[ToME 2.3.1 Character Sheet] Name : Coron Age 28 STR: 40 Sex : Male Height 84 INT: 13 Race : Troll Barbarian Weight 325 WIS: 16 Class : Swordmaster Social Class 1 DEX: 28 Body : Player CON: 34 God : Nobody CHR: 18 + To Melee Hit 91 Level 34 Max Hit Points 706 + To Melee Damage 68 Experience 453696 Cur Hit Points 706 + To Ranged Hit 29 Max Exp 453696 Max SP (Mana) 12 + To Ranged Damage 9 Exp to Adv. 567000 Cur SP (Mana) 12 AC 31+68 Gold 261435 (Miscellaneous Abilities) Fighting : Legendary[55]Perception : Bad Blows/Round: 8 Bows/Throw : Legendary[15]Searching : Bad Shots/Round: 2 Saving Throw: Bad Disarming : Poor Mel.dmg/Rnd: 8d4+544 Stealth : Very Good Magic Device: Legendary[10]Infra-Vision: 30 feet Tactic: normal Explor: normal (Character Background) You are the offspring of a Forest-Troll Worker. You have blue-bloodshot eyes, mangy sea-weed green hair, and blue leprous skin. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Maze: Level 36 (1800') Orc Cave: Level 12 (600') Moria: Level 34 (1700') The Sandworm lair: Level 30 (1500') Your body is a Player. You are currently on level 34 of Moria. You have defeated 4839 enemies. You saved Bree from a dreadful Nazgul. You saved 25 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 7th Quelle of the 2890th year of the third age. You have been adventuring for 21 days. adefkmnopsuxz{|@ Add Str : .3.............. Add Int : .........2...... Add Wis : .3.......2...... Add Dex : .3.............. Add Con : .3.............. Add Chr : .3.............. Add Stea. : ......3....2.... Add Tun.. : ..............1. Slay Evil : +............... Elec Brand: +............... Cold Brand: .............+.. Sust Str : ....+..........+ Sust Int : ....+........... Sust Wis : ....+........... Sust Dex : ....+........... Sust Con : ....+........... Sust Chr : ....+........... Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : .......+........ Hold Life : ....+........... Res Acid : ......++........ Res Elec : +.....+.+....... Res Fire : ......+......... Res Cold : ...+..+......... Res Pois : .........+...... Res Fear : .......+.......+ Res Lite : +............... Res Dark : ................ Res Blind : .........+...... Res Conf : ..+............. Res Sound : ................ Res Shard : ................ Res Neth : ......+......... Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Aura Fire : +............... Aura Elec : +.......+....... Lite : +............... See Invis : .......+........ Digestion : +...+........... Regen : ...............+ Xtra Might: .+.............. Xtra Shots: .+.............. Activate : +..+............ Teleport : +............... Cursed : ....+........... Sentient : +............... Orc.ESP : ......+..+...... Troll.ESP : .........+...... Evil.ESP : .........+...... Skills (points left: 0) - Combat 50.000 [0.900] - Weaponmastery 38.616 [0.950] . Sword-mastery 38.800 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 37.800 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 15.480 [0.900] . Stealth -1.-600 [0.500] . Disarming 05.000 [0.900] - Magic 01.630 [0.300] . Magic-Device 38.150 [1.150] - Spirituality -3.000 [0.400] . Prayer 00.000 [0.500] . Mindcraft 01.000 [0.300] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You are fated to meet an Aimless-looking merchant on level 1. [Character Equipment] a) The Dagger 'Dethanc' (E:160152, L:29) (1d4) (+30,+19) It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It provides light (radius 1) forever. It does extra damage from electricity. It fights against evil with holy fury. It provides resistance to electricity and light. It slows your metabolism. It produces a fiery sheath. It produces an electric sheath. It induces random teleportation. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) The Heavy Crossbow of Nimori (x7) (+6,+9) (+3) It increases your strength, wisdom, dexterity, constitution and charisma by 3. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ibun, Son of Mim on level 30 of Mirkwood. e) a Ring of Confusion Resistance f) a Ring of Ice [+15] k) an Amulet of Sustenance {cursed} It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to life draining. It slows your metabolism. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature blue dragon on level 34 of Maze. m) a Feanorian Lamp n) an Elven Leather Scale Mail of Resist Acid (-1 to accuracy) [11,+11] (+3 to ste It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and nether. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young blue dragon in the town of Gondolin . o) The Cloak of Thorongil [1,+9] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 30 of Mirkwood. p) a Shield of Deflection of Electricity [10,+16] It provides resistance to electricity. It produces an electric sheath. It cannot be harmed by acid. It cannot be harmed by electricity. You found it in the remains of an Uruk on level 32 of Moria. s) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to poison and blindness. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Quasit on level 29 of Mirkwood. u) a Set of Leather Gloves of Slaying (+2,+0) [1,+0] It was given to you as a reward. x) a Pair of Metal Shod Boots of Stealth [6,+1] (+2 to stealth) It increases your stealth by 2. It was given to you as a reward. z) (nothing) {) 19 Bolts of Frost (1d5) (+5,+8) |) a Shovel (+1) [Character Inventory] a) 13 Rations of Food b) 5 Potions of Healing c) 7 Potions of Restore Life Levels d) 10 Scrolls of Teleportation e) 6 Scrolls of Word of Recall {!r} f) 35 Scrolls of Identify g) an Iron Rod of Trap Location (50/50) h) a Silver Rod of Enlightenment (100/100) i) a Silver Rod of Quickness of Illumination (100/100) j) a Wand of Teleport Away[5|20] (4 charges) k) 2 Staffs of Disarm[1|10] (12 charges) l) a Staff of Disarm[1|10] (2 charges) m) a Staff of Identify[6|20] (12 charges) n) a Staff of Identify[1|15] (10 charges) o) an Elven Cloak [4,+4] (+4 to stealth) p) a Fiery Long Sword (2d5) (+7,+7) q) The Spear 'Nimloth' (1d6) (+11,+13) (+3 to speed) r) a Long Bow of Extra Might (x5) (+9,+9) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Gem of Hate {Summon Pet} It can be activated for summon pet every 101 turns. You found it in the remains of a Grave wight on level 31 of Mirkwood. b) 6 Sprigs of Athelas c) an Iron Rod of Nothing (50/50) d) a Silver Rod of the Istari of Nothing (200/200) e) a Golden Rod of Nothing (125/125) f) a Staff of Recovery[3|16] (9 charges) g) a Ring of See Invisible h) a Ring of Accuracy (+16) i) a Ring of Invisibility j) an Amulet of the Serpents [+2] (+5) k) an Amulet of Infravision (+2) l) The Cloak 'Colluin' [1,+20] It can be activated for resistance (20+d20 turns) every 111 turns if it is being worn. It provides resistance to acid, electricity, fire, cold and poison. It allows you to sense the presence of good beings. It cannot be harmed by acid, cold, lightning or fire. m) an Elven Cloak of Stealth [4,+11] (+3 to stealth) n) a Cutlass of Extra Attacks (1d7) (+9,+2) (+3 attacks) o) a Tulwar of Spinning (2d4) (+9,+6) (+1) p) a Broad Sword of Westernesse (2d5) (+12,+9) (+2) It increases your strength, dexterity and constitution by 2. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. You found it in the remains of a Mature black dragon in the town of Gondolin . q) The Broad Sword 'Glamdring' (2d5) (+7,+13) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light . It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. r) a Broad Sword of Extra Attacks (2d5) (+7,+3) (+2 attacks) s) The Long Sword 'Durandil' (2d5) (+5,+6) (+3) It can be activated for sing a cheerful song every 3 turns if it is being worn. It increases your luck by 3. It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Novice paladin on level 33 of Mirkwood. t) a Long Bow of Accuracy (x3) (+24,+17) u) The Arrow of Hiliond (1d4) (+19,+3) It does extra damage from acid and electricity. It is especially deadly against dragons. It strikes at demons with holy wrath. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Icky Queen on level 10 of Barrow-Downs. [Home Inventory - Gondolin ] a) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. b) The Long Sword 'Gellon' (2d5) (+14,+9) (+1 attack) It increases your strength, charisma and attack speed by 1. It does extra damage from frost. It poisons your foes. It drains life from your foes. It is especially deadly against orcs. It strikes at demons with holy wrath. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill orc on level 32 of Moria. c) The Heavy Crossbow 'Tarth' (x7) (+3,+6) (+3 to speed) It increases your strength, intelligence, charisma and speed by 3. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 32 of Moria. [Home Inventory - Lothlorien ] a) a Scroll of Reset Recall b) a Staff of Remove Curses[2|16] (4 charges) c) a Staff of Wish[1|1] (3 charges) d) a Staff of Sterilize[3|20] (12 charges) e) a Ring of Levitation f) a Ring of Invisibility