[EyAngband 0.2.3 Character Dump] Sex Male Age 116 STR!18/100 (-6) +3 +7 18/200 Race Archangel Height 75 INT!18/100 (+4) +3 +10 18/230 Class Mystic Weight 140 WIS!18/100 (+4) +5 +10 18/250 Title ***WINNER*** Status 93 DEX!18/100 (+0) +0 +7 18/170 HP 927/927 CON!18/100 (+0) +3 +7 18/200 SP 600/600 CHR!18/100 (+0) +6 +4 18/200 Level 50 Armor [47,+116] Infra 50 ft Saving Throw Legendary Cur Exp 14014166 Fight (+39,+30) Stealth Fair Max Exp 14014166 Melee (+48,+39) Racial Ability Fighting Heroic Adv Exp ******** Shoot (+56,+19) Prot. from Evil Shooting Legendary (dur. d25+30) Throwing Legendary Gold 3097320 Blows 4/turn Every 150 Turns Disarming Superb Burden 319.7 lbs Shots 1/turn Magic Device Superb Searching Fair You are of the blessed host of heaven. You have been Search Freq. Good sent to earth to bring forth justice, and shall not Digging Superb rest until you have succeeded. Alchemy Superb [Character Equipment] a) The Quarterstaff 'Eriril' (1d9) (+9,+9) (+4) It can be activated for... identify ...if it is being worn. It affects your intelligence. It affects your wisdom. It provides resistance to light. It provides permanent light. It allows you to see invisible monsters. b) The Long Bow of Bard (x5) (+17,+19) (+2) {2500floor} It affects your dexterity. It affects your speed. It affects your shooting power. It provides immunity to paralysis. c) The Ring of Power 'Narya' (+6,+6) (+1) {3550Tselakus} It can be activated for... large fire ball (120) ...if it is being worn. It affects your strength. It sustains your strength. It affects your intelligence. It affects your wisdom. It sustains your wisdom. It affects your dexterity. It affects your constitution. It sustains your constitution. It affects your charisma. It sustains your charisma. It affects your speed. It provides immunity to fire. It provides resistance to nether. It slows your metabolism. It speeds your regenerative powers. It allows you to see invisible monsters. It provides immunity to paralysis. It provides immunity to fear. d) a Ring of Speed (+11) {4500GWoBalance} e) The Amulet of Ingwe (+3) It can be activated for... dispel evil (x5) ...if it is being worn. It affects your intelligence. It affects your wisdom. It affects your charisma. It affects your infravision. It provides resistance to acid. It provides resistance to electricity. It provides resistance to cold. It allows you to see invisible monsters. It provides immunity to paralysis. f) The Palantir of Westernesse (+2) {4100GWoChaos} It has hidden powers. g) Balance Dragon Scale Mail (-2) [30,+16] {4800GWoBalance} h) The Cloak 'Colluin' [1,+15] It can be activated for... resistance (20+d20 turns) ...if it is being worn. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to poison. i) a Small Metal Shield of Preservation [3,+31] It provides resistance to disease. j) The Knight's Helm of Dor-Lomin [8,+15] (+4) It affects your strength. It affects your dexterity. It affects your constitution. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to light. It gives telepathic powers. It allows you to see invisible monsters. It provides immunity to fear. It provides immunity to blindness. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {2150floor} It affects your strength. It affects your constitution. It provides immunity to paralysis. l) a Pair of Spiked Leather Boots of Speed [4,+12] (+10) {3950Osyluth} [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1!k!d!v} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m3@b3@G3!k!v!d, 40% off} c) 2 Books of Magic Spells [Incantations and Illusions] {@m4@G4@b4!k!v!d} d) 2 Books of Magic Spells [Sorcery and Evocations] {@m6@b6@G6!k!v!d, 10% off} e) 2 Holy Books of Prayers [Words of Wisdom] {@m2@G2@b2!k!v!d} f) 2 Holy Books of Prayers [Chants and Blessings] {@m5@G5@b5!k!v!d, 40% off} g) a Book of Mystic Teachings [The Seven Steps to Transcendence] {@b7@m7!k!v!d} h) a Book of Mystic Teachings [Teachings of the Ninth Master] {@m8@b8!k!v!d} i) The Ancient tome [The Necronomicon] {3950BlackReaver} It has hidden powers. j) 30 Potions of Healing k) 10 Potions of *Healing* l) 7 Potions of Life m) 23 Potions of Restore Mana {10% off} n) 8 Scrolls of *Identify* o) 11 Scrolls of Mass Genocide p) a Rod of Recall {!*} q) The Ring of Power 'Nenya' (+8,+8) (+2) It can be activated for... large frost ball (200) ...if it is being worn. It affects your strength. It affects your intelligence. It sustains your intelligence. It affects your wisdom. It sustains your wisdom. It affects your dexterity. It affects your constitution. It affects your charisma. It sustains your charisma. It affects your speed. It provides immunity to cold. It provides resistance to confusion. It induces feather falling. It speeds your regenerative powers. It allows you to see invisible monsters. It provides immunity to paralysis. It provides immunity to blindness. It provides resistance to life draining. r) an Amulet of Invisibility s) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Morgoth} It has hidden powers. t) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It is cursed. It has hidden powers. u) a Two-Handed Sword (Holy Avenger) (3d6) (+15,+26) [+4] (+3 wis) {4800Floor} It has hidden powers. v) The Mighty Hammer 'Grond' (9d9) (+25,+25) [+10] (+2 attacks) It has hidden powers. [Home Inventory] a) 15 Potions of Healing b) 7 Potions of *Healing* c) 12 Potions of Restore Mana {10% off} d) The Ring of Barahir (+1) {!*} It affects your strength. It affects your intelligence. It affects your wisdom. It affects your dexterity. It affects your constitution. It affects your charisma. It affects your stealth. It provides resistance to poison. It provides resistance to dark. e) The Ring of Saturn It can be activated for... identify ...if it is being worn. It provides resistance to electricity. It provides resistance to fire. It provides resistance to water. It gives telepathic powers. f) The Amulet of Carlammas (+2 con) {2600Vault} It can be activated for... protection from evil ...if it is being worn. It affects your constitution. It provides resistance to fire. g) The Necklace of the Dwarves (+3) It affects your strength. It affects your constitution. It affects your infravision. It provides permanent light. It speeds your regenerative powers. It allows you to see invisible monsters. It provides immunity to paralysis. h) The Amulet 'Heartstone' (+3 health) {3250Graveyard} It can be activated for... heal (500) ...if it is being worn. It affects your hit points. It provides resistance to poison. It provides resistance to disease. It speeds your regenerative powers. It provides resistance to life draining. i) The Partial Plate Armour of the Underlight (-5) [22,+12] (+1 stealth) It affects your stealth. It renders you completely invisible. j) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4 stealth) {2650Smaug} It can be activated for... phase door ...if it is being worn. It affects your stealth. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to poison. k) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) {3750floor} It can be activated for... genocide ...if it is being worn. It affects your strength. It affects your charisma. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to dark. It provides resistance to disenchantment. l) The Wizard's Robe of Mordenkainen [5,+15] (+3) {3700WhiteDragonPit} It can be activated for... phase door ...if it is being worn. It affects your intelligence. It affects your mana. It provides resistance to confusion. It provides immunity to paralysis. It provides immunity to blindness. m) The Cloak of Thingol [1,+18] (+3) It can be activated for... recharge item I ...if it is being worn. It affects your dexterity. It affects your charisma. It provides resistance to acid. It provides resistance to fire. It provides resistance to cold. It provides immunity to paralysis. n) The Kite Shield 'Stormguard' [7,+25] {2600Vault} It provides resistance to electricity. It provides resistance to cold. It provides resistance to sound. It provides resistance to shards. It provides resistance to water. It provides resistance to nexus. o) The Set of Silk Gloves of Raal [5,+10] (+4 mana) {4800Gothmog} It can be activated for... mana bolt (8d8) ...if it is being worn. It affects your mana. It provides resistance to dark. It provides resistance to confusion. It provides immunity to paralysis. It provides immunity to blindness. p) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4 dex) {3950Glaurung} It can be activated for... a magical arrow (150) ...if it is being worn. It affects your dexterity. It provides resistance to acid. It provides immunity to paralysis. It provides immunity to fear. q) The Pair of Hard Leather Boots of the Long Journey [3,+7] (+2) It can be activated for... satisfy hunger ...if it is being worn. It sustains your constitution. It affects your hit points. It affects your searching. It provides resistance to disease. It slows your metabolism. It induces feather falling. r) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2) It has hidden powers. s) The Bastard Sword 'Calris' (5d4) (+9,+20) (+5 con) {2500GiantPit, uncursed} It affects your constitution. It provides resistance to disenchantment. It aggravates nearby creatures. t) The Glaive of Pain (9d6) (+0,+30) {3250Graveyard} u) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) It affects your strength. It affects your constitution. It affects your stealth. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It induces feather falling. It speeds your regenerative powers. It allows you to see invisible monsters. It provides immunity to paralysis. It provides immunity to blindness. [Options] Birth options: Allow purchase of stats using points : yes (birth_point_based) Allow specification of minimal stats : no (birth_auto_roller) Preserve artifacts when leaving level : yes (birth_preserve) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Randomize some of the artifacts : no (birth_rand_artifacts) Generate better (harder) levels : yes (birth_autoscum) No level feelings : no (birth_no_feelings) Pre-shop for some basic items : no (birth_start_kit) Monsters act smarter in groups : no (birth_smart_packs) Monsters exploit players weaknesses : no (birth_smart_cheat) Monsters chase current location : no (birth_flow_by_sound) Monsters chase recent locations : no (birth_flow_by_smell) Generate hitpoints randomly : yes (birth_random_hp) All levels will be generated as small : no (birth_force_small_lev) Easy mode : no (birth_easy_mode) Cheat options: Peek into object creation : no (cheat_peek) Peek into monster creation : no (cheat_hear) Peek into dungeon creation : no (cheat_room) Peek into something else : no (cheat_xtra) Know complete monster info : no (cheat_know) Allow player to avoid death : no (cheat_live) No automatic saves upon death : no (cheat_no_save) Allow access to debug mode : no (cheat_debug) Activate wizard mode : no (cheat_wizard)