[Angband 3.0.5 Character Dump] Name Uglyfruit Self RB CB EB Best Sex Male Age 23 STR: 17 +4 +2 +0 18/50 Race Half-Troll Height 94 INT: 14 -4 +2 +2 14 Class Ranger Weight 284 Wis: 8 -2 +0 +4 10 7 Title Guide Status 1 DEX: 18/35 -4 +1 +0 18/05 HP -4/315 Maximize Y CON: 16 +3 +1 +0 18/20 SP 11/30 Preserve Y CHR: 11 -6 +1 +0 6 Level 29 Armor [15,+68] Saving Throw Excellent Cur Exp 94306 Fight (+3,+12) Stealth Excellent Max Exp 94306 Melee (+7,+17) Fighting Heroic Adv Exp 112500 Shoot (+12,+9) Shooting Legendary MaxDepth 1600 ft Blows 1/turn Disarming Very Good Gold 29126 Shots 2/turn Magic Device Superb Perception Good Burden 191.0 lbs Infra 30 ft Searching Good Your father was a Stone-Troll Warrior. You have slime-green eyes, oily bright red hair, and green ulcerous skin. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Blind:............. Elec:......+.+.... Confu:............. Fire:......+...... Sound:............. Cold:......+..*... Shard:............. Pois:............. Nexus:............. Fear:+............ Nethr:............. Lite:............. Chaos:............. Dark:......+...... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:......+..+... Feath:...........+. Sear.:....+........ PLite:............. Infra:............. Regen:............+ Tunn.:............. Telep:............. Speed:............. Invis:+........+... Blows:............. FrAct:..+.......... Shots:............. HLife:............. Might:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > The Eog golem hits you. > *** LOW HITPOINT WARNING! *** > The Eog golem hits you. > *** LOW HITPOINT WARNING! *** > The Eog golem misses you. > The Eog golem cries out in pain. > The Eog golem hits you. > *** LOW HITPOINT WARNING! *** > The Eog golem hits you. > *** LOW HITPOINT WARNING! *** > The Eog golem hits you. > *** LOW HITPOINT WARNING! *** > The Eog golem hits you. > You die. [Character Equipment] a) a Tulwar (Holy Avenger) (2d4) (+4,+5) [+3] (+4) {800'} It increases your wisdom by 4. It slays demons, undead, and all evil creatures. It provides resistance to fear. It sustains your strength. It is blessed by the gods. It grants you the ability to see invisible things. b) a Long Bow (x3) (+9,+9) c) a Pearl Ring of Free Action It grants you immunity to paralysis. d) a Calcite Ring of Damage (+9) e) a Coral Amulet of Searching (+2) It increases your searching by 2. f) a Brass Lantern (with 14588 turns of light) It cannot be harmed by fire. g) Hard Studded Leather of Elvenkind (-1) [7,+14] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and dark. It cannot be harmed by the elements. h) a Cloak [1,+7] i) The Small Leather Shield of Uruin [2,+17] It provides resistance to lightning. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. j) The Hard Leather Cap 'Nelor' [2,+13] (+2) {Bolg 1100'} It increases your intelligence by 2. It increases your stealth by 2. It provides immunity to cold. It grants you the ability to see invisible things. It cannot be harmed by the elements. k) (nothing) l) a Pair of Hard Leather Boots of Slow Descent [3,+12] It makes you fall like a feather. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) 3 Books of Magic Spells [Conjurings and Tricks] c) 3 Books of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Raal's Tome of Destruction] {1550'} It cannot be harmed by the elements. e) a Green Mushroom of Cure Blindness f) 13 Rations of Food g) 4 Flasks of oil h) 4 Silver Speckled Potions of Heroism i) 7 Pink Potions of Cure Critical Wounds {@q1} j) 21 Scrolls titled "fid valun u" of Phase Door {@r1} k) 26 Scrolls titled "snowerg wexa" of Identify {50% off} l) a Chromium Rod of Recall It cannot be harmed by electricity. m) a Zinc Rod of Fire Bolts n) a Tin-Plated Rod of Frost Bolts o) a Zinc-Plated Rod of Sleep Monster p) an Aluminum-Plated Wand of Slow Monster (6 charges) q) a Maple Staff of Teleportation (5 charges) r) a Pearl Ring of Free Action It grants you immunity to paralysis. s) a Large Metal Shield [5,+6] t) a Tulwar (2d4) (+4,+6) u) a Ball-and-Chain (2d4) (+2,+3) v) 24 Arrows (1d4) (+0,+0) {@f0=g, 40% off} w) 99 Arrows (1d4) (+0,+0) {@f0=g} [Home Inventory] a) 2 Books of Magic Spells [Conjurings and Tricks] b) 3 Books of Magic Spells [Incantations and Illusions] c) 4 Pink Potions of Cure Critical Wounds {@q1} d) 3 Green Potions of Healing e) 16 Scrolls titled "fid valun u" of Phase Door {@r1} f) 78 Scrolls titled "snowerg wexa" of Identify {50% off} g) a Scroll titled "zun gopla" of *Identify* h) a Molybdenum Rod of Polymorph i) 2 Maple Staffs of Teleportation (16 charges) j) 2 Bamboo Staffs of Perception (24 charges) k) a Jet Ring of Slow Digestion It slows your metabolism. l) Adamantite Plate Mail (-4) [40,+0] It cannot be harmed by acid. m) a Flail (Defender) (2d6) (+9,+7) [+3] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, and cold. It sustains your strength. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. n) 29 Arrows of Slay Evil (1d4) (+10,+6) It slays all evil creatures. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): yes (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)