[Angband 3.0.6 Character Dump] Name Princess Self RB CB EB Best Sex Female Age 115 STR! 18/100 +1 +5 +2 18/180 Race High-Elf Height 90 INT: 18/97 +3 -2 +2 18/127 Class Warrior Weight 178 WIS! 18/100 -1 -2 +5 18/120 Title Champion Status 48 DEX! 18/100 +3 +2 +0 18/150 HP 686/686 Maximize Y CON! 18/100 +1 +2 +0 18/130 SP 0/0 Preserve N CHR! 18/100 +5 -1 +5 18/190 Level 40 Armor [25,+81] Saving Throw Heroic Cur Exp 2229300 Fight (+21,+14) Stealth Excellent Max Exp 2229300 Melee (+29,+43) Fighting Legendary Adv Exp 2500000 Shoot (+36,+15) Shooting Legendary MaxDepth 2500 ft Blows 5/turn Disarming Superb Gold 195774 Shots 1/turn Magic Device Superb Burden 199.7 lbs Perception Excellent Speed +15 Infra 40 ft Searching Excellent You are the only child of a Telerin Archer. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+++.... Blind:............. Elec:......+.+.... Confu:.........+... Fire:......+.+.... Sound:............. Cold:......+.+.... Shard:......+...... Pois:...+......... Nexus:......+...... Fear:+...........+ Nethr:............. Lite:........+.+.+ Chaos:............. Dark:........+.... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......+..... Feath:............. Sear.:....+........ PLite:..........+.. Infra:............. Regen:............. Tunn.:............. Telep:....+........ Speed:..+....+...+. Invis:............+ Blows:............. FrAct:..........+.. Shots:............. HLife:............. Might:.+........... [Character Equipment] a) The Glaive of Pain (9d6) (+8,+29) It provides resistance to fear. It cannot be harmed by the elements. b) a Short Bow of Extra Might (x2) (+15,+15) (+1) It increases your shooting power by 1. c) a Ring of Speed (+6) It increases your speed by 6. d) a Ring of Resist Poison It provides resistance to poison. e) an Amulet of ESP (+6) It increases your searching by 6. It grants you the power of telepathy. It cannot be harmed by the elements. f) The Phial of Galadriel {@9} It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. h) The Cloak 'Holcolleth' [1,+9] (+2) It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. i) The Large Leather Shield of Celegorm [4,+19] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) The Metal Cap of Thengel [3,+11] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cammithrim' [1,+8] It provides resistance to light. It sustains your constitution. It lights the dungeon around you. It grants you immunity to paralysis. It activates for magic missile (2d6) every 2 turns. It cannot be harmed by the elements. l) a Pair of Soft Leather Boots of Speed [2,+9] (+8) It increases your speed by 8. [Character Inventory] a) a Potion of Speed b) 51 Potions of Cure Critical Wounds {50% off} c) 8 Potions of Healing d) 8 Potions of Restore Life Levels {25% off} e) 4 Potions of Enlightenment {25% off} f) 43 Scrolls of Phase Door {50% off} g) 14 Scrolls of Teleportation {25% off} h) 54 Scrolls of Identify {75% off} i) 14 Scrolls of Recharging {40% off} j) 20 Scrolls of Satisfy Hunger {50% off} k) 2 Rods of Recall It cannot be harmed by electricity. l) 2 Rods of Detection It cannot be harmed by electricity. m) 2 Staffs of Teleportation (9 charges) n) 2 Staffs of Speed (10 charges) {10% off} o) 21 Arrows (1d4) {good} [Home Inventory] a) 24 Scrolls of Phase Door {50% off} b) 20 Scrolls of Identify {75% off} c) 3 Scrolls of *Identify* d) 39 Scrolls of Satisfy Hunger {50% off} e) 6 Staffs of Teleportation (32 charges) f) 3 Staffs of Speed (12 charges) {10% off} g) a Ring of Damage (+15) h) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. i) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. j) Law Dragon Scale Mail (-2) [30,+10] It provides resistance to sound and shards. It activates for breathe sound/shards (230) every 300+d300 turns. It cannot be harmed by the elements. k) Chain Mail of Elvenkind (-2) [14,+13] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and blindness. It cannot be harmed by the elements. l) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. m) a Short Sword of Gondolin (1d7) (+12,+14) It slays orcs, trolls, dragons, and demons. It provides resistance to dark. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid or fire. n) The Long Sword 'Elvagil' (2d5) (+2,+7) (+2) It increases your dexterity and charisma by 2. It increases your stealth by 2. It slays orcs and trolls. It makes you fall like a feather. It grants you the ability to see invisible things. It cannot be harmed by the elements. o) The Two-Handed Sword 'Mormegil' (3d6) (-15,-15) [-10] (-10) {cursed} It decreases your speed by 10. It slays undead, and is especially deadly against dragons. It is branded with poison. It provides resistance to life draining. It grants you the ability to see invisible things, but it also aggravates creatures around you, drains experience, and is heavily cursed. It cannot be harmed by the elements. p) The Halberd 'Osondir' (3d5) (+6,+9) (+3) It increases your charisma by 3. It slays giants and undead. It is branded with fire. It provides resistance to fire and sound. It makes you fall like a feather. It grants you the ability to see invisible things. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : no (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)