[ToME 2.3.1 Character Sheet] Name : Dyrd Age 23 Str: 17 18 Sex : Male Height 64 INT: 10 Race : RohanKnight Weight 80 WIS: 18 Class : Dark-Priest Social Class 6 DEX: 15 Body : Player CON: 19 God : Melkor Bauglir Chr: 15 16 + To Melee Hit 4 Level 13 Max Hit Points 125 + To Melee Damage 11 Experience 2458 Cur Hit Points 125 + To Ranged Hit 0 Max Exp 2458 Max SP (Mana) 59 + To Ranged Damage 0 Exp to Adv. 2640 Cur SP (Mana) 39 AC 17+16 Gold 3798 Piety -1739 (Miscellaneous Abilities) Fighting : Good Perception : Bad Blows/Round: 1 Bows/Throw : Bad Searching : Bad Shots/Round: 1 Saving Throw: Poor Disarming : Bad Mel.dmg/Rnd: 1d4+11 Stealth : Bad Magic Device: Good Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Landed Knight. You have green eyes, wavy brown hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 9 (450') Your body is a Player. You are currently on level 9 of Barrow-Downs. You have defeated 186 enemies. You saved 2 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 45th Yavie of the 2890th year of the third age. You have been adventuring for 2 days. adefkmnopsuxz{|@ Add Stea. : ...........1.... Add Sear. : ..1............. Add Speed : ...............+ Vampiric : +............... Slay Evil : +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : ................ Res Elec : ................ Res Fire : ...............+ Res Cold : ................ Res Pois : ................ Res Fear : ................ Res Lite : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Levitate : ...+............ Skills (points left: 0) - Combat 11.100 [0.700] . Weaponmastery 10.100 [0.900] . Archery 00.500 [0.000] - Sneakiness 02.000 [0.900] . Stealth -8.000 [0.400] . Disarming 01.000 [0.900] - Magic 12.394 [0.900] . Magic-Device 09.900 [1.050] . Spell-power 00.000 [0.800] . Udun 00.000 [0.400] . Necromancy 16.000 [0.800] - Spirituality 04.800 [1.000] . Prayer 05.200 [1.400] - Monster-lore 05.000 [0.500] . Corpse-preservation 01.000 [1.000] Abilities * Perfect casting [Character Equipment] a) a Necromantic Teeth of Slay Evil (1d4) (+4,+7) It drains life from your foes. It fights against evil with holy fury. d) (nothing) e) a Ring of Searching (+1) It increases your searching by 1. You found it lying on the ground on level 5 of Barrow-Downs. f) a Ring of Levitation k) (nothing) m) a Brass Lantern (with 7607 turns of light) n) a Soft Leather Armour [4,+0] o) a Fur Cloak [3,+0] p) a Large Leather Shield [4,+4] s) a Hard Leather Cap [2,+0] u) a Set of Leather Gloves [1,+4] x) a Pair of Hard Leather Boots of Stealth [3,+7] (+1 to stealth) It increases your stealth by 1. It was given to you as a reward. z) (nothing) {) (nothing) |) (nothing) [Character Inventory] a) Tenser's Mechanical Magician {Curing} It can be activated for curing every 110 turns. You found it lying on the ground on level 1 of Barrow-Downs. b) 3 Rations of Food c) 2 Potions of Speed d) 6 Potions of Cure Critical Wounds e) 4 Scrolls of Phase Door f) 4 Scrolls of Teleportation {25% off} g) 3 Scrolls of Word of Recall {50% off} h) a Staff of Sense Monsters[2|16] (6 charges) i) The Dagger of Rilia (2d4) (+4,+3) It can be activated for stinking cloud (12), rad. 3, every 4+d4 turns if it is being worn. It poisons your foes. It is especially deadly against orcs. It provides resistance to poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Curse b) a Rod Tip of Trap Location (8 Mana to cast)