[Theme 1.1.2 Character Sheet] Name : Wince Age 64 STR: 18 Sex : Male Height 41 INT: 3 Race : Zombie Yeek Weight 59 WIS: 3 Class : Swordmaster Social Class 1 DEX: 15 Body : Player CON: 22 God : Nobody CHR: 15 + To Melee Hit 71 Level 29 Max Hit Points 315 + To Melee Damage 52 Experience 39289 Cur Hit Points 315 + To Ranged Hit 29 Max Exp 39289 Max SP (Mana) 5 + To Ranged Damage 3 Exp to Adv. 52500 Cur SP (Mana) 5 AC 24+36 Gold 50045 (Miscellaneous Abilities) Fighting : Legendary[17]Perception : Very Bad Blows/Round: 3 Bows/Throw : Legendary[10]Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 6d5+156 Stealth : Bad Magic Device: Legendary[5] Infra-Vision: 50 feet Tactic: berserker Explor: running (Character Background) You are one of five children of a brown Yeek. You are the black sheep of the family. You have brown eyes, wavy brown hair, and an average complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 17 (850') Barrow-Downs: Level 10 (500') Moria: Level 33 (1650') The Withered Heath: Level 25 (1250') Your body is a Player. You are currently on level 17 of Mirkwood. You have defeated 936 enemies. You saved 17 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 49th Yavie of the 2890th year of the third age. You have been adventuring for 6 days. adefkmnopsuxz{|@ Add Wis : ..5............. Add Con : .........14..... Add Stea. : ....5..3........ Add Sear. : 1....1.......... Add Infra : .....1...1...... Add Tun.. : ..............1. Add Speed : ...3............ Slay Evil : +............... Slay Demon: +............... Slay Orc : +............... Fire Brand: +............+.. Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ....+........... Sust Con : ..........+..... Sust Chr : ................ Invisible : ..+............. Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : .......+...+.... Hold Life : ..+....+.......+ Res Acid : ................ Res Elec : ......+......... Res Fire : +.......++...... Res Cold : .......+..+....+ Res Pois : ...............+ Res Fear : ...+............ Res Lite : +..+............ Res Dark : ...+............ Res Blind : ................ Res Conf : ....+........... Res Sound : ................ Res Shard : .......+........ Res Neth : .......+........ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Lite : +............... See Invis : ..+....+.......+ Digestion : +..............+ Regen : ..........+..... Activate : .......+..+..... Blessed : +.+............. Orc.ESP : +............... Troll.ESP : .........+...... Dragon.ESP: .........+...... Corruption list: Random teleportation: Randomly teleports you around Shriek: Fires a sound ball and aggravates monsters. Damage=level*4, Radius=8, centered on player Level=4, Cost=4, Stat=CON, Difficulty=6 Skills (points left: 26) - Combat 33.374 [0.900] - Weaponmastery 11.895 [0.950] . Sword-mastery 34.600 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 34.700 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 00.500 [0.900] . Stealth -5.000 [0.400] . Disarming 00.500 [0.900] - Magic 01.909 [0.400] . Magic-Device 33.850 [1.150] - Spirituality -1.-500 [0.400] . Prayer 00.000 [0.500] . Mindcraft 01.000 [0.300] - Monster-lore 00.000 [0.500] . Symbiosis 01.000 [0.300] Abilities * Ammo creation * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. d) a Light Crossbow (x3) (+2,+3) e) a Blessed Ring of Invisibility [+7] (+5) {100% off} It increases your wisdom by 5. It makes you invisible. It provides resistance to life draining. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. f) a Rohirric Ring of Light and Darkness Resistance (+3 to speed) {100% off} It increases your speed by 3. It makes you completely fearless. It provides resistance to light and dark. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. k) The Amulet of Faramir (+18,+0) [+8] (+5) It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Brodda, the Easterling on level 30 of Moria. m) The Pearl 'Nimphelos' (+1) It grants you the power of dazzle if it is being worn. It provides light (radius 3) forever. It increases your searching and infravision by 1. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark dwarven lord on level 30 of Moria. n) Cord Armour of Resist Lightning [6,+4] o) an Ethereal Fur Cloak of Aman [3,+20] (+3 to stealth) It can be activated for wraith-form every 50+d50 turns if it is being worn. It increases your stealth by 3. It provides immunity to paralysis. It provides resistance to life draining, cold, shards and nether. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Large Leather Shield of Resist Fire [4,+2] s) a Dwarven Metal Cap [3,+0] (+1 to infravision) It increases your constitution and infravision by 1. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. It was given to you as a reward. u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) a Pair of Metal Shod Boots of Free Action [6,+4] z) (nothing) {) 19 Seeker Bolts of Flame (4d5) (+5,+8) {90% off} It does extra damage from fire. It cannot be harmed by fire. You made it yourself. |) a Pick (+1) [Character Inventory] a) The Seventeenth Eye of Sauron b) 4 Potions of Cure Serious Insanity {25% off} c) a Red Potion d) a Brown Speckled Potion e) 14 Scrolls of Summon Never-Moving Pet f) 11 Scrolls of Teleportation g) 8 Scrolls of Word of Recall {50% off} h) 25 Scrolls of Magic Mapping i) 21 Scrolls of Satisfy Hunger {50% off} j) a Scroll titled "ere bit jahfri" k) 15 Wands of Manathrust[1|15] (112 charges) {@a2} l) 17 Wands of Noxious Cloud[1|25] (113 charges) {@a5} m) a Staff of Disarm[1|10] (17 charges) n) a Staff of Identify[1|15] (16 charges) o) a Staff of Sense Hidden[1|16] (11 charges) p) a Ring of Levitation q) a Metal Cap [3] {good} r) 14 Blessed Bolts (1d5) (+11,+7) {90% off} It does extra damage from fire. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It has been blessed by the gods. It cannot be harmed by acid. It cannot be harmed by fire. You made it yourself. s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Thirteenth Eye of Sauron It can be activated for confusion. You found it in the remains of a Blue ooze on level 3 of Barrow-Downs. b) Saruman's Unfinished Works It can be activated for darkness. You found it lying on the ground on level 2 of Barrow-Downs. c) a Ring of Spell d) a Parchment - Map [Home Inventory - Caras Galadhon ] a) a Rod Tip of Fire Balls (60 Mana to cast) b) a Rod Tip of Trap Location (8 Mana to cast) c) a Staff of Disarm[1|10] (17 charges) d) a Staff of Identify[1|15] (15 charges) e) a Staff of Identify[1|15] (14 charges) f) The Set of Gauntlets 'Paurhach' [2,+15] It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It can be used to store a spell. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 30 of Moria. g) a Katana of *Slay Demon* (3d4) (+8,+11) (+1) It can be wielded two-handed. It increases your intelligence by 1. It is a great bane of demons. It provides resistance to fire and chaos. It allows you to sense the presence of demons. You found it in the remains of Tom the Stone Troll in the town of Bree . h) a Glaive of Westernesse (2d6) (+5,+5) (+1) It can be wielded two-handed. It increases your strength, dexterity and constitution by 1. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. You found it in the remains of Robin Hood, the Outlaw on level 16 of Mirkwood. i) The Harp of Thorin (+2 to stealth) It can be activated for mass charm every 750 turns if it is being worn. It grants you the power of remove fear if it is being worn. It increases your charisma, stealth, infravision, ability to tunnel and luck by 2. It sustains your charisma. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bill the Stone Troll in the town of Bree .