[Theme 1.1.3 Character Sheet] Name : Digod Age 38 STR! 18/140 Sex : Male Height 143 INT! 18/180 Race : Demon (Lygrog) Weight 184 WIS! 18/180 Class : Sorceror Social Class 84 DEX! 18/*** Body : Player CON! 18/210 God : Eru Iluvatar CHR! 18/40 + To Melee Hit -128 Level 50 Max Hit Points 1689 + To Melee Damage -144 Experience 24028368 Cur Hit Points 1689 + To Ranged Hit -28 Max Exp 24028368 Max SP (Mana) 4833 + To Ranged Damage 0 Exp to Adv. ***** Cur SP (Mana) 4414 AC 68+116 Gold 1475714 Piety 47452 (Miscellaneous Abilities) Fighting : Very Bad Perception : Bad Blows/Round: 4 Bows/Throw : Very Bad Searching : Bad Shots/Round: 1 Saving Throw: Superb Disarming : Good Mel.dmg/Rnd: 4d4-576 Stealth : Legendary[10]Magic Device: Fair Infra-Vision: 110 feet Tactic: coward Explor: leisurely (Character Background) You were one of the first beings to be corrupted, and your entire being detests this fact. Your watery green eyes radiate pure evil. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barad-Dur: Level 66 (3300') Angband: Level 100 (5000') Barrow-Downs: Level 10 (500') Orodruin: Level 99 (4950') Cirith Ungol: Level 25 (1250') Heart of the Earth: Level 26 (1300') Paths of the Dead: Level 70 (3500') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 25 (1250') Moria: Level 40 (2000') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 40 (2000') Your opponents are behaving stupidly. Your body is a Player. You are currently near Angband. You have defeated 7289 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved Bree from a dreadful Nazgul. You saved 97 princesses. You saved Arda and became a famed King. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 6th Quelle of the 2890th year of the third age. You have been adventuring for 20 days. aekmnopsuz{@ Add Str : .5....43.... Add Wis : ...........+ Add Dex : ..5..5.34... Add Con : .5..2.43.... Mul Mana : +.+........+ Mul SPower: +.+........+ Add Stea. : ..5..5...... Add Infra : ..5......... Add Speed : ..53.5.....+ Sust Str : .......+...+ Sust Int : ...........+ Sust Wis : ...........+ Sust Dex : ..+..+.+...+ Sust Con : .+..+..+...+ Sust Chr : ...........+ Invisible : .....+...... Mul life : +.+........+ Sens Fire : .+.......... Reflect : ...........+ Free Act : ......+.+..+ Hold Life : ...++......+ Imm Acid : .+..+.*++..* Imm Elec : .+.........* Imm Fire : .+.........* Imm Cold : .+..+..+...* Res Pois : .++........+ Res Fear : ....+..+...+ Res Lite : .+.+.......+ Res Dark : ...++.++...+ Res Blind : .+.........+ Res Conf : ...++.+....+ Res Sound : ......+....+ Res Shard : ...........+ Imm Neth : ....+......* Res Nexus : ..+.+..+...+ Res Chaos : ...++.+....+ Res Disen : ...........+ Aura Fire : ...........+ WraithForm: ...........+ Levitate : ...........+ Lite : ........+..+ See Invis : ...+.......+ Digestion : .......+...+ Regen : ...........+ Activate : ...++...+... Cursed : ..+......... Hvy Curse : ..+......... Precogn. : ...........+ Fly : ...........+ Climb : ...........+ Orc.ESP : ...+..+....+ Troll.ESP : ...........+ Dragon.ESP: ...........+ Giant.ESP : ...........+ Demon.ESP : ...........+ Undead.ESP: ....+......+ Evil.ESP : ...........+ Animal.ESP: ...........+ TLord.ESP : ...........+ Good.ESP : ...........+ Nlive.ESP : ...........+ Unique.ESP: ...........+ Full ESP : ...........+ Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Anti-teleportation: Prevents all teleportations, be it of you or monsters Teleport: Teleports the player at will. Distance 10+4*level squares Level=7, Cost=7, Stat=WIS, Difficulty=15 Glaurung's Spell: Fires a mind blasting bolt (psi damage). Psi Damage (3+(level-1)/5)d3 Level=5, Cost=3, Stat=WIS, Difficulty=15 Skills (points left: 0) . Weaponmastery 01.000 [0.300] . Archery 01.000 [0.300] - Sneakiness 01.500 [1.100] . Stealth 11.800 [0.600] . Disarming 01.200 [0.300] - Magic 50.000 [1.200] . Magic-Device 06.900 [1.300] . Spell-power 50.000 [0.600] . Sorcery 50.000 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Necromancy 33.300 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 02.700 [0.900] - Spirituality 19.750 [0.550] . Prayer 02.500 [0.500] - Monster-lore 03.350 [0.500] . Symbiosis 01.000 [0.300] . Mimicry 35.200 [0.500] Abilities * Perfect casting * Undead Form [Fates] You may find a Scroll of Phase Door on level 3. You are fated to find The Cloak 'Holcolleth' on level 1. [Character Equipment] a) a Mage Staff of Sorcery (1d4) (-67,-67)(100%)(100%) (+5) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 5. It increases your mana capacity and hit points by 100%. You found it in the remains of a Nightcrawler on level 99 of Orodruin. e) a Radiant Ring of Constitution of the Elements (+5) It grants you the power of illuminate if it is being worn. It provides light (radius 5) forever. It increases your strength and constitution by 5. It sustains your constitution. It provides resistance to acid, electricity, fire, cold, poison, light and blindness. It renders you especially vulnerable to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ogrillon in the town of Gondolin . k) a Sorcerous Amulet of Trickery (-44,-47)(100%)(100%) (+5) {cursed} It increases your dexterity, stealth, infravision, speed and spell power by 5. It increases your mana capacity and hit points by 100%. It sustains your dexterity. It provides resistance to poison and nexus. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Uruk Shaman on level 59 of The Sacred Land Of Mountains. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. n) The Galvorn Plate Mail of Eol (-4 to accuracy) [40,+20] (+2) It can be activated for heal 1000 hit points every 888 turns if it is being worn. It increases your constitution by 2. It sustains your constitution. It makes you completely fearless. It provides resistance to life draining , acid, cold, dark, confusion, nether, nexus and chaos. It allows you to sense the presence of undead. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 100 of Angband. o) The Cloak of Ghan-buri-Ghan (+5,+5) [14,+0] (+5) It grants you the power of berserk if it is being worn. It increases your dexterity, stealth and speed by 5. It makes you invisible. It sustains your dexterity. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Small Mithril Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to dark, sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Fimbrethil on level 78 of Angband. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It provides light (radius 1) forever. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Worm on level 55 of Barad-Dur. z) (nothing) {) (nothing) [Character Inventory] a) an Indestructible Tome of the Blowing Wind {@2} It cannot be harmed by acid, cold, lightning or fire. You stole it from the Library. b) a Fireproof Tome of the Impenetrable Earth {@6} It cannot be harmed by acid. It cannot be harmed by fire. You stole it from the Forbidden Library. c) a Fireproof Tome of the Everrunning Wave {@7} d) an Indestructible Tome of Translocation {@5} e) a Fireproof Tome of the Tree {@8} It cannot be harmed by fire. You found it in the remains of an Archlich on level 57 of Barad-Dur. f) an Indestructible Tome of Knowledge {@9} g) a Fireproof Tome of the Time {@3} h) 2 Books of Beginner Cantrips {@1} i) The Tome of Digod {@4} It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. j) 7 Potions of Cure Insanity k) 7 Potions of Healing {100% off} l) 3 Potions of *Healing* {100% off} m) 5 Potions of Restore Mana {100% off} n) 11 Scrolls of Word of Recall {25% off} o) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. p) The Robe of Curunir (-40,-40) [38,+0] (+10) It can be activated for ball of lightning (100) every 500 turns if it is being worn. It can be used to store a spell. It increases your speed by 10. It sustains your strength, intelligence, dexterity, constitution and charisma. It provides immunity to electricity and cold. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. q) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} r) The Mighty Hammer 'Grond' (E:25, L:2) (9d9) (+25,+25) [+10] s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Essence of Speed {@9} b) The Black Candle of Ered Mithrin {mass geni} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Shade on level 24 of Mirkwood. c) 5 Sprigs of Athelas d) 12 Potions of Healing {100% off} e) 4 Potions of Restore Mana {100% off} f) 4 Potions of Resistance {100% off} [Home Inventory - Gondolin ] a) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Worm on level 62 of Barad-Dur. [Home Inventory - Minas Anor ] a) an Indestructible Tome of Magical Energy b) a Fireproof Tome of the Eternal Flame c) an Indestructible Tome of the Mind d) The Gem of Ice {exp lost} It can be activated for high experience loss. You found it in the remains of a Dreadlord on level 74 of Angband. e) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Archlich on level 57 of Barad-Dur. [Home Inventory - Caras Galadhon ] a) a Fireproof Tome of Magical Energy b) a Rod Tip of Disarming (50 Mana to cast) {100% off} c) The Wand of Digging of Thrain (62 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. d) The Amulet of Carlammas (+2) It can be activated for protection from evil (dur level*3 + d25) every 225+d225 turns if it is being worn. It increases your constitution by 2. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smaug the Golden on level 61 of Erebor. e) a Dwarven Lantern of the Magi (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 3. It makes you invisible. It provides resistance to blindness and confusion. It cannot be harmed by fire. It was given to you as a reward. f) The Shadow Cloak of Luthien [6,+20] (+2) It can be activated for restore life levels every 450 turns if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom, charisma, stealth, speed and luck by 2. It makes you invisible. It provides resistance to acid, fire, cold and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. g) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. h) The Key of Thorin It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. i) The Parchment - Map of Thror It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level.