[Angband 3.0.6 Character Dump] Name Iron Lady IV Self RB CB EB Best Sex Female Age 112 STR! 18/100 +1 +5 +17 18/330 Race High-Elf Height 67 INT! 18/100 +3 -2 +6 18/170 Class Warrior Weight 189 WIS! 18/100 -1 -2 +7 18/140 Title ***WINNER*** Status 77 Dex! 18/100 +3 +2 +1 18/160 18/120 HP 805/1049 Maximize Y CON! 18/100 +1 +2 +10 18/230 SP 0/0 Preserve Y CHR! 18/100 +5 -1 +7 18/210 Level 50 Armor [51,+127] Saving Throw Heroic Cur Exp 15846384 Fight (+41,+41) Stealth Very Good Max Exp 16059447 Melee (+56,+60) Fighting Legendary Adv Exp ******** Shoot (+51,+14) Shooting Legendary MaxDepth 5000 ft Blows 6/turn Disarming Superb Gold 1164849 Shots 1/turn Magic Device Heroic Burden 356.3 lbs Perception Very Good Speed +22 Infra 60 ft Searching Very Good You are one of several children of a Telerin Mage. You have light grey eyes, straight blond hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.*.... Blind:.....+...+... Elec:......+...... Confu:.........+... Fire:.+*.+.+...... Sound:........+.... Cold:......+...... Shard:............. Pois:....+........ Nexus:............. Fear:+.+.+...+..++ Nethr:..+.......... Lite:............+ Chaos:.....+..+.... Dark:......+...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:..+.......... Stea.:.......+..... Feath:............. Sear.:.....+...+... PLite:............. Infra:.....+....... Regen:..+.......... Tunn.:............. Telep:.....+.+..... Speed:.++++......+. Invis:..+..+...+..+ Blows:+............ FrAct:..+.....+.+.. Shots:............. HLife:............. Might:............. [Character Equipment] a) a Mace of Disruption of Fury (5d8) (+15,+19) (+1) {@w0!k!v!d} It increases your strength by 1. It increases your attack speed by 1. It slays undead. It provides resistance to fear. It aggravates creatures around you. It cannot be harmed by acid or fire. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) {GV 4550ft} It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) The Ring of Power 'Narya' (+6,+6) (+1) {4100ft} It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. d) a Ring of Speed (+12) It increases your speed by 12. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) {!!@A2 3550ft} It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Palantir of Westernesse (+2) (charging) It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It provides resistance to blindness and chaos. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you and drains experience. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) {!!} It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. h) a Cloak of the Magi [1,+14] (+1) {ESP 3200ft} It increases your intelligence by 1. It increases your stealth by 1. It sustains your intelligence. It grants you the power of telepathy. It cannot be harmed by acid. i) The Small Metal Shield of Thorin [3,+25] (+4) {2150 AB Dragon} It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+10] (+2) {!!@A3} It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. [Character Inventory] a) 15 Mushrooms of Restoring {@E2} b) 20 Pieces of Elvish Waybread {@E1} c) 17 Potions of Speed d) 6 Potions of Healing {@q1} e) 3 Potions of *Healing* f) 6 Potions of Life g) 2 Scrolls of Phase Door h) 9 Scrolls of Teleportation {!k!v!d} i) 7 Scrolls of *Destruction* {!k!v!d} j) 7 Rods of Perception (4 charging) {!!@z0!k!v!d 3550ft} It cannot be harmed by electricity. k) a Rod of Speed (charging) {!!@z8!k!v!d} It cannot be harmed by electricity. l) 11 Rods of Teleport Other (4 charging) {!!@z5!k!v!d Elecproof this plz} m) The Arkenstone of Thrain {!!@A1} It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. n) The Shield of Deflection of Gil-galad [10,+20] (+5) It increases your wisdom and charisma by 5. It provides resistance to acid, lightning, dark, and disenchantment. It sustains your wisdom, dexterity, and charisma. It lights the dungeon around you. It activates for starlight (10d8) every 100 turns. It cannot be harmed by the elements. o) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It is cursed. It cannot be harmed by the elements. It might have hidden powers. p) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed} It increases your constitution by 5. It is cursed. It cannot be harmed by the elements. It might have hidden powers. q) The Spear of Orome (4d6) (+15,+15) (+4) (charging) {!!@w0} It increases your intelligence by 4. It increases your infravision and speed by 4. It slays animals and giants. It is branded with fire. It provides resistance to fire and light. It is blessed by the gods, makes you fall like a feather, and lights the dungeon around you. It grants you the ability to see invisible things. It activates for stone to mud every 5 turns. It cannot be harmed by the elements. r) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It cannot be harmed by the elements. It might have hidden powers. s) The Short Bow of Amras (x2) (+12,+15) (+1 to speed) It increases your intelligence, wisdom, and dexterity by 1. It increases your speed, shooting speed, and shooting power by 1. It provides resistance to lightning, fire, and cold. It slows your metabolism. It cannot be harmed by the elements. t) 23 Arrows of Slay Evil (1d4) (+16,+15) {@f2=g} It slays all evil creatures. u) 16 Seeker Arrows of Slay Evil (4d4) (+13,+13) {@f1=g} It slays all evil creatures. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : yes (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)