[Angband 3.0.6 alpha 1 Character Dump] Name Palim Self RB CB EB Best Sex Male Age 24 STR! 18/100 -1 +2 +10 18/210 Race Kobold Height 33 INT! 18/100 -1 +2 +2 18/130 Class Ranger Weight 66 WIS! 18/100 +0 +0 +12 18/220 Title ***WINNER*** Status 1 DEX! 18/100 +2 +1 +6 18/190 HP 917/917 Maximize Y CON! 18/100 +2 +1 +9 18/220 SP 256/256 Preserve Y CHR! 18/100 -2 +1 +9 18/180 Level 50 Armor [49,+140] Saving Throw Heroic Cur Exp 7551650 Fight (+54,+43) Stealth Superb Max Exp 7551650 Melee (+62,+54) Fighting Legendary Adv Exp ******** Shoot (+67,+25) Shooting Legendary MaxDepth 5000 ft Blows 5/turn Disarming Superb Gold 1241987 Shots 3/turn Magic Device Heroic Burden 188.9 lbs Perception Good Speed +19 Infra 50 ft Searching Very Good You come from a litter of 5 pups. Your father was a hunter, and your mother was a cook. You have dark brown eyes, a dark brown hide, and small, sharp teeth. abcdefghijkl@ abcdefghijkl@ Acid:+.....+.+.+.. Blind:+.+......+... Elec:+.....+.+.... Confu:......+..+... Fire:+...+.+..+... Sound:......+..+... Cold:+.*...+..+... Shard:.......+..... Pois:....+.......+ Nexus:......+....+. Fear:....+........ Nethr:............. Lite:.........+... Chaos:.........+... Dark:........+.... Disen:........+.... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:+............ Feath:+.+........+. Sear.:............. PLite:........++... Infra:............. Regen:+.+......+... Tunn.:............. Telep:..+.......... Speed:..+++....+... Invis:+.+..+...+... Blows:............. FrAct:+.+.......+.. Shots:............. HLife:..+.......... Might:.+........... [Character Equipment] a) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) It increases your strength and constitution by 3. It increases your stealth by 3. It slays orcs, trolls, and demons. It provides resistance to acid, lightning, fire, cold, and blindness. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) a Long Bow of Extra Might (x3) (+13,+25) (+1) It increases your shooting power by 1. c) The Ring of Power 'Nenya' (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. d) a Mithril Ring of Speed (+13) It increases your speed by 13. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Star of Elendil {!!} It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. h) a Shadow Cloak of Protection [6,+24] It provides resistance to shards. It cannot be harmed by the elements. i) The Shield of Deflection of Gil-galad [10,+20] (+5) It increases your wisdom and charisma by 5. It provides resistance to acid, lightning, dark, and disenchantment. It sustains your wisdom, dexterity, and charisma. It lights the dungeon around you. It activates for starlight (10d8) every 100 turns. It cannot be harmed by the elements. j) The Golden Crown of Gondor [0,+15] (+3) {li/bl/co/so/cha} It increases your strength, wisdom, and constitution by 3. It increases your speed by 3. It provides resistance to fire, cold, light, blindness, confusion, sound, and chaos. It lights the dungeon around you and speeds your regeneration. It grants you the ability to see invisible things. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) a Pair of Hard Leather Boots of Stability [3,+7] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] {@m3} d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4} e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5} It cannot be harmed by the elements. f) a Book of Magic Spells [Mordenkainen's Escapes] {@m7} It cannot be harmed by the elements. g) a Book of Magic Spells [Tenser's Transformations] {@m8} It cannot be harmed by the elements. h) 2 Gold Speckled Potions of Healing {!*} i) 3 Purple Speckled Potions of Enlightenment j) 10 Scrolls titled "sattri byt" of Phase Door {25% off} k) 9 Scrolls titled "mic manfid" of Teleport Level {!*, 50% off} l) 9 Scrolls titled "murwhon" of *Destruction* {!*} m) 8 Mithril Rods of Teleport Other {plz don kill me !d!k!v !! @z5} n) a Walnut Staff of Banishment o) 22 Seeker Bolts of Slay Evil (4d5) (+12,+10) It slays all evil creatures. p) 16 Arrows of Slay Dragon (1d4) (+12,+14) It slays dragons. q) 2 Arrows of Slay Evil (1d4) (+11,+10) It slays all evil creatures. r) 67 Arrows of Flame (1d4) (+1,+1) It is branded with fire. It cannot be harmed by fire. s) 82 Arrows of Venom (1d4) (+0,+0) It is branded with poison. t) 71 Mithril Arrows of Venom (3d4) (+9,+10) {@f0 =g} It is branded with poison. It cannot be harmed by acid or fire. [Home Inventory] a) 18 Gold Speckled Potions of Healing {!*} b) 8 Dark Green Potions of *Healing* c) 4 Red Potions of Life {!*} d) 6 Scrolls titled "toxden plewhon" of Banishment {!*} e) 2 Scrolls titled "sehbat fa tue" of Mass Banishment f) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. g) a Crystal Amulet of the Magi [+6] (+2) It increases your intelligence by 2. It increases your searching by 2. It provides resistance to confusion. It sustains your intelligence. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. h) The Necklace of the Dwarves (+3) It increases your strength and constitution by 3. It increases your infravision by 3. It provides resistance to fear. It lights the dungeon around you and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. i) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. j) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It cannot be harmed by the elements. It might have hidden powers. k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {sh} It increases your dexterity by 3. It increases your speed by 3. It cannot be harmed by the elements. It might have hidden powers. l) The Cloak 'Holcolleth' [1,+4] (+2) It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. m) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It increases your intelligence, dexterity, and charisma by 3. It increases your searching and speed by 3. It provides resistance to cold, light, dark, blindness, sound, and shards. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. n) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It is cursed. It cannot be harmed by the elements. It might have hidden powers. o) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It cannot be harmed by the elements. It might have hidden powers. p) The Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) (+6) It increases your strength by 6. It increases your tunneling by 6. It cannot be harmed by the elements. It might have hidden powers. q) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It cannot be harmed by the elements. It might have hidden powers. r) The Heavy Crossbow of Umbar (x4) (+18,+18) (+2) {'Last Bastion'} It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, light, dark, and blindness. It aggravates creatures around you. It activates for a magical arrow (150) every 20+d20 turns. It cannot be harmed by the elements. s) 21 Bolts of Acid (1d5) (+15,+13) {even more acid} It is branded with acid. It cannot be harmed by acid. t) 27 Bolts of Acid (1d5) (+11,+14) {sauron backup =g} It is branded with acid. It cannot be harmed by acid. u) 17 Mithril Bolts of Holy Might (3d5) (+21,+12) It slays demons, undead, and all evil creatures. It cannot be harmed by acid or fire. v) 20 Seeker Arrows of Slay Undead (4d4) (+13,+14) It slays undead. w) 14 Mithril Arrows of Acid (3d4) (+15,+12) It is branded with acid. It cannot be harmed by acid or fire. x) 23 Mithril Arrows (3d4) (+7,+8) It cannot be harmed by acid or fire. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)