[Fury 2.3.0 Character Sheet] Name : Benor Age 1 STR: 22 Sex : Male Height 1 INT: 22 Race : Spider Outcast Weight 1 WIS: 22 Class : Monk Social Class 3 DEX: 28 Body : Player CON: 21 God : Tulkas CHR: 3 + To Melee Hit 27 Level 31 Max Hit Points 234 + To Melee Damage 31 Experience 112751 Cur Hit Points -61 + To Ranged Hit 27 Max Exp 115153 Max SP (Mana) 161 + To Ranged Damage 0 Exp to Adv. 135000 Cur SP (Mana) 132 AC 4+149 Gold 60233 Piety 1726 (Miscellaneous Abilities) Fighting : Legendary[7] Perception : Bad Blows/Round: 4 Bows/Throw : Superb Searching : Bad Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 132-508 Stealth : Superb Magic Device: Poor Infra-Vision: 110 feet Tactic: normal Explor: normal (Character Background) [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') The Old Forest: Level 25 (1250') Your body was a Player. You have defeated 1197 enemies. You saved 10 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 47th Yavie of the 2890th year of the third age. Your adventure lasted 4 days. Your Attributes: You are dead, killed by Brand, Mad Visionary of Amber in a part of the Dead Marshes southeast of Caras Galadhon. You are able throw a thick and very resistant spider web. You are confused. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You can climb high mountains. You have free action. You can sense the presence of trolls. You can sense the presence of dragons. You are very unlucky. You are surrounded with a fiery aura. You are carrying a permanent light. You are resistant to acid. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are completely fearless. Your strength is sustained. Your dexterity is sustained. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your stealth is affected by your equipment. Your infravision is affected by your equipment. Your speed is affected by your equipment. Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Skills (points left: 0) - Combat 35.550 [0.900] . Weaponmastery 00.000 [0.300] . Archery 00.000 [0.400] . Barehand-combat 34.300 [1.900] - Sneakiness 07.255 [0.900] . Stealth 20.200 [1.400] . Disarming 01.000 [0.900] . Dodging 35.000 [0.700] - Powers 08.280 [0.600] . Devices 04.000 [1.000] . Mastery 35.500 [0.500] . Meta 00.000 [0.500] . Temporal 00.000 [0.500] . Mind 00.000 [0.500] - Spirituality 01.000 [0.900] . Prayer 00.000 [0.500] . Music 00.300 [0.400] - Monster-lore 01.000 [1.100] . Corpse-preservation 01.000 [0.500] . Possession 00.000 [0.100] . First-aid 01.000 [0.600] [Fates] You are fated to meet a Rattlesnake on level 28. You may meet an Aimless-looking merchant on level 19. [Character Equipment] e) a Ring of Slaying (+9,+10) It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. f) a Ring of Levitation g) a Ring of Invisibility h) a Ring of Protection [+21] It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. i) a Glowing Ring of Dexterity (+4) It provides light (radius 1) forever. It increases your dexterity by 4. It sustains your dexterity. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. j) a Ring of See Invisible k) (nothing) m) a Brass Lantern (with 2623 turns of light) n) (nothing) o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. s) a Dwarven Metal Cap [3,+5] (+1 to infravision) It increases your constitution and infravision by 1. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. It was given to you as a reward. x) (nothing) y) (nothing) z) (nothing) {) (nothing) [Character Inventory] a) a Flask of oil b) 12 Scrolls of Word of Recall c) a Scroll of *Remove Curse* d) (nothing) e) (nothing) f) (nothing) g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 11 Scrolls of Word of Recall b) a Staff of Identify[1|17] (12 charges) c) a Ring of Fear Resistance d) a Ring of Spell e) an Amulet of Anti-Teleportation {cursed} It prevents teleportation. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 15 of The Old Forest. f) an Amulet of Spell g) The Small Metal Shield 'Eldur' [3,+3] {cursed} It sustains your intelligence, wisdom and dexterity. It induces random teleportation. It aggravates nearby creatures. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Gnome paladin on level 16 of The Old Forest. h) a Climbing Set i) The Parchment - Map of Thror