[Angband 2.9.3 Character Dump] Name Dingo Self RB CB EB Best Sex Male Age 25 STR: 17 -2 -5 +0 10 Race Hobbit Height 36 INT: 18/01 +2 +3 +0 18/51 Class Mage Weight 60 WIS: 12 +1 +0 +0 13 Title Evoker Status 1 DEX: 10 +3 +1 +0 14 HP -2/123 Maximize Y CON: 16 +2 -2 +0 16 SP 43/50 Preserve Y CHR: 15 +1 +1 +2 18/10 Level 26 Armor [20,+36] Saving Throw Superb Cur Exp 33386 Fight (-1,+0) Stealth Excellent Max Exp 33386 Melee (+6,+8) Fighting Very Good Adv Exp 35000 Shoot (+14,+9) Shooting Superb Blows 1/turn Disarming Excellent Gold 1491 Shots 2/turn Magic Device Heroic Perception Good Burden 100.2 lbs Infra 40 ft Searching Fair You are one of several children of a Hobbit Bum. You are the black sheep of the family. You have brown eyes, straight blond hair, and an average complexion. [Last Messages] > *** LOW HITPOINT WARNING! *** > It breathes. > It howls in agony. > It howls in pain. > It snarls with pain. > You are hit by something! > *** LOW HITPOINT WARNING! *** > It bites you. > *** LOW HITPOINT WARNING! *** > It bites you. > *** LOW HITPOINT WARNING! *** > It bites you. > *** LOW HITPOINT WARNING! *** > It bites you. > You die. [Character Equipment] a) The Dagger 'Narthanc' (1d4) (+7,+8) {Wormtongue} It can be activated for... fire bolt (9d8) ...if it is being worn. It does extra damage from fire. It provides resistance to fire. b) a Long Bow of Extra Shots (x3) (+15,+9) (+1) {Wormtongue} c) a Ring of Free Action d) a Ring of See Invisible e) an Amulet of Charisma (+2) f) The Phial of Galadriel It can be activated for... illumination ...if it is being worn. It provides light (radius 3) forever. g) Hard Studded Leather of Resist Lightning (-1) [7,+7] h) a Cloak of Protection [1,+10] i) a Large Leather Shield [4,+6] j) an Iron Helm [5,+7] k) (nothing) l) a Pair of Hard Leather Boots [3,+6] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1@b1@G1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2@b2@G2} c) a Book of Magic Spells [Incantations and Illusions] {@m3@b3@G3} d) 4 Mushrooms of Cure Confusion e) a Potion of Healing f) a Scroll of Phase Door g) 2 Scrolls of Teleportation h) a Scroll of Word of Recall i) a Rod of Trap Location j) 3 Rods of Light {@z1=g} k) a Staff of Sleep Monsters (6 charges) l) a Staff of Slow Monsters (10 charges) m) a Staff of Slow Monsters (9 charges) n) a Small Metal Shield [3,+0] o) a Metal Cap [3,+6] p) a Set of Leather Gloves [1,+5] q) a Pair of Soft Leather Boots [2,+0] r) a Bastard Sword (3d4) (+0,+0) s) 10 Arrows (1d4) (+0,+0) {@f1=g} [Home Inventory] a) 15 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1} b) 4 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2} c) a Book of Magic Spells [Sorcery and Evocations] {@m4@b4@G4} d) a Book of Magic Spells [Resistance of Scarabtarices] {@m5@b5@G5} e) 2 Potions of Speed f) 4 Potions of Cure Critical Wounds g) 2 Potions of Healing h) a Potion of *Healing* i) 3 Potions of Restore Mana j) a Potion of Restore Life Levels k) a Potion of Restore Strength l) a Potion of Restore Intelligence m) a Potion of Restore Constitution n) 18 Scrolls of Word of Recall o) 3 Scrolls of Enchant Weapon To-Hit p) a Scroll of Enchant Weapon To-Dam q) a Ring of Resist Fire r) a Ring of Protection [+9] s) a Ring of Dexterity (+2) t) an Amulet of Resist Acid u) an Amulet of Wisdom (+1) v) 44 Arrows (1d4) (+2,+2) {@f2=g} [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)