[ToME 2.0.0 Character Dump] Name : Reginald Age 139 STR: 11 Sex : Male Height 51 INT: 18/120 Race : Wood-Elf Weight 94 WIS: 15 Class : Mage Social Class 1 DEX: 18/50 Body : Player CON: 10 CHR: 13 + To Melee Hit -6 Level 18 Max Hit Points 93 + To Melee Damage -10 Experience 4722 Cur Hit Points -3 + To Ranged Hit 1 Max Exp 4722 Max SP (Mana) 195 + To Ranged Damage -6 Exp to Adv. 5760 Cur SP (Mana) 195 AC 19+42 Gold 12057 Loan 0 Loan time 0 (Miscellaneous Abilities) Fighting : Very Bad Perception : Good Blows/Round: 1 Bows/Throw : Good Searching : Fair Shots/Round: 1 Saving Throw: Excellent Disarming : Excellent Wpn.dmg/Rnd: 1d4-10 Stealth : Superb Magic Device: Excellent Infra-Vision: 40 feet Tactic: coward Explor: normal (Character Background) Your mother was of the Avari. You are the first child of a Yeoman. You are the black sheep of the family. You have green eyes, straight brown hair, and a dark complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Maze: Level 25 (1250') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 47th Yavie of the 2890th year of the third age. Your adventured lasted 4 days. Your Attributes: You are dead. You can mystify pets. You can wake up a pet. You are poisoned. Your eyes are sensitive to infrared light. Your appetite is small. You are unlucky. You are carrying a permanent light. You are resistant to bright light. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your digging ability is affected by your equipment. Skills (points left: 5) - Combat 01.000 [0.200] - Weaponmastery 00.700 [0.400] - Archery 00.000 [0.200] - Sneakiness 01.810 [0.900] . Stealth 04.000 [0.500] - Magic 21.160 [0.900] . Magic-Device 01.000 [1.200] . Spell-power 07.200 [0.600] . Sorcery 00.000 [0.400] . Mana 19.000 [0.900] . Fire 01.800 [0.900] . Water 00.000 [0.900] . Air 04.500 [0.900] . Earth 00.000 [0.900] . Meta 00.000 [0.900] . Conveyance 02.700 [0.900] . Divination 10.800 [0.900] . Temporal 00.000 [0.900] . Mind 00.000 [0.900] . Nature 00.000 [0.900] . Necromancy 00.000 [0.600] . Runecraft 00.000 [0.600] . Thaumaturgy 00.000 [0.600] - Spirituality 01.000 [0.550] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.500] - Misc 00.000 [0.000] You saved 3 princesses. You have defeated 682 enemies. [Character Equipment] a) a Mage Staff [Manathrust] (1d4) (+0,+0) d) The Long Bow of Antelth (x3) (+7,+4) (+4) It affects your strength. It affects your intelligence. It affects your wisdom. It affects your dexterity. It affects your constitution. It provides light. It cannot be harmed by acid, cold, lightning or fire. e) a Ring of Slow Digestion f) a Ring of Intelligence (+3) k) (nothing) m) a Brass Lantern (with 5410 turns of light) n) Cord Armour [6,+6] o) a Fur Cloak [3,+4] {25% off} p) (nothing) s) a Dragon Helm [8,+10] u) (nothing) x) a Pair of Soft Leather Boots [2,+4] z) (nothing) {) (nothing) |) a Shovel (1d2) (+0,+0) (+1) [Character Inventory] a) a Book of Beginner Cantrips b) a Spellbook of Noxious Cloud c) a Spellbook of Sense Monsters d) a Spellbook of Drain e) 8 Rations of Food f) 4 Flasks of oil g) a Potion of Slow Poison h) a Potion of Speed i) a Potion of Berserk Strength j) 2 Potions of Cure Critical Wounds k) a Scroll of Word of Recall l) a Fireproof Scroll of Door/Stair Location It cannot be harmed by fire. m) 19 Arrows (1d4) (+0,+0) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Ice Storm b) a Rod Tip of Trap Location (8 Mana to cast) c) a Ring of Invisibility d) a Robe [2,+0] e) a Robe [2,+0] f) a Robe [2,+0] g) a Robe [2,+0] h) a Robe [2,+0] i) Soft Leather Armour [4,+3] j) Padded Armour [4,+0] k) a Cloak [1,+0] l) a Hard Leather Cap [2,+0] m) a Hard Leather Cap [2,+0] n) a Dagger (1d4) (+0,+0) o) a Dagger (1d4) (+0,+0) p) a Main Gauche (1d5) (+0,+0) q) a Spear (1d6) (+0,+0) r) a Club (1d4) (+0,+0) s) a Spectral Flail (2d6) (+6,+6) It can be wielded two-handed. It can be activated for... wraith-form every 50+d50 turns ...if it is being worn. It strikes at undead with holy wrath. It provides resistance to life draining. It allows you to see invisible monsters. It drains life. t) a Short Bow (x2) (+0,+0) u) a Mage Staff (1d4) (+0,+0)