[Theme 1.1.3 Character Sheet] Name : The Fury the Hobbit Age 30 STR: 12 Sex : Male Height 33 INT: 17 Race : Hobbit Weight 61 WIS: 15 Class : Symbiant Social Class 77 DEX: 20 Body : Player CON: 12 God : Varda Elentari CHR: 12 + To Melee Hit 12 Level 12 Max Hit Points 104 + To Melee Damage 20 Experience 1054 Cur Hit Points -8 + To Ranged Hit 9 Max Exp 1054 Max SP (Mana) 13 + To Ranged Damage 3 Exp to Adv. 1275 Cur SP (Mana) 13 AC 4+3 Gold 12508 Piety 66 (Miscellaneous Abilities) Fighting : Excellent Perception : Bad Blows/Round: 1 Bows/Throw : Excellent Searching : Bad Shots/Round: 1 Saving Throw: Fair Disarming : Bad Mel.dmg/Rnd: 2d6+20 Stealth : Very Good Magic Device: Bad Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Hobbit Mage. You are a credit to the family. You have hazel eyes, straight blond hair, and a very fair complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 6 (300') Your body was a Player. You have defeated 139 enemies. You saved 5 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 44th Yavie of the 2890th year of the third age. Your adventure lasted 1 day. Your Attributes: You are dead, killed by a Tiger on level 6 of Barrow-Downs. You can create food. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. You are lucky. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to confusion. Your intelligence is sustained. Your dexterity is sustained. Your stealth is affected by your equipment. Your digging ability is affected by your equipment. Skills (points left: 0) - Combat 17.560 [0.800] . Weaponmastery 14.400 [0.800] - Archery 13.150 [0.700] . Sling-mastery 03.000 [0.300] . Barehand-combat 01.000 [0.600] - Sneakiness 02.200 [0.800] . Stealth 09.400 [0.800] . Disarming 02.500 [0.700] - Magic 01.560 [0.700] . Magic-Device 02.800 [1.000] - Spirituality 10.400 [0.500] . Prayer 04.000 [0.500] . Music 00.000 [0.300] - Monster-lore 02.430 [1.100] . Corpse-preservation 01.000 [0.900] . Possession 00.000 [0.100] . Symbiosis 11.400 [0.800] [Character Equipment] a) a Broad Axe (Defender) (2d6) (+9,+17) [+1] (+1 to stealth) It can be wielded two-handed. It increases your stealth by 1. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and confusion. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) a Sling (x2) (+5,+3) e) (nothing) f) (nothing) k) (nothing) m) a Brass Lantern (with 8067 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Soft Leather Armour [4,+0] o) (nothing) p) (nothing) s) (nothing) u) (nothing) z) a Rot jelly (70 hp) {) 41 Iron Shots (1d4) (+0,+0) |) a Shovel (+1) It increases your ability to tunnel by 1. [Character Inventory] a) 5 Rations of Cram b) 5 Flasks of oil c) 3 Scrolls of Word of Recall d) a Wand of Haste Monster[1|20] (12 charges) e) (nothing) f) (nothing) g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Parchment - Map of Thror