[Theme 1.1.3 Character Sheet] Name : Arkat Age 21 STR: 17 Sex : Male Height 106 INT: 30 Race : Vampire Troll Weight 259 WIS: 15 Class : Sorceror Social Class 1 DEX: 11 Body : Player CON: 21 God : Aule the Smith CHR: 9 + To Melee Hit -55 Level 28 Max Hit Points 168 + To Melee Damage -46 Experience 118932 Cur Hit Points 168 + To Ranged Hit -8 Max Exp 118932 Max SP (Mana) 477 + To Ranged Damage 12 Exp to Adv. 133500 Cur SP (Mana) 477 AC 14+91 Gold 287702 Piety -1215 (Miscellaneous Abilities) Fighting : Very Bad Perception : Excellent Blows/Round: 1 Bows/Throw : Very Bad Searching : Excellent Shots/Round: 1 Saving Throw: Fair Disarming : Fair Mel.dmg/Rnd: 1d4-46 Stealth : Very Good Magic Device: Legendary[2] Infra-Vision: 70 feet Tactic: coward Explor: normal (Character Background) You are the offspring of a Cave-Troll Warrior. You have puke yellow eyes, mangy sea-weed green hair, and black leprous skin. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') The Withered Heath: Level 30 (1500') a Lost Temple: Level 19 (950') Your body is a Player. You are currently on level 22 of The Withered Heath. You have defeated 2747 enemies. You saved 10 princesses. You found 2 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 48th Yavie of the 2890th year of the third age. You have been adventuring for 5 days. adefkmnopsuxz{|@ Add Int : ......6..2...... Add Wis : .........2...... Add Dex : .4.............. Add Con : ..........4..... Mul Mana : +............... Mul SPower: +.....+......... Add Stea. : .......3........ Add Sear. : .....46......... Add Infra : ....4........... Add Tun.. : ..............1. Add Speed : .4..4..3........ Sust Str : ...............+ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ..........+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ......+......... Reflect : ................ Free Act : ................ Hold Life : ...............+ Res Acid : .+.....++....... Res Elec : .+......+....... Res Fire : .+......+....... Res Cold : .++.....+.+....+ Res Pois : ...............+ Res Fear : ....+........... Res Lite : ..+............. Res Dark : ...............+ Res Blind : ......+..+...... Res Conf : ......+......... Res Sound : ................ Res Shard : .........+...... Res Neth : ...............+ Res Nexus : .......+........ Res Chaos : ................ Res Disen : ................ Lite : ...............+ See Invis : ......+......... Regen : ..........+....+ Activate : ..+..+.+..+..... Orc.ESP : .........+...... Troll.ESP : .........+...... Evil.ESP : .........+...... Corruption list: Vampiric Teeth: Your teeth allow you to drain blood to feed yourself However your stomach now only accepts blood. Vampiric Strength: Your body seems somewhat dead In this near undead state it has improved strength, constitution and intelligence But reduced dexterity, wisdom and charisma. Vampire: You are a Vampire. As such you resist cold, poison, darkness and nether. Your life is sustained, but you cannot stand the light of the sun. Skills (points left: 0) . Hafted-mastery 00.000 [0.200] . Archery -1.000 [0.000] - Sneakiness 00.900 [0.900] . Stealth -2.000 [0.400] . Disarming 00.-500 [0.000] - Magic 26.600 [1.000] . Magic-Device 33.200 [1.000] . Spell-power 33.600 [0.600] . Sorcery 33.900 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 00.245 [0.550] . Prayer 19.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) a Mage Staff of Wizardry (1d4) (-26,-20)(80%) (+4) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 4. It increases your mana capacity by 80%. You found it lying in a vault on level 23 of The Withered Heath. d) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) It increases your dexterity and speed by 4. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 23 of The Withered Heath. e) a Radiant Ring of Ice [+13] It can be activated for ball of cold and resist cold every 50+d50 turns if it is being worn. It grants you the power of illuminate if it is being worn. It provides light (radius 5) forever. It provides resistance to cold and light. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. f) (nothing) k) a Rohirric Amulet of Infravision (+4) {100% off} It increases your infravision and speed by 4. It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 23 of The Withered Heath. n) The Filthy Rag of the Wight [1,-1] (+6 to searching) It increases your intelligence, searching and spell power by 6. It provides resistance to blindness and confusion. