[Fury 2.0.1 Character Sheet] Name : Galoev Age 49 STR: 33 Sex : Male Height 60 INT: 21 Race : Half-Ogre Knight Weight 237 WIS: 20 Class : Polearmmaster Social Class 11 DEX: 31 Body : Player CON: 34 God : Tulkas CHR: 28 + To Melee Hit 87 Level 30 Max Death Points 78 + To Melee Damage 53 Experience 138904 Cur Death Points -14 + To Ranged Hit 45 Max Exp 138904 Max SP (Mana) 36 + To Ranged Damage 0 Exp to Adv. 180000 Cur SP (Mana) 36 AC 34+67 Gold 108947 Piety 3242 (Miscellaneous Abilities) Fighting : Legendary[45]Perception : Good Blows/Round: 11 Bows/Throw : Heroic Searching : Good Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 22d4+583 Stealth : Superb Magic Device: Bad Infra-Vision: 100 feet Tactic: normal Explor: normal (Character Background) Your mother was an Ogre, but it is unacknowledged. You are the adopted child of a Yeoman. You are a credit to the family. You have blue-gray eyes, wavy black hair, and a very dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Den of Dogs: Level 31 (1550') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Your body was a Player. You have defeated 3453 enemies. You saved 10 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 53rd Yavie of the 2890th year of the third age. Your adventure lasted 10 days. Your Attributes: You are dead, killed by a Nexus hound on level 30 of Den of Dogs. You can emit confusing, blinding radiation. You can set explosive runes. You will soon be recalled. Your eyes are sensitive to infrared light. You can sense the presence of dragons. You are lucky. You are resistant to acid. You are resistant to darkness. You are resistant to confusion. You are resistant to blasts of shards. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your constitution is sustained. Your dexterity is sustained. Your charisma is sustained. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your speed is affected by your equipment. Your attack speed is affected by your equipment. Skills (points left: 0) - Combat 34.810 [1.000] - Weaponmastery 34.579 [0.950] . Sword-mastery 00.000 [0.300] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 34.000 [1.000] . Archery 01.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 00.900 [0.900] . Stealth -2.000 [0.400] . Disarming 00.700 [0.900] - Powers 03.400 [0.300] . Devices 00.500 [1.150] . Knowledge 16.000 [0.300] . Nature 01.000 [0.300] . Alchemy 01.000 [0.300] - Spirituality -1.-500 [0.400] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.500] . First-aid 01.000 [0.600] Abilities * All-Around Attack * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows * Tree walking * Whirlwind 2 of your companions have been killed. [Character Equipment] a) a Spear of Extra Attacks (2d4) (+8,+6) [12,+0] (+1 attack) d) (nothing) e) a Ring of Acid [+11] It can be activated for ball of acid and resist acid every 50+d50 turns if it is being worn. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. f) a Draconic Ring of Constitution (+2,+4) [+7] (+3) It increases your constitution by 3. It sustains your constitution. It allows you to sense the presence of dragons. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. k) The Amulet of Faramir (+18,+0) [+8] (+5) It can be activated for word of recall every 200 turns if it is being worn. It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bandobras Took on level 23 of The Old Forest. m) The Pearl 'Nimphelos' (+1) It grants you the power of dazzle if it is being worn. It provides light (radius 3) forever. It increases your searching and infravision by 1. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, blindness and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 23 of The Old Forest. p) a Dagger (Offhand) (+1,+4) [-2,-1] (+2 attacks) s) a Gnomish Helm of Beauty [5,+4] (+6) It increases your charisma, searching and infravision by 6. It sustains your charisma. You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. u) a Set of Cesti of Slaying (+6,+5) [5,+5] You bought it from the Black Market. x) a Pair of Soft Leather Boots of Stealth [2,+3] (+2 to stealth) z) (nothing) {) (nothing) |) (nothing) [Character Inventory] a) 2 Potions of Cure Critical Wounds b) 2 Scrolls of Word of Recall c) 5 Scrolls of Satisfy Hunger d) a Wand of Noxious Cloud[8|31] (7 charges) e) The Ring of Alande (+4 to infravision) f) a Ring of Levitation g) a Ring of Protection [-13] h) a Ring of Ice [+8] i) 2 Rings of Free Action j) a Ring of Lightning [+15] k) a Ring of Spell l) The Amulet 'Ianden' (+1 to stealth) m) an Amulet of Teleportation n) an Amulet of Infravision (+2) o) 16 Barbed Arrows of Frost (2d4) (+4,+4) p) a Small wooden chest (Trap of Wasting Wands) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 2 Scrolls of Remove Curse b) a Copper Rod of Nothing (20/20) c) a Silver Rod of Nothing (100/100) d) a Rod Tip of Trap Location (8 Mana to cast) e) a Staff of Disarm[1|10] (20 charges) f) The Ring 'Ekkasa' (-2) {cursed} It decreases your intelligence, dexterity and searching by 2. It sustains your constitution. It provides resistance to cold and blindness. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Tax collector on level 22 of The Old Forest. g) a Parchment - Adventurer's Guide to Middle-earth h) The Parchment - Map of Thror [The Museum Inventory - Bree ] a) The Gem of Fire It can be activated for decreasing Charisma. You found it in the remains of a Sand-dweller on level 9 of Barrow-Downs. b) The Gem of Hate It can be activated for high experience loss. You found it lying in a vault on level 23 of The Old Forest. c) The Diamond Prism of Light It can be activated for decreasing Strength. You found it lying in a vault on level 23 of The Old Forest. d) Darkgod's Doll of the Player It can be activated for decreasing Charisma. You found it lying on the ground on level 20 of Orc Cave. e) The Altruistic Assassin It can be activated for confusion. You found it in the remains of a Hill orc on level 13 of The Old Forest.