STR! 18/100 3.13....4.... 18/210 Invis:..13......... INT! 18/100 ..134..2.2..4 18/*** Aware:............. WIS! 18/100 ..13...2.2... 18/180 Disar:............. DEX! 18/100 ..13......4.. 18/180 Devic:............. CON! 18/100 3.13....4.... 18/210 Speed:.2**.......*. CHR! 18/100 ..13...2..... 18/160 abcdefghijkl@ abcdefghijkl@ Infra:............. NFuel:.....+....... Tunnl:............. Steal:............. Save :.....2....... NoMag:............. Mana :............. Telep:............. Light:.....3....... Aggra:............. Drain:............. Curse:............. abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid :+.....+.*.... Light:......+...... Food :..++......... Elec :+..*..+...... Dark :......++..... Feath:+..+......... Fire :+.*...+...... Sound:......+.+.... Shine:............. Cold :+.....++..... Shard:......+...... Regen:+.++.......+. Pois :......+...... Nexus:......+...... ESP :.........+... Fear :............. Nethr:......++..... SeeIn:+.++.+....... Blind:++.......+... Chaos:......+++.... FrAct:+.++....+.... Confu:.+........... Disen:......+...... HLife:...+......... [Last Messages] You no longer have the Mighty Hammers 'Grond' (9d9) (+5,+25) [+10] (w). You bought a Scroll of *Identify* (h) for 1010 gold. You have a Scroll of *Identify* (l). In your pack: the Throwing Hammer 'Mjollnir' (2d7) (-5,+24) (+3) {Morgoth} (w). You have no more Scrolls of *Identify* (l). You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]. You have the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (w). Cancelled. Saving game... done. Replace existing file ./lib/user/Garion.txt? y Character dump saved in the "./lib/user" directory. You are not currently undertaking a quest. Do you want to retire? y Replace existing file ./lib/user/Garion.txt? y [Skills] Swordsmanship : 11% Clubbing : 10% Jousting : 10% Spellcasting : 100% Magical Power : 100% Blood Dominion : 100% Magical Device : 100% Perception : 100% Disarming : 95% Dodging : 100% Spell Resistance : 100% You have bound yourself to the Black Mystery. [Character Equipment] the Battle Axe of Belegost (3d8) (+11,+14) [+5] (+3) +3 STR, CON, Stealth. Slay Evil, Demon, Troll. Resist Acid, Lightning, Fire, Cold, Blindness. Feather Falling; Regeneration; See Invisible; Free Action. the Sling of Buckland (x4) (+19,+15) (+2) {Gyrus} +2 Speed, Shots, Might. Resist Blindness, Confusion. the Ring of Power 'Narya' (+1, +10) Activates for large fire ball (225) every 125-150 turns. [0% fail] +1 all stats; +10 Speed; +1 Invisibility. Sustain STR, DEX. Immunity to Fire. Slow Digestion; Regeneration; See Invisible; Free Action. the Ring of Power 'Vilya' (+3, +10) Activates for large electricity ball (275) every 125-150 turns. [0% fail] +3 all stats; +10 Speed; +3 Invisibility. Sustain STR, INT, WIS, DEX. Immunity to Lightning. Slow Digestion; Feather Falling; Regeneration; See Invisible Free Action; Hold Life. an Amulet of Intelligence (+4) the Star of Elendil (lit) [3] (+2 to saving throw (x5)) Activates for magic mapping every 30-60 turns. [0% fail] +10 Save. See Invisible. Permanent Light (radius 3) Power Dragon Scale Mail (-2) [40,+18] Activates for breathe the elements (damage 270) every 120-160 turns. [0% fail] Resist Acid, Lightning, Fire, Cold, Poison, Light, Dark, Sound, Shards, Nexus, Nether, Chaos, Disenchantment. the Shadow Cloak of Luthien [4,+20] (+2) Activates for restore skills every 450 turns. [0% fail] +2 INT, WIS, CHR. Resist Cold, Dark, Nether, Chaos. the Small Metal Shield of Thorin [5,+21] (+4) +4 STR, CON. Immunity to Acid. Resist Sound, Chaos. Free Action. the Hard Leather Cap of Thranduil [2,+10] (+2) +2 INT, WIS. Resist Blindness. ESP. a Set of Leather Gloves of Agility [1,+8] (+4) a Pair of Dwarven Boots of Speed [5,+7] (+10) [Character Inventory] 4 Tomes of Necromancy [Beginner's Curses] 3 Tomes of Necromancy [Darker Elements] {50% off} Does 4d8 thrown damage 4 Tomes of Necromancy [Frightful Realms] Does 5d17 thrown damage a Tome of Necromancy [Mysteries of Angmar] {!d!d!k!k} Does 5d29 thrown damage a Tome of Necromancy [Doomspells] Does 5d43 thrown damage a Tome of Necromancy [Triumph of the Will] Does 5d59 thrown damage a Tome of Necromancy [Necronomicon] Does 6d65 thrown damage 14 Potions of Resistance 22 Potions of Healing 5 Potions of *Healing* {Gabriel} 3 Potions of Life 3 Rods of Recall (1 charging) 3 Rods of Healing 3 Rods of Restoration 3 Rods of Light 8 Wands of Doomblasts (24 charges) a Staff of Power (4 charges) Unusually durable a Staff of Holiness (7 charges) Unusually durable a Staff of Doomspells (3 charges) Unusually durable the Palantir of Westernesse (lit) [2] (+2, -5) (charging) {Fundin Bluecl Activates for full clairvoyance - at grave risk - every 175-350 turns. [0% fail] +2 INT, WIS, Awareness; -5 Stealth. Resist Blindness. ESP; See Invisible; Drains Exp. Does 10d10 thrown damage; Permanent Light (radius 2) the Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} +125 all stats; +125 Infravision. Resist Acid, Lightning, Fire, Cold, Poison, Light, Dark, Nexus, Confusion. Permanent Light; ESP; See Invisible; Permanently Cursed. the Throwing Hammer 'Mjollnir' (2d7) (-5,+24) (+3) {Morgoth} +3 STR, DEX, CON. Slay Evil, Giant. Brand Lightning. Well-Balanced. Immunity to Lightning. the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] Slay Animal, Evil, Undead, Demon, Orc, Troll, Dragon. Resist Acid, Lightning, Fire, Cold. ESP; See Invisible; Impact; Aggravates. [Home Inventory] 2 Rods of Glaurung's Blood a Staff of Healing (4 charges) Unusually durable a Ring of Constitution (+5) the Ring of Barahir (+1) +1 all stats; +1 Stealth. Resist Poison. the Amulet of Carlammas (+2) Activates for banishment and protection from evil (duration 50-100) every 225-450 turns. [0% fail] +2 CON. Resist Fire. the Phial of Galadriel (lit) [3] Activates for illumination, burst of light (4d25 damage), and some curing every 10-20 turns. [0% fail] Permanent Light (radius 3) the Brigandine Armour of the Rohirrim (-2) [18,+15] (+2) +2 STR, DEX. Resist Acid, Lightning, Fire, Cold, Sound, Confusion. a Robe of Permanence [2,+20] {Gyrus} Sustain all stats. Resist Acid, Lightning, Fire, Cold, Blindness. Permanent Light; Hold Life. the Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) +4 Stealth. Resist Acid, Lightning, Fire, Cold, Dark. a Battle Cape of Invisibility (-2) [4,+12] (+5) the Large Leather Shield of Celegorm [6,+19] Resist Acid, Lightning, Fire, Cold, Light, Dark. the Large Metal Shield of Anarion [8,+18] Sustain all stats. Resist Acid, Lightning, Fire, Cold. the Shield of Deflection of Gil-Galad [14,+16] (+3) Activates for blinding light (75) every 50 turns. [0% fail] +3 CHR. Sustain WIS, CHR. Resist Acid, Lightning. Permanent Light. a Jewel Encrusted Crown of the Magi [0,+17] (+3) +3 INT. Sustain INT. Resist Acid, Lightning, Fire, Cold. Regeneration. a Hard Leather Cap of Serenity [2,+9] Resist Sound, Confusion. the Steel Helm of Hammerhand [6,+20] (+3) +3 STR, DEX, CON. Resist Acid, Nexus. the Dragon Helm of Dor-Lomin [8,+20] (+4) +4 STR, DEX, CON. Resist Acid, Lightning, Fire, Cold, Light, Blindness. ESP; See Invisible. the Pair of Soft Leather Boots 'Dal-i-thalion' [2,+12] (+5) Activates for remove fear, cast boldness, and cure poison every 5 turns. [0% fail] +5 DEX. Sustain CON. Resist Nether, Chaos. Free Action. the Pair of Hard Leather Boots of Nevrast [3,+12] (+3) +3 CON, Stealth, Speed. the Two-Handed Sword 'Gurthang' (3d10) (+13,+17) (+4) +4 STR. Slay XDragon. Slow Digestion; Regeneration; Free Action. the Pike of the Eorlingas (2d13) (+3,+21) (+2) +2 STR, DEX. Slay Animal, Evil, Orc, Troll. See Invisible. the Great Axe of Durin (4d4) (+10,+20) [+15] (+3) +3 CON. Slay Demon, Troll, Dragon. Resist Acid, Fire, Light, Dark, Chaos. Free Action. the Mace 'Taratol' (3d6) (+12,+12) {Harowen} Activates for haste self (duration 20-40) every 100-200 turns. [0% fail] Slay Dragon. Brand Lightning. Immunity to Lightning. the Heavy Crossbow of Harad (x6) (+18,+18) (-2) Activates for a deadly shot every 30-60 turns. [0% fail] +2 Might; -2 WIS. Resist Light, Dark. Aggravates.