[Angband 3.0.1 Character Dump] Name Meldok Self RB CB EB Best Sex Male Age 68 STR: 18 +1 +5 +2 18/80 Race Dunadan Height 91 INT: 10 +2 -2 +2 12 Class Warrior Weight 182 WIS: 15 +2 -2 +6 18/30 Title Myrmidon Status 1 DEX: 16 +2 +2 +0 18/20 HP 346/346 Maximize Y CON: 14 +3 +2 +0 18/10 SP 0/0 Preserve Y CHR: 14 +2 -1 +2 17 Level 29 Armor [30,+82] Saving Throw Superb Cur Exp 90081 Fight (+4,+5) Stealth Very Good Max Exp 90081 Melee (+14,+15) Fighting Legendary Adv Exp 135000 Shoot (+11,+8) Shooting Legendary Blows 3/turn Disarming Excellent Gold 7602 Shots 1/turn Magic Device Excellent Perception Fair Burden 153.0 lbs Infra 0 ft Searching Fair You are one of several children of a Yeoman. You are the black sheep of the family. You have hazel eyes, straight red hair, and a very dark complexion. [Character Equipment] a) a Trident (Holy Avenger) (1d8) (+10,+10) [+1] (+4) It sustains your wisdom. b) a Heavy Crossbow (x4) (+7,+8) c) an Alexandrite Ring of Protection [+15] d) an Alexandrite Ring of Protection [+16] e) a Coral Amulet of Slow Digestion f) The Phial of Galadriel It can be activated for illumination every 10+d10 turns if it is being worn. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) It affects your strength. It affects your charisma. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to shards. It provides resistance to nexus. h) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep II every 55 turns if it is being worn. It affects your intelligence. It affects your wisdom. It affects your stealth. It affects your speed. It provides resistance to acid. i) a Large Leather Shield [4,+5] j) a Metal Cap of Seeing [3,+3] (+2 to searching) k) The Set of Gauntlets 'Paurhach' [2,+15] It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It provides resistance to fire. l) a Pair of Metal Shod Boots [6,+6] [Character Inventory] a) 34 Rations of Food b) 3 White Potions of Speed c) 6 Indigo Potions of Heroism d) a Blue Potion of Berserk Strength e) 2 Red Speckled Potions of Healing f) 4 Scrolls titled "rotab ishx" of Phase Door g) 2 Scrolls titled "sriwex bekulk" of Teleportation h) a Scroll titled "glen sol vly" of Teleport Level i) 11 Scrolls titled "skiwun enghe" of Word of Recall j) 22 Scrolls titled "rokmon ishnag" of Identify k) a Scroll titled "app fri micso" of Satisfy Hunger l) 5 Scrolls titled "sriab mi bin" of Blessing m) a Scroll titled "dan comppo" of Holy Chant n) a Nickel-Plated Rod of Trap Location o) a Nickel Wand of Teleport Other (7 charges) p) a Balsa Staff of Teleportation (7 charges) q) 30 Bolts (1d5) (+0,+0) [Home Inventory] a) 3 Furry Mushrooms of Cure Confusion b) 6 Scrolls titled "recos fid bit" of Remove Curse c) 2 Mithril-Plated Rods of Door/Stair Location d) a Rusty Rod of Lightning Balls e) a Mithril Wand of Sleep Monster (13 charges) f) a Redwood Staff of Summoning g) a Locust Staff of Perception h) a Marble Ring of Slow Digestion i) a Silver Ring of Feather Falling j) a Granite Ring of Free Action k) a Pewter Amulet of Resist Acid l) a Ruby Amulet of Resist Lightning m) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] It can be activated for fire ball (72) every 20 turns if it is being worn. It does extra damage from fire. It provides resistance to fire. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)