[Fury 2.7.0 Character Sheet] Name : Jenna II Age 18 STR: 26 Sex : Female Height 64 INT: 11 Race : Easterling Favoured Weight 121 WIS: 14 Class : Jedi Social Class 1 DEX: 17 Body : Player CON: 14 God : Mandos CHR: 10 + To Melee Hit 50 Level 25 Hit Points 153/ 251 + To Melee Damage 46 Experience 26857 Spell Points 130/ 131 + To Ranged Hit 34 Max Exp 26857 Sanity 130/ 130 + To Ranged Damage 0 Exp to Adv. 36750 Piety 358 AC 14+-35 Gold 7970 Speed Fast (+4) (Miscellaneous Abilities) Fighting : Legendary[12]Perception : Very Bad Blows/Round: 8 Bows/Throw : Superb Searching : Very Bad Shots/Round: 2 Saving Throw: Very Good Disarming : Very Bad Mel.dmg/Rnd: 40d5+368 Stealth : Bad Magic Device: Bad Infra-Vision: 20 feet Tactic: berserker Explor: running (Character Background) You are the reincarnation of Jenna, brought back from the Halls of Mandos to avenge your unfair death in the hands of a so-called "friend", Karrazik the Brave. [Miscellaneous information] Joke monsters: OFF Maximize mode: OFF Preserve Mode: OFF Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Your body is a Player. You are currently in a shallow water area southwest of Bree. You have defeated 87 enemies. You saved no princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 44th Yavie of the 2890th year of the third age. You have been adventuring for 1 day. adefkmnopsuxz{|@ Add Dex : ...3............ Add Sear. : .2.............. Add Infra : .2.............. Add Tun.. : ..............5. Add Blows : ........2....... Slay Evil : +............... Sharpness : +............... Elec Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ...+............ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : +............... Free Act : ...............+ Hold Life : ................ Res Acid : ................ Res Elec : +............... Res Fire : ................ Res Cold : ................ Res Pois : ................ Res Fear : +.+............. Res Light : ................ Res Dark : ................ Res Blind : ................ Res Conf : ......+........+ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Xtra Might: .+.............. Xtra Shots: .+.............. Activate : .+.............. Blessed : +............... Precogn. : ...............+ Sentient : +............... Evil.ESP : ...............+ Good.ESP : ...............+ Unique.ESP: ...............+ Full ESP : ...............+ Skills (points left: 0) - Combat 24.312 [0.900] - Weaponmastery 26.193 [0.950] . Sword-mastery 29.800 [1.200] . Archery 03.000 [0.800] - Sneakiness 02.000 [1.200] . Stealth 02.000 [1.200] . Disarming 02.000 [1.100] - Powers 29.000 [1.000] . Devices 00.000 [0.150] . Nature 01.000 [1.000] . Jedi 01.000 [1.000] - Spirituality 27.200 [0.700] . Prayer 01.000 [0.500] . Mindcraft 29.000 [1.000] - Monster-lore 00.000 [0.500] . Summoning 00.000 [0.200] . First-aid 01.000 [0.600] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) a Lightsaber (E:13135, L:20) (5d5) (+7,+6) [10,+0] d) The Sling of Farmer Maggot (x4) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Ring of Fear Resistance It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. f) a Ring of Dexterity (+3) It increases your dexterity by 3. It sustains your dexterity. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. k) (nothing) m) a Brass Lantern (with 6622 turns of light) n) a Jedi Robe [6,+3] o) (nothing) p) a Main Gauche (Offhand) (+1,+5) [-2,-6] (+2 attacks) s) (nothing) u) (nothing) x) (nothing) z) (nothing) {) 39 Iron Shots (1d4) (+0,+0) |) a Pick of Digging (+5) It increases your ability to tunnel by 5. It cannot be harmed by acid, cold, lightning or fire. You bought it from the General Store. [Character Inventory] a) 13 Mushrooms of Cure Serious Wounds {100% off} b) 18 Scrolls of Phase Door c) 18 Scrolls of Teleportation d) a Scroll of Word of Recall e) 5 Scrolls of Satisfy Hunger f) a Chain Mail [14] {good} g) a Hard Studded Leather [7] {excellent} h) a Great Eagle Down Coat [9] {excellent} i) a Double Axe (3d6) {excellent} j) a Sabre (3d3) {good} k) a Long Sword (3d4) {average} l) a Spiked Dagger (2d4) {average} m) a Quarterstaff (3d3) [5] {good} n) a Small Wooden Boomerang (1d4) {average} o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Mushroom of Restore Strength b) 2 Mushrooms of Restore Constitution