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. o) The Cloak 'Colannon' [1,+15] (+3 to speed) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your stealth and speed by 3. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 23 of The Withered Heath. p) a Large Mithril Shield of Resistance [8,+24] It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 23 of The Withered Heath. s) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness and shards. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 23 of The Withered Heath. u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold . It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 23 of The Withered Heath. x) (nothing) z) (nothing) {) (nothing) |) a Magical Shovel (+1) It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 1. It was given to you as a reward. [Character Inventory] a) an Indestructible Tome of Magical Energy b) a Fireproof Tome of the Eternal Flame c) a Fireproof Tome of the Blowing Wind d) a Fireproof Tome of the Impenetrable Earth e) a Fireproof Tome of the Everrunning Wave f) an Indestructible Tome of the Tree g) an Indestructible Tome of Knowledge h) a Fireproof Tome of the Time i) an Indestructible Tome of Meta Spells j) an Indestructible Book of Beginner Cantrips k) 2 Books of Teleportation l) 2 Spellbooks of Disarm m) 4 Potions of Healing n) a Potion of Life o) 10 Potions of Restore Mana p) 5 Scrolls of Word of Recall q) a Silver Rod of the Istari of Nothing (200/200) r) The Wand of Digging of Thrain (43 charges) {@a1} s) an Indestructible Staff of Healing[2|27] (23 charges) t) a Staff of Mana[2|24] (4 charges) u) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Crumpled Scroll of Mass Resurrection It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Petty-dwarf mage on level 11 of Orc Cave. b) The Bolt Trap Set of the Edain (+25,+15) [+30] (+3) It is well-hidden. It rearms itself. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 23 of The Withered Heath. c) a Ring of Invisibility d) The Necklace of Girion [10,+0] (+5) e) The Amulet of Faramir (+18,+0) [+8] (+5) It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Brodda, the Easterling on level 12 of Orc Cave. f) The Chain Mail of Peregrin Took (+3,+5) [14,+11] (+2) It can be activated for rays of fear in every direction if it is being worn. It provides light (radius 1) forever. It increases your strength by 2. It sustains your strength. It makes you completely fearless. It allows you to sense the presence of trolls. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 23 of The Withered Heath. g) a Robe of the Ithryn (-3,-1) [2,+22] It can be used to store a spell. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to blindness, confusion and sound. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. h) an Elven Mumak Hide Armour (-1 to accuracy) [8,+10] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and confusion. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Brigand on level 22 of Orc Cave. i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It makes you completely fearless. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. j) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 23 of The Withered Heath. k) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence, wisdom and searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 23 of The Withered Heath. l) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. m) The Set of Gauntlets 'Pauraegen' [2,+15] It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It can be used to store a spell. It provides resistance to electricity. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Golfimbul, the Hill Orc Chief on level 21 of Orc Cave. n) The Light War Axe 'Cam-tal-crist' (2d5) (+12,+15) (+4) It increases your dexterity by 4. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 23 of The Withered Heath. o) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) p) The Spear 'Nimloth' (1d6) (+11,+13) (+3 to speed) It increases your stealth, infravision and speed by 3. It does extra damage from frost. It strikes at undead with holy wrath. It provides resistance to cold and dark. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill orc on level 21 of Orc Cave. q) The Parchment - Map of Thror r) a Mage Staff of Sorcery (1d4) (-57,-45)(40%)(40%) (+2) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 2. It increases your mana capacity and hit points by 40%. You found it lying on the ground on level 29 of The Withered Heath.