[Angband 3.0.0 Character Dump] Name Jemima Self RB CB EB Best Sex Female Age 102 STR: 17 +1 +5 +0 18/50 Race High-Elf Height 86 INT: 9 +3 -2 +0 10 Class Warrior Weight 202 WIS: 12 -1 -2 +0 9 Title Swashbuckler Status 94 DEX: 15 +3 +2 +0 18/20 HP -4/209 Maximize Y Con: 17 +1 +2 +0 18/20 17 SP 0/0 Preserve Y Chr: 12 +5 -1 +0 16 15 Level 17 Armor [36,+20] Saving Throw Superb Cur Exp 5550 Fight (+13,+3) Stealth Good Max Exp 5550 Melee (+17,+8) Fighting Heroic Adv Exp 5800 Shoot (+17,+2) Shooting Heroic Blows 2/turn Disarming Very Good Gold 6209 Shots 1/turn Magic Device Excellent Perception Good Burden 179.6 lbs Infra 40 ft Searching Good You are one of several children of a Telerin Prince. You have light grey eyes, straight black hair, and a fair complexion. [Last Messages] > It claws you. > *** LOW HITPOINT WARNING! *** > It claws you. > *** LOW HITPOINT WARNING! *** > You hit it. <2x> > It hits you. > *** LOW HITPOINT WARNING! *** > It hits you. > *** LOW HITPOINT WARNING! *** > It hits you. > *** LOW HITPOINT WARNING! *** > It hits you. > *** LOW HITPOINT WARNING! *** > It hits you. > You die. [Character Equipment] a) a Broad Sword (2d5) (+4,+5) b) a Short Bow of Accuracy (x2) (+4,+2) c) a Pearl Ring of Sustain Strength d) a Platinum Ring of Searching (+3) e) (nothing) f) a Brass Lantern (with 5267 turns of light) g) Metal Brigandine Armour (-3) [19,+0] h) a Cloak [1,+0] i) a Large Leather Shield [4,+3] j) an Iron Helm [5,+2] k) a Set of Leather Gloves [1,+0] l) a Pair of Metal Shod Boots of Free Action [6,+13] {90% off} [Character Inventory] a) 7 Rations of Food b) 3 Flasks of oil c) 6 Cyan Potions of Berserk Strength d) a Shimmering Potion of Clumsiness e) 5 Scrolls titled "nerrog sef" of Phase Door f) a Scroll titled "saman ite" of Word of Recall g) 9 Scrolls titled "eshesh crepet" of Identify h) a Bronze Wand of Slow Monster (7 charges) i) a Lead-Plated Wand of Stinking Cloud (8 charges) j) a Mithril-Plated Wand of Magic Missile (4 charges) k) a Titanium Wand of Wonder (12 charges) l) a Small Sword (1d6) (+6,+5) m) a Short Sword of Slay Dragon (1d7) (+4,+7) n) a Battle Axe of Slay Giant (2d8) (+2,+2) o) a War Hammer (3d3) (+0,+0) p) a Lucerne Hammer (2d5) (+2,+4) q) a Pick of Digging (1d3) (+6,+5) (+5) r) 22 Arrows (1d4) (+0,+0) [Home Inventory] a) 2 Pungent Potions of Speed b) 4 Scrolls titled "saman ite" of Word of Recall c) a Lead Wand of Sleep Monster (21 charges) d) 3 Lead Wands of Sleep Monster (16 charges) e) a Bronze Wand of Slow Monster (13 charges) f) 2 Bronze Wands of Slow Monster (8 charges) g) a Zinc Wand of Confuse Monster (17 charges) h) a Zinc Wand of Confuse Monster (8 charges) i) a Mithril-Plated Wand of Magic Missile (9 charges) j) a Titanium Wand of Wonder (19 charges) k) a Titanium Wand of Wonder (16 charges) l) a Titanium Wand of Wonder (14 charges) m) a Spruce Staff of Starlight (10 charges) n) a Spruce Staff of Starlight (9 charges) o) a Runed Staff of Light (14 charges) p) a Runed Staff of Light (13 charges) q) a Locust Staff of Treasure Location (13 charges) r) a Locust Staff of Treasure Location (9 charges) s) 2 Mahogany Staffs of Object Location (9 charges) t) a Mahogany Staff of Object Location (7 charges) u) a Redwood Staff of Detect Invisible (21 charges) v) a Redwood Staff of Detect Invisible (11 charges) w) 25 Iron Shots of Venom (1d4) (+4,+1) x) 22 Iron Shots (1d4) (+3,+6) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